Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
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2025-04-18 04:04 UTC · Community Announcements · 小温
随着《极累冥途》在1月上线,我们收到了大量反馈,在这3个月中,我们陆续推出了小型更新6次,修复补丁数十次,而在4月18日,极累冥途也将迎来新的打折时段,我们相信本次版本能给大家新的体验,欢迎各位重地府再次奋战,以下为我们这段时间大型更新条目总结,希望能对您了解新版本起到相应的帮助: 捣蛋技能更新: *新增了4个有趣的捣乱技能: 下黑手:在目标场上生成一对持续15秒的黑手,黑手可以推动敌人和玩家 福同享:60秒内,自己每升级都会给目标召唤一颗陨石 难同当:60秒内,自己每掉血都会给目标召唤一颗陨石 噬经葫:大范围销毁目标场上的经验值 单人模式: *培训模式现在已强化为单人模式,在这个模式中可以获得成就与金币了 *单人模式中新增锁牌的相应操作 多人对战模式: *现在赢得比赛可以继续游戏了!不会戛然而止了! *新增排位分段模式,分段图标展示,升降阶动画,分段匹配等 *更丰富的人机,根据段位的难度区分 *新增游戏中发表情交流系统 *孟婆商店可以解锁表情包 *现在可以用鼠标锁牌了 开房间: *在开房间和朋友游玩的情况下也可以获得金币与成就啦!
2025-04-16 11:19 UTC · Community Announcements · Gamera Games
*现在赢得比赛可以继续游戏了!不会戛然而止了! *单人挑战可以锁牌了 *修复了掉线后有几率无法登录的问题 *优化部分人机体验
2025-03-18 02:52 UTC · Community Announcements · 别打了,再打死了
*现在赢得比赛可以继续游戏了!不会戛然而止了! *单人挑战可以锁牌了 *修复了掉线后有几率无法登录的问题 *优化部分人机体验
2025-02-28 05:47 UTC · Community Announcements · Gamera Games
*新增排位分段模式,分段图标展示,升降阶动画,分段匹配等 *更丰富的人机,根据段位的难度区分 *新增下黑手趣味捣乱技能 *修复战斗服务器有可能崩溃的问题 *修复了99模式玩家间释放捣乱技能的特效不显示问题 *培训模式强化为单人模式,可以获得成就和金币 *开房间模式取消段位框显示 *新增游戏玩法帮助图片
2025-02-07 08:09 UTC · Community Announcements · 别打了,再打死了
*修复减血上限技能回导致无敌的BUG,现在只剩一格血上限时选择此类技能会直接自杀 *优化福禄寿寿桃特效标识 *优化障碍物半透明检测区域
2025-02-04 15:20 UTC · Community Announcements · Gamera Games
1,现在开房间也可以获得金币了(开房间也可以获得相关成就) 2,开放了单局获得金币2000的上限(玩家居然科研到单局获得4000+) 3,服务器小BUG修复
2025-01-25 13:31 UTC · Community Announcements · LeafSong
Hello, good morning, afternoon, and evening to all the workers. I’m not sure how everyone is doing in "冥途幸存" (Survival in the Underworld), but we continue to bring updates for the game. Version: 0.9.1.1010 Added OP (you can take a look) New item: Clear-screen item dropped from the shrine Fixed a bug where selecting cards instantly after locking could cause skill cards to get stuck Fixed a UI bug where the screen would get stuck on the delivery interface Added 3 achievements for completing training mode, with gold rewards Odd/even numbers now have a red circle highlight Added some hints to the
2025-01-23 03:33 UTC · Community Announcements · 别打了,再打死了
* Added invincibility blinking effect after a character is attacted. * Fix the bug that Ksitigarbha consuming EXP caused experience model not to be destroyed. * Update server linking process. * Fix the bug of false disconnection * Fix the problem of closing the BGM of Fiery Bunny. * Fix the bug that the mouse can't be clicked by pressing ESC in Delivery Stage. * Fix the bug of the probability of Icy Path * Fix the problem that Megalophobia doesn't take effect * Fix some problems that will lead to flashback
2025-01-21 09:54 UTC · Community Announcements · 别打了,再打死了
In version 0.9.1004, the Copper Bonus has been greatly adjusted: * Achievements can be unlocked in room mode * Increased the copper bonus of some matches Thank you all for your favor and help! We’ll update a version later today to fix matters about volume, currency and so on.
2025-01-20 08:04 UTC · Community Announcements · 别打了,再打死了
The game 'Extremely Tired Dark Journey' has been released, and everyone is welcome to purchase and play it --------------------------------------- The game is priced at 36 yuan and was released for 28.8 yuan in the first week. The game supports online matching battles with 5 players and private room battles with 5 players. Currently, the 99 player survivor mode has been updated! You can unlock it after playing for a certain period of time {STEAM_CLAN_IMAGE}/45209407/c0fa58062f0b97dde98b486add78afd63abe4ae7.jpg
Full appinfo as delivered by Steam PICS, changenumber 34936228. Also at /api/app/3078920/raw.
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