1.3.3.2
Fixed a bug where using the Handbook to jump to a villager's workplace would not work for buildings by the seaside Organizing items in the inventory will now automatically group and stack matching items
Welcome to "Land Of Idyllic Beauty" a simulation management game that combines farming, store management, supply chain management, and romance elements. Experience the beauty of the idyllic life, starting from a small plot of farmland, gradually building your agricultural and commercial empire!
| App ID | 3085890 |
|---|---|
| App type | Game |
| Developer | Neo |
| Publisher | Neo |
| Release date | 2024-08-18 02:11 UTC · Early Access |
| Release state | released |
| Workshop | Visible |
| Localized names | english Land Of Idyllic Beauty schinese 世外桃源 tchinese 世外桃源 japanese 桃源郷 german Land der Idylle french Pays de Beauté Idéale portuguese Terra de Beleza Idílica russian Земля Идиллической Красоты turkish Idyll Diyarı |
| Store page | store.steampowered.com/app/3085890 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | LandOfIdyllicBeauty.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:13 UTC | $11.99 | $11.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25039627 | 2026-08-31 15:53 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3085891 | 996.93 MB | 773.32 MB | 3889924432694180614 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25039627 | public | 2026-08-31 15:53 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a bug where using the Handbook to jump to a villager's workplace would not work for buildings by the seaside Organizing items in the inventory will now automatically group and stack matching items
Fixed a bug where story events related to collectibles might not trigger correctly
The minimap now shows the real-time positions of all NPCs Fixed a bug where vacant rooms would not refresh correctly after dismissing villagers via the Handbook All 10 language localizations have been proofread and polished again
Teleport Talismans will no longer be consumed multiple times when rapidly clicking Quick Use items Updated the save panel sorting, which is now based on playtime Added a Manual Save Mod, now available to subscribe to in the Workshop
Fixed a bug where the remaining room count would not refresh correctly when dismissing villagers via the Handbook Fixed a bug where the Community tooltip displayed incorrect information when dismissing villagers via the Handbook Fixed a bug where plants moved with the Qiankun Bag would not be watered correctly on the next day
Fixed a bug where Fishing Chests could sometimes fail to give rewards Fixed a bug with the warehouse sorting algorithm Fixed a bug where item quality display icons could be missing Fixed a bug where loading a save could occasionally cause the game to freeze Fixed a bug where the Plantation could fail to display planted crops correctly
Fixed an issue where the inventory sorting algorithm could behave incorrectly Fixed an issue where loading a save could occasionally leave the player stuck at position (0,0) in town Fixed a bug where the Dismiss button would incorrectly appear for decorations and resident houses in Community Selection Mode
Seaside buildings can now be repositioned by swapping places Fixed an issue with how gift recipients were addressed after marriage Fixed a collision bug with the seaside drink stall
Fixed an issue where grilled items could visually remain on the BBQ panel under certain conditions Fixed an issue where charred objects could not be cleared in controller mode Added an “Add Charcoal” button to the BBQ minigame in controller mode Increased the size of the selection buttons in the BBQ minigame Fixed an issue where opening the Linen Room door could cause the game to freeze Fixed an issue where some returned gold effects could remain on screen when switching scenes Improved performance when harvesting large quantities of high-drop crops such as cotton
Reduced the purchase requirement for the Qiankun Bag from 15,000 to 10,000 Villagers with the “Peach Orchard Good Neighbor” trait now display an extra ✨ marker in their floating info within the Community Fixed an issue where Salespersons, Cooks, and Tea Masters could incorrectly obtain the “Deep Focus” trait Fixed an issue where the material preview in the Community Construction panel did not correctly reflect talent effects (the actual effect was applied correctly; this was only a display issue) Fixed an issue where villager recruitment prices could become inconsistent after opening the Recru
The Community Layout panel now shows the current cost required when expanding the map Added filter and sort options to the Villager Recruitment panel Improved performance when harvesting crops The Shipping Bin's highlighted high-value target now rotates daily instead of weekly The keybinding page can now be closed with Esc Pickup range for all crops has been increased by 3x, and pickup delay has been removed for smoother collection Fixed several multilingual issues Fixed incorrect multilingual settings for villager tasks Fixed an issue where farmland could appear as unwatered on the next day e
The R&D Workbench now correctly consumes materials from your inventory. Slightly adjusted the collision size of rice crops. Fixed several localization issues. Fixed an issue where fish spawned at an incorrect position after being hooked. Fixed an issue where 6★ villagers could not reach 100 stats in the School (5★ cap remains 95). Fixed a bug where Wuling used incorrect gender terms for the protagonist. Fixed incorrect winter settings in the Community scene. Fixed incorrect winter textures in outdoor scenes.
The game now includes built-in support for 10 languages and will initialize the default language setting based on your local system language. A text prompt will now appear when fishing fails. A Community page has been added to the Buildings menu in the handbook. You can now adjust workforce assignments on the Community page. In the handbook, the Tavern now allows you to remove working villagers and replace them. Construction now correctly counts and consumes the combined total of materials from both the backpack and warehouse. In Community selection mode and when moving existing buildings, the
Added a scroll wheel radial effect for the quick item slot bar Added input recognition support for the Switch Pro Controller When replacing production objects in the handbook, greenhouses and plantations will display the remaining seed count Improved the building details page Improved the villager recruitment page Improved the buff bar in the top-left corner of the player HUD Removed the fade animation from the cooking panel due to severe flickering issues Selecting seeds in the shop page now shows a preview of them in the scene Pressing Esc or right mouse button now ends fishing and skips the
Optimized parts of the opening storyline Optimized UI image loading speed Optimized daily settlement calculation speed Optimized text wrapping and size on the villager settlement panel Significantly improved game initialization and loading speed Significantly improved save data loading speed Refactored the code for game initialization and save loading. If you encounter any bugs, please report them by any means and I will fix them promptly
Full appinfo as delivered by Steam PICS, changenumber 38667754. Also at /api/app/3085890/raw.
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