Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 19:16 UTC · Community Announcements · desertcucco
- Fixed a minor dialogue box visual glitch in the final scene - Fixed a softlock in Garden of Ambition - Added an additional hint for step 4 of the trading sequence - Added a new shortcut in Weeping Wetlands that connects the left side and right side, unlock it with Dungeon 2’s item after you do the rafting sequence omn the left side, after exploring Upper City - Added some other little dialogue hints that a few characters give
2026-09-11 01:36 UTC · Community Announcements · desertcucco
- Added some signposts pointing toward already-exising shortcuts in Twilit Thicket that players may have missed. They take you back to Verdant Valley, allowing you to skip the maze-like "lost woods" portion of Twilit Thicket after you've already gone through it. - Cleared enemies from a platform-y cave sequence that made it a little too hard. - Fixed a bug in Dungeon 5 where red lights would randomly be spawned on walls without a minecart - Fixed a dungeon map error in Dungeon 5 Also to note: I'm aware that muting the BGM in settings and then re-opening causes the BGM to unmute, and am looking
2026-09-10 10:13 UTC · Community Announcements · desertcucco
- Added a handful of signposts around the map to aid navigation in certain areas. - Removed a phase from boss 2 that could occasionally get stuck. - fixed a rare bug where a specific minecart in dungeon 5 can get stuck. - Moved the desert warp one screen to the right (see Warps Update for more) The following are spoilers for the game beyond Dungeon 2. Don't read on if you haven't gotten that far. - After beating Dungeon 2, Tyrus now leaves a letter for Lief outside the dungeon's entrance. It gives more of a direct hint for the next destination, so you don't just have to study the map - Added a
2026-09-10 02:43 UTC · Community Announcements · desertcucco
Added a number of new warp points in the overworld that should be useful before obtaining fast travel. There was already one warp point that I made easier to find too. Removed pots concealing the warp points that connect the two potion shops. Activate first in Melancholy Meadow. I feel like most players were missing this. It takes you from the far left side of the map all the way to the right side. Upper City Scorchwind Sands. Added a warp point activated in Upper City, next to the Library, that sends you to Scorchwind Sands and vice versa. Miremarked Mesa (west) Miremarked Mesa (east). Activa
2026-09-09 16:02 UTC · Community Announcements · desertcucco
- Fixed the bug where rafts are able to move over land - If you have the Cheese trinket there’s now a little interaction with the rat in Dungeon 1 - During the approach to Dungeon 2, Tyrus now gives you a more detailed hint. - In Dungeon 2, moved the portal right outside the boss room - Added character names to each dialogue box. - Added a hint at the start of Garden of Ambition. - Plus some minor bug fixes.
2026-09-08 18:59 UTC · Community Announcements · desertcucco
- Removed the knockback throwing you into the water when you take damage while sailing on a raft
2026-09-08 15:54 UTC · Community Announcements · desertcucco
Some small bug fixes, including: - Getting the little sand dragon enemy appearing in your album after taking a picture of it - A menu bug in the Bazaar
2026-09-08 01:26 UTC · Community Announcements · desertcucco
- Various bug fixes, including one where moveable blocks wouldn't regain their movable status when changing screens after using the Clawncher on them too close.
2026-09-07 01:30 UTC · Community Announcements · desertcucco
- Squashed some more minor bugs, including a bug that was created by fixing another bug
2026-09-06 18:08 UTC · Community Announcements · desertcucco
- Increased jump distance a smidge - Fixed a bug that doesn't let you re-use minecarts upon re-entering Dungeon 5 after you've beaten it. - Fixed a handful of minor bugs and typos
2026-09-06 04:57 UTC · Community Announcements · desertcucco
Added window resizing when setting the game to Windowed mode (in-game settings) Added some additional rafts in Weeping WetlandsFixed a bug with the potion shop when throwing a specific object in
2026-09-05 23:15 UTC · Community Announcements · desertcucco
Small hotfix for: - Keyboard glyphs displaying when using a community layout + setting the glyph type in-game. - Steam Achivements not activating on Steam Machine (if you have this issue, be sure to set your Steam Compatability to Steam Linux Runtime 1.0).
2026-09-05 14:36 UTC · Community Announcements · desertcucco
- Fixed the chest in Dungeon 2 that blocks your path.
2026-09-05 07:15 UTC · Community Announcements · desertcucco
- Fixed a potential softlock in Dungeon 2 - Fixed an erroneous popup/possible crash when exiting the co-op menu
2026-09-05 02:12 UTC · Community Announcements · desertcucco
Little fix that hopefully resolves an issue with Intel graphics drivers.
Full appinfo as delivered by Steam PICS, changenumber 38803516. Also at /api/app/3100970/raw.
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