Sept. 9, 2026 Patch
Fixes an incorrect Corps assignment for Ricketts and Getty units in the Spotsylvania scenario. They were assigned to the V Corps, and should have been the VI corps.
Rebel Fury is a digital implementation of the wargame published by GMT Games and designed by Mark Herman.
| App ID | 3072160 |
|---|---|
| App type | Game |
| Developer | Hexes of War |
| Publisher | GMT Games, Hexes of War |
| Homepage | https://www.gmtgames.com/p-1151-rebel-fury-2nd-printing.aspx |
| Release date | 2025-02-27 01:04 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/3072160 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | RebelFury.exe | windows | ||
| 1 | RebelFury.x86_64 | linux | ||
| 2 | RebelFury.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:26 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25211149 | 2026-09-09 14:49 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3072161 | windows · 64 | 817.06 MB | 248.66 MB | 2474172395604971454 | ||
| 3072162 | linux · 64 | 818.42 MB | 247.69 MB | 1899123091999352162 | ||
| 3072163 | macos · 64 | 838.32 MB | 256.37 MB | 246644838878232423 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25211149 | public | 2026-09-09 14:49 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixes an incorrect Corps assignment for Ricketts and Getty units in the Spotsylvania scenario. They were assigned to the V Corps, and should have been the VI corps.
This patch fixes a bug in which a Disaster result during Last Chance Attacks would ignore the number of mandatory attacks if the number of attacks remaining was 1, even though the rules require all mandatory attacks to be resolved regardless of attacks remaining. This patch also fixes a bug in the Fredericksburg solo scenario that allowed off-map units to enter the map in locations other than "K".
This patch fixes a bug in which units from one game might be displayed on another map after starting a different scenario without closing the game.
This patch fixes a bug in the Wilderness scenario that would cause the 2nd player to move first in the movement phase and would mis-identify the active player on one prompt. Also updates the rules to the latest version of the Civil War Heritage Series. 1. Cavalry Divisions cannot move into a hex that would force them to make a mandatory attack. Their opponent's moves, however, can create a mandatory attack situation for them. If this happens, the cavalry unit will be allowed to attack infantry to resolve the mandatory attack. 2. The exploding caissons result occurs even if the player did not u
This update fixes missing switchbacks between hexes 2027, 1926, 1826, 1725 and 1625 in the Chattanooga and Chickamauga. This patch should add the switchbacks in even for previously saved games.
This update fixes the camera zoom so that it doesn't zoom in excessively and reduces the size of the "Units are hidden" message. It also adds a UI feature that will show the border of an HQ's command range as it is being placed.
Thanks for dhalect, a missing star for Humphreys was found in the Chancellorsville scenario. This patch should correct that mistake.
This patch fixes an issue in the Fredericksburg solitaire AI bot that causes it to fail to recognize when returning blown units don't have any valid destination hexes.
This patch fixes a typo in the scenario instructions, and fixes an issue where a detachment could be legally placed next to an empty fort, but if your opponent moved a unit into the fort, the detachment would be required to conduct a mandatory attack. Detachments cannot attack, however, and the game would be stuck at that point. The fix checks at the start of each attack phase to see if there are any detachments with mandatory attacks, and if there are, they are recalled and a message explaining why is displayed to the player(s).
This small patch fixes a missing road connection on the Chickamauga/Chattanooga maps
This patch fixes an issue where the Confederate AI could freeze in the Wilderness scenario if reinforcements had limited paths out of their entry hex.
This patch fixes an issue in which the AI could get stuck after successfully removing a pontoon bridge in the Wilderness scenario.
This update fixes a potential issue with running the third tutorial on some Macs.
This update adds 2 hotkeys to gameplay: spacebar will now click the "End Move", "Done", or similar confirmation button in the game prompt area, and pressing "V" will toggle units visibility on/off as if the button near the minimap was pressed.
This update fixes a bug wherein a player playing as the Confederates would only briefly see the highlighted hexes of the AI's moves.
Full appinfo as delivered by Steam PICS, changenumber 38731060. Also at /api/app/3072160/raw.
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