Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-09-21 18:40 UTC · Community Announcements · Latenights7
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28049196/c452731e782cc7d0d229eb6a5a4d675916976de7.png Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. The One Gamer Fund is a new philanthropic initiative comprised of seven gaming
2017-09-21 18:40 UTC · Community Announcements · Latenights7
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28049196/c452731e782cc7d0d229eb6a5a4d675916976de7.png Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. The One Gamer Fund is a new philanthropic initiative comprised of seven gaming
2016-11-17 17:43 UTC · Community Announcements · Good Shepherd Entertainment
Hey there guys, We know that it's been awhile, but we've been closely listening to all of your feedback and have been hard at work implementing your requested changes/improvements. We've combined all of the changes that we've made over the last months into one big update, and we're really happy to bring you a whole new improved version of the game that we're calling Breach & Clear: Deadline Rebirth This new version strives to improve almost every single element of the game, and deliver the experience that we believe players would like to see. There are far too many changes introduced in this u
2016-11-17 17:43 UTC · Community Announcements · Gambitious
Hey there guys, We know that it's been awhile, but we've been closely listening to all of your feedback and have been hard at work implementing your requested changes/improvements. We've combined all of the changes that we've made over the last months into one big update, and we're really happy to bring you a whole new improved version of the game that we're calling Breach & Clear: Deadline Rebirth This new version strives to improve almost every single element of the game, and deliver the experience that we believe players would like to see. There are far too many changes introduced in this u
2015-11-24 00:10 UTC · Community Announcements · Randygbk
http://i.imgur.com/7UnoKCB.jpg Back again to kick off the week with a new Deadline Update! Big changes for the overworld areas and some improvements to the Office and Cave Dungeons... Shroud/Fog of War has been brought to the overworld areas, and this definitely increases tension, difficulty and makes for more tactical encounters outside of dungeons. You'll also find that exploring the Caves in the Parks Hub is more difficult with the Infested crawling out from the crevices around the walls of the caves. Enjoy! Added Fog of War to the overworld sections of the game The map for dungeons now onl
2015-11-24 00:10 UTC · Community Announcements · Randygbk
http://i.imgur.com/7UnoKCB.jpg Back again to kick off the week with a new Deadline Update! Big changes for the overworld areas and some improvements to the Office and Cave Dungeons... Shroud/Fog of War has been brought to the overworld areas, and this definitely increases tension, difficulty and makes for more tactical encounters outside of dungeons. You'll also find that exploring the Caves in the Parks Hub is more difficult with the Infested crawling out from the crevices around the walls of the caves. Enjoy! Added Fog of War to the overworld sections of the game The map for dungeons now onl
2015-11-14 06:57 UTC · Community Announcements · Randygbk
http://i.imgur.com/M4XysJP.jpg?1 We're sorry this took longer than planned. Unity 5 had some memory leaks that needed to be resolved before we could get our update out. Unity fixed the issue, and now we can get back to releasing more updates. Check the update log below as there are tons of fixes and improvements listed below. Game upgraded to Unity 5 engine. Should have performance improvements. Fixed some pathing issues in the Parks Fixed ground in the Residential scene that soldiers appeared to hover over. Fixed inventory menu showing stat categories it shouldn’t for guns and gear. Fixed inv
2015-11-14 06:57 UTC · Community Announcements · Randygbk
http://i.imgur.com/M4XysJP.jpg?1 We're sorry this took longer than planned. Unity 5 had some memory leaks that needed to be resolved before we could get our update out. Unity fixed the issue, and now we can get back to releasing more updates. Check the update log below as there are tons of fixes and improvements listed below. Game upgraded to Unity 5 engine. Should have performance improvements. Fixed some pathing issues in the Parks Fixed ground in the Residential scene that soldiers appeared to hover over. Fixed inventory menu showing stat categories it shouldn’t for guns and gear. Fixed inv
2015-08-22 18:54 UTC · Community Announcements · ThePraetorian
