Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2026-02-17 07:53 UTC · Community Announcements · Dev99
Hello, this is the developer.In this version, we fixed the following issues.Bug FixesFixed a bug where Story Skip was not available on Steam Deck and controllers.Fixed an issue where the game would intermittently freeze when dying with a full Corruption Gauge.Fixed an issue where the game would intermittently freeze on the boss selection screen after clearing a boss.Changed the bonus level point acquisition condition upon battle defeat. (The requirement has been relaxed from defeat at Stage 4 to Stage 1.)Thank you.
2026-02-03 05:20 UTC · Community Announcements · Dev99
Hello, this is the developer.This game is my first project, and I worked on it alone for about a year. During that time, I ran into far more trial and error and obstacles than I initially expected. As development went on, there were moments when I lost my sense of direction, and at one point, I even had to step away from the project for a while.To push through that period, I completed a small side project. Going through that process gave me the strength to return and properly finish this game. I can’t say it’s perfect, but I believe the project has now reached a complete and presentable state.
2025-05-06 05:28 UTC · Community Announcements · Mantaray161
This patch brings several quality-of-life improvements and overall difficulty adjustments. Update Highlights Post-run Statistics → After defeating all bosses, you can now view detailed statistics such as expedition time and number of battles. Character Details → When selecting a character, you can now view their background story. Relic Rarity Display → Relics now show their rarity, making strategic choices more meaningful. Enemy Skill Information → Enemy skill information is now displayed during battles, enabling more refined strategies. Bug Fixes → Various bugs have been fixed to provide a mo
2025-04-21 06:44 UTC · Community Announcements · Mantaray161
Queen Slayer – Major Rebuild Update Hello everyone, Queen Slayer has been completely reworked! In this update, we've boldly streamlined the previous systems and refocused the game around pure combat and roguelike design. Now, you can defeat all 8 corrupted queens within 2–3 hours and complete all achievements in a single, tightly focused run. Key Changes Complete system overhaul → Redesigned as a roguelike combat-focused experience, removing excessive complexity Boss-centered progression → After 5 waves, you’ll face one of the corrupted queens directly Short playtime → Finish the game in 2–3 h
2025-03-25 08:20 UTC · Community Announcements · Mantaray161
Improved stat/resistance descriptions and skill explanations in the combat scene. Enhanced character selection UI when starting in Path of Hardship mode. Fixed a bug where players could receive extra items when restarting a campaign. Fixed an issue where certain characters would cause an error when counterattacking. We will continue focusing on improving the UI and guidance systems, as many players have suggested. If you encounter any bugs or have feedback, please feel free to share it on the forum — we’ll actively review it.
2025-03-24 04:00 UTC · Community Announcements · Mantaray161
The Early Access version is finally here! Queen Slayer is a solo-developed project inspired by Darkest Dungeon, and has been in development for about a year. During the Early Access period, we plan to refine content and balance characters based on player feedback. While it may not yet fully meet the expectations of fans of the genre, we will actively review and consider all suggestions for improvement.
2025-03-10 03:59 UTC · Community Announcements · Mantaray161
Hello, In about two weeks, 'Queen Slayer' will be launching on Steam Early Access. In this Early Access version, both Hard Mode, which was introduced in the demo, and the newly added Normal Mode will be available, allowing you to experience even more challenging battles. We plan to continue improving the game through regular updates after launch. Your feedback and support are greatly appreciated, as they will play a crucial role in refining the game. Release Date: Approximately two weeks from now Available Modes: Normal Mode & Hard Mode More details will be shared soon, so stay tuned through o
2025-01-24 05:17 UTC · Community Announcements · Mantaray161
Hello everyone, The new demo has been updated. In this version, we've adjusted the game to allow you to experiment with 15 unique characters, offering a variety of strategic options. Each character comes with three distinct growth paths, focusing on providing a more refined turn-based combat experience. Key Updates 15 Playable Characters Each character has been fine-tuned to offer diverse strategic choices. Three Growth Paths Players can choose different growth directions for their characters, shaping their combat style. Combat System Improvements The turn-based combat experience has been furt
2025-01-16 22:25 UTC · Community Announcements · Mantaray161
{STEAM_CLAN_IMAGE}/45103056/fe5a4a469a558b8291fb10a486597a16c8d299ed.png Hello, everyone! We’re excited to share some thrilling news with you today! Our team is currently working on the final touches for a brand-new demo version, and we’re almost ready to present it to you. This upcoming demo will feature 15 playable characters that you can experience firsthand! Key Highlights of the New Demo: 15 Unique Characters: Each character comes with distinct skills and playstyles, allowing you to explore diverse strategies and combat experiences. Enhanced Gameplay: Enjoy improved systems and content, m
2024-12-02 02:50 UTC · Community Announcements · dev99
Hello everyone! We are excited to announce that our game will be playable on Steam Deck upon release! From the early stages of development, we’ve been working to ensure compatibility with Steam Deck and are committed to providing a smooth gameplay experience. 🎮✨ After release, we will continue to improve the game based on your valuable feedback. Steam Deck users can look forward to enjoying the same level of quality and immersion as PC players. 🕹️ Thank you for your support and enthusiasm!
2024-09-26 08:27 UTC · Community Announcements · dev99
Hello everyone! We have updated the demo version with new translations for Korean, Italian, Spanish, Japanese, Simplified Chinese, and Traditional Chinese. Since translation tools were used in the process, some sentences may not be entirely natural. If you notice any mistakes or areas that need improvement, we kindly ask for your feedback. Your input will help us refine the translations and provide a better experience for everyone. Thank you!
2024-09-17 06:20 UTC · Community Announcements · dev99
We've updated the demo version based on valuable user feedback! Here are the key changes in this update: - Character art has been changed back to the original illustration style. - Turn order has been made easier to understand. - A pop-up explaining status effects has been added. - After battles, characters now recover their Break points. - Fixed an issue with enemies' status effects. In our next update, we plan to prepare a multilingual version!
2024-09-06 07:00 UTC · Community Announcements · dev99
We are thrilled to finally present to you the first demo version of Queen Slayer! This demo features approximately 20 to 30 minutes of combat-focused gameplay, giving you the chance to experience the core systems of the game firsthand. Our main goal with this demo is to ensure that the gameplay experience we envisioned is properly delivered and to identify areas that need improvement. Demo Overview: Playtime: Around 20-30 minutes Key Features: Turn-based combat system with a focus on strategic elements and combat-oriented gameplay We Need Your Feedback! The primary reason we are releasing this
Full appinfo as delivered by Steam PICS, changenumber 36628238. Also at /api/app/3097380/raw.
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