Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
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2026-09-01 14:41 UTC · Community Announcements · Fishbones
Hello Trip Tenders! Over the last 12 months we have been working hard on a new game! Stream Train is a first-person, co-op, horror adventure about livestreaming your trip down an abandoned railroad. We announced Stream Train in mid-July and now we are getting ready to run a closed playtest weekend to get feedback about the game from our community. If you think that Stream Train sounds like the kind of game that you would enjoy playing with your friends then sign up for a chance to gain access to the playtest today! If you still need some convincing, check out the latest trailer for the game be
2025-08-29 09:02 UTC · Community Announcements · Fishbones
Hello Trip Tenders! What a launch week! We showcased Tempest Tower at Gamescom as part of the Indie Arena Booth, and loved every second of it. Seeing players engage with Tempest Tower and chatting with fans was such a wholesome experience. We event had a line! {STEAM_CLAN_IMAGE}/45156611/8f20e84467e696417d889def953b58ec971ce54a.jpg Thank you for buying Tempest Tower Thank you to everyone who joined us on this journey through Early Access and to everyone who bought the game in this last week. It means the world to us to see people enjoying Tempest Tower. Self-publishing was a brand new experien
2025-08-28 08:17 UTC · Community Announcements · Fishbones
Hello Trip Tenders, We have a bigger "Post Launch" news post coming tomorrow that covers a bunch of things from Gamescom to future plans. Today we have a small patch that resolves a couple of recurring problems we saw at the showcase. Patch Notes Removed a rogue enemy spawn point in Tutorial - Wave 3 Updated Fuel placement in the Tutorial Added a particle effect to the Tower Switch in Tutorial - Wave 1 to better guide players Spike Trap description no longer says "Jump to activate" (this was an English only issue) Dynamo Switch no longer says "Gust to activate" in all languages except English
2025-08-19 16:35 UTC · Community Announcements · Fishbones
Hello Trip Tenders! Release day is here, Tempest Tower 1.0 is out now! It has been amazing to hear your feedback over the last few months, and the game is in a better state because of it. This was our first experience releasing a game through Early Access and we had a blast with it. To celebrate the release, we are running an 35% launch discount meaning there has never been a better time to grab a copy. About the UpdateThe 1.0 update adds more levels to the Garden World as well as a range of quality of life features and new content. We have also completed a balance pass that has touched almost
2025-08-18 07:48 UTC · Community Announcements · Fishbones
Hello Trip Tenders,Just one last update for you before the big launch into 1.0 tomorrow. We have been testing out Tempest Tower on our office Steam Deck and it is such a smooth experience. We are making this news post so you know what to expect while we are waiting for official Steam Deck Verification from Valve. Tempest Tower on DeckThe documentation for Steam Deck compatibility lists 3 key areas: input, display, and seamlessness. I will go through each of these quickly to give you a good idea of what to expect. Input Tempest Tower contains native controller support and correctly shows approp
2025-07-17 16:50 UTC · Community Announcements · Fishbones
Hello Trip Tenders! Today we have a brand new content update for you, plus news on Tempest Tower 1.0 👀 Take a look and let us know what you think. About the Update We have 3 big additions this update; Level Challenges, Stat Tracking, and a bunch of new Upgrades. If you ever wanted to recover health by stomping on enemies or transform your Dynamo Switch into an AOE lightning machine, then this is the update for you! Level Challenges Completing a level in Tempest Tower is now only the begining. To truly master a level, you must complete all three challenges: Save every Peeper End the level with
2025-06-04 16:07 UTC · Community Announcements · Fishbones
Hello Trip Tenders! We have just launched the first Major Update for Tempest Tower as part of the Best Indie Games Summer Showcase 2025 🎉 About the Update I hope you are ready to touch some grass, because this update brings you to a brand new world: The Garden. The Garden world features a new enemy type to deal with as well as new hazards and items. We are also excited to show off our new and improved level selection hub! We were having a hard time fitting everything into the level selection screen so we decided to build a diegetic level selection world that you can run around and explore. We
2025-05-21 08:03 UTC · Community Announcements · {- Remzo -}
We're finishing things up for our first Major Update but in the meantime we've also reworked our Tutorial level into a more bite-sized format that properly showcases the Furnace as an additional Power Source! - Reworked Tutorial Level - General level balance improvements in Desert Levels 1-3 - Additional SFX
2025-05-02 16:35 UTC · Community Announcements · Fishbones
Hi everybody! Tempest Tower is almost 14 days old and we have been collating a lot of early feedback. Many players feel that the difficulty curve of the game is quite steep and unforgiving, and this is reflected in the median time played. To combat this, we have made some balance changes, added a new level, and updated the experience required to unlock new buildings. We hope that this update smooths out the difficulty curve, while still offering a challenge in the later levels. Last chance to get Tempest Tower at 10% off The Tempest Tower launch discount is ending on Monday! The weekend is the
2025-04-25 09:00 UTC · Community Announcements · Fishbones
What a launch week! It has been so nice to read all the reviews and thoughtful feedback from the early adopters of Tempest Tower. We have also seen a few new faces in our Discord, sharing strategies and ideas about the game. If you are struggling with a level it is the perfect place to be! We are just getting started We have an initial plan for Tempest Tower laid out, but Early Access is all about learning from the community of players who love your game the most. We are listening to all the feedback that people are writing in Steam Reviews, on the Community Hub, and in our Discord and we will
2025-04-24 15:50 UTC · Community Announcements · {- Remzo -}
Just a couple quick fixes based on initial feedback. - Souls persist a little longer before disappearing - Unlock threshold reduced to 1500 - Balance tweaks to Desert World 1
2025-04-22 16:15 UTC · Community Announcements · Fishbones
The element of our game Tempest Tower that we get asked about the most on social media is the art style. Specifically, the visual style of our enemies. There just seems to be something in how they look, fans repeatedly asked how we are achieving such a “crisp” and sometimes “clayish” look. Today we are diving into exactly that. Return of the Lost Peepers Meet the Peepers – the endearing little eyeball creatures that inhabit the world of Tempest Tower, and a kind of representation of consciousness. They always seem a little lost and “in over their eyes,” like they need a little help to cross th
2025-04-21 14:47 UTC · Community Announcements · Fishbones
Today is the day! Tempest Tower is out now on Steam Early Access. We are so excited to see what you think of the game and to continue to refine it alongside the community. We are collecting feedback (and bug reports 😬) via the Steam Community Hub and over on the Half Past Yellow Discord Server. For bugs, it would be helpful if you used the Mega Thread, as it is easier for us to keep track of things as they come up. An Early Access Game Tempest Tