Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-25 17:58 UTC · Community Announcements · Lizzycat03
Don't own and want EarthRoyale 3?? Well right now there's a 50% saleStill to expensive but you already own EarthRoyale or want it?? get the bundle for now 62% cheaper!!!idk what else to write here ehhhhh if you wanna try a mini project i've been working on it exists on both EarthRoyale and EarthRoyale 3 as a beta/version launch option under the name EarthRoyale 2.5, it's a mix of EarthRoyale 3 and EarthRoyale with influence from my super old non steam game EuropeRoyale but unlike them it's super ruched, non polished and 0 time spent optimizing!!! with a new version of it possibly being shadow
2026-06-20 23:41 UTC · Community Announcements · Lizzycat03
Due to being heavily burnt out lately while also dealing with a bunch of personal stuff i decided to make a new mini EarthRoyale game in within only 3 weeks.This has been added as a launch option to both EarthRoylale 3 and EarthRoyale, this is because i want it to be playable to anyone who have bought either game for freeDue to the time restraints i only had time to do Europe, with Balkan not being fully finished and will most likely be updated to the same detail as the rest of Europe at a later time.Due to how much more simple it is there is a bunch of fun events in it like1, War2,Buy City3.B
2026-01-10 19:37 UTC · Community Announcements · Lizzycat03
sorry for so many posts recently and no updates, just got well again after being sick for all of january and end of december and really want to get into the work mood again on ER3 going to try to work on smaller stuff while slowly working on the big projects related to ER3 instead of only working on these big daunting parts, this hopefully means a smaller beta 4 will release in the near futurefor this i'm considering just doing a event and some provinces for some countries and to choose what i'll do i thought why not make a vote for it. will most likely continue doing it this way for a few upd
2025-12-16 14:16 UTC · Community Announcements · Lizzycat03
What's Happened since october?Basically i've had a big burnout due to nearly no income from game anymore, lower ammount of player feedback than i'm used to and working on stuff i hatethe things i've worked on is the map maker wich is just pure torture for me, and 3 planned "DLC'S" that will be minor small fantasy/mythological stuff purely as a small bonus for donating money to the future development of the game. i've also worked on a side project to try to lower the burnoutontop of that i've had around 7 or 8 doctors appointment, moved house, had family over and a bunch of other stuff i've had
2025-10-06 10:30 UTC · Community Announcements · Lizzycat03
Fixed Typos in gameFixed minor issiuesUpdated Unity to fix security issues found late last week
2025-09-26 23:23 UTC · Community Announcements · Lizzycat03
Revolts now start with a bigger area revolts "desired area" has a 1 in 100k chance of stoping calculation to make bigger cultures has a chance of not including the entire area to lower calculation pre war time Revolts capital now starts in the center of one of the "blobs" Revolts capital losing strength loss is now less increased revolt starting strength countries can now only run out of resoruces 1 time per war countries now remove all other funding tags when running out of resources new running out of resources message for when they are not already scrapping the barrel can now choose game fi
2025-09-24 21:25 UTC · Community Announcements · Lizzycat03
Countries are now always removed from the "need new capital" list when defeated/deletedFixed 1 random island in oceania having land data but not country data on medium mapbattle strength loss now has a chance of being somewhere between 1-6 (in big) 1-12 (in medium) 1-24 (in small) with bigger chance of being within half of the max value instead of always 1each pixel now actually has 1-5 battles (was accidentally set to 1-3 before)
2025-09-24 13:14 UTC · Community Announcements · Lizzycat03
Game now loads in culture data properlyGame now loads in "former country" data properlyFixed typos in Culture data textFixed typos in former country data text
2025-09-23 02:07 UTC · Community Announcements · Lizzycat03
Fixed typos in saves codeSave Load in values now reset properlySaves now load in right info extra textFixed camera movement on flat mapFixed capital marker placement on flat mapLimited camera tiltChanged Flatmap "empty" background colour to blend in with water moreFixed "visual update" buttonFixed "Auto save" buttton
2025-09-20 20:32 UTC · Community Announcements · Lizzycat03
Map ChangesAdded Capital city markers (10 variants each with 4 rotations possible)New 3D Height map (does not replace the 2D one)New 3D model for the GlobeGave Golan Heights to syria (idk why israel had it)Updated Subcontinent and Continent map (Subcontinents do now not span 2 continents)Updated Culture and country maps (to fix small issiuesUN country map is now base country map insteadadded micro nation map that's overlayed on base map when turned onadded native resavour map that's overlayed on base map when turned onadded defacto map that's overlayed on base map when turned onEvent ChangesNe
2025-09-20 18:04 UTC · Community Announcements · Lizzycat03
You can now watch the showcase stream of Beta 3 here things that will be showcased: New strength SystemNew Improved capital systemCapital city locationsFunding SystemCommandsNew VisualsNew start game screenTogglable Subcontinents
2025-09-18 12:46 UTC · Community Announcements · Lizzycat03
Saturday (20/09/2025) evening i will be streaming the new beta 3 full release of EarthRoyale 3 along with either releasing a release candidate or full version depending on bugs left to fix.the aim of the stream is a mix of showcasing the new features, being able to talk more in depth/answer questions about the features talk about future plans and receive feedback and ofc also marketing/spreading word about the gameI will also attempt to edit a smaller video that will go up on YouTube afterwards from the stream, but that might depend on how much I hate my voice when editing.I will be aiming to
2025-09-07 18:16 UTC · Community Announcements · Lizzycat03
Sorry for this update taking a long time, been doing a lot of stuff that has stopped me from spending time working on it, at the same time had to basically rework the load in system and expand on file data for countries and more, should be near the end of the update cycle now though. the size of the internal changes has made me re consider this as a minor update and bumped it up to beta 3, since i apparently can't do minor updates anymore, they just automatically become huge from nowhere this devlog might change in the future to be more specific due to lack of time to look back at old notes an
2025-07-30 14:23 UTC · Community Announcements · Lizzycat03
Strength SytemChanged Odds for losing strength in battleChanged ammount of strength lost in battleMax strength is now based on ranking (500 lowest 750 highest)minimum strength is now 0new "Scrapping the barrel" sub event that gives more strength then funding militarynew "ran out of resources" sub event that gives less strength then defunding militarywhen a country hits 0 strength during a war it now has a chance to start scraping the barrelwhen a country has less then 10% of its pre war size during a war it now has a chance to start scraping the barrelif a country is scraping the barrel it now
2025-07-22 15:10 UTC · Community Announcements · Lizzycat03
This might be the only prerelease for Beta 2.1 as only some bug testing, translation and balancing 1 feature is left to doto test choose the beta option "beta2.1pr1"New Game start systemHid main menu due to not removing old start code yetAdded new start game menuyou can now toggle on and of defacto mapyou can now toggle on and of microdefacto is now divided into it's own internal map layermicro is now divided into it's own internal map layergame now paste defacto onto the country map at start of the gamegame now paste micro onto the country map at start of the gameSubcontinents now follow the
Full appinfo as delivered by Steam PICS, changenumber 37767260. Also at /api/app/3106520/raw.
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