We're back with our 5th post-launch update! We have some bug fixes and improvements we think everyone will appreciate. You can now use some cars to trigger car alarms that will attract the nearby infested when they are set off, distracting them. Look around Harbor City and the Parks for cars with blinking dashlights. http://i.imgur.com/fWMNeUo.png We are now working on some more in-depth improvements and optimizations that are going to take a bit more time to complete and test to ensure stability. What that basically means is that we'll be skipping next Friday as far as updates go, and we will
2015-08-22 18:54 UTC · Community Announcements · ThePraetorian
We're back with our 5th post-launch update! We have some bug fixes and improvements we think everyone will appreciate. You can now use some cars to trigger car alarms that will attract the nearby infested when they are set off, distracting them. Look around Harbor City and the Parks for cars with blinking dashlights. http://i.imgur.com/fWMNeUo.png We are now working on some more in-depth improvements and optimizations that are going to take a bit more time to complete and test to ensure stability. What that basically means is that we'll be skipping next Friday as far as updates go, and we will
2015-08-15 15:40 UTC · Community Announcements · ThePraetorian
Hey all! More improvements this week! We've got bug fixes out the wazoo as well as steady gameplay improvements. You should start to notice even more streamlined gameplay! http://i.imgur.com/DsZ1R6q.png As always, be sure to post in our Community Discussion area for things you are running into, be they issues or ideas! We're always on the hunt for bugs, so please be sure to speak up! Love you guys, thanks for all your support! Fixed issue with the camera sometimes not being positioned correctly when choosing for suppression or provoke using the mouse. Fixed issue with enemies sometimes floatin
2015-08-15 15:40 UTC · Community Announcements · ThePraetorian
Hey all! More improvements this week! We've got bug fixes out the wazoo as well as steady gameplay improvements. You should start to notice even more streamlined gameplay! http://i.imgur.com/DsZ1R6q.png As always, be sure to post in our Community Discussion area for things you are running into, be they issues or ideas! We're always on the hunt for bugs, so please be sure to speak up! Love you guys, thanks for all your support! Fixed issue with the camera sometimes not being positioned correctly when choosing for suppression or provoke using the mouse. Fixed issue with enemies sometimes floatin
2015-08-08 01:44 UTC · Community Announcements · Randygbk
Alright everyone, this has been a major update for the team; a lot of time spent on getting the game running faster, in addition to hammering out bug fixes. http://i.imgur.com/hYOKZD4.png That being said, we're still hard at work. This is definitely an ongoing process and the game will continue to be updated with more tweaks, fixes, optimizations, improvements and additions. We'll be looking to you guys in reviews and comments in the forums for more bugs and feedback. Post up, let us know, and we'll do everything we can! Here's your changelog for the new update, going live soon! Fixed Breeder
2015-08-08 01:44 UTC · Community Announcements · ThePraetorian
Alright everyone, this has been a major update for the team; a lot of time spent on getting the game running faster, in addition to hammering out bug fixes. http://i.imgur.com/hYOKZD4.png That being said, we're still hard at work. This is definitely an ongoing process and the game will continue to be updated with more tweaks, fixes, optimizations, improvements and additions. We'll be looking to you guys in reviews and comments in the forums for more bugs and feedback. Post up, let us know, and we'll do everything we can! Here's your changelog for the new update, going live soon! Fixed Breeder
2015-08-01 15:44 UTC · Community Announcements · ThePraetorian
We have another week of fixes and improvements ready for you. We've been watching the forums, interacting with all of the players, and working with them to resolve issues. http://i.imgur.com/oJjOFVG.jpg We read every post and look into every issue reported, and we're working through them at the moment. If you don't see a fix for something you reported in the notes below, check back next week. Our goal is to give you the best support we possibly can. Thanks for all your assistance so far! Keep it coming and Deadline will keep improving. Change Log begins now! Fixed bug where a new game started
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/310890/raw.
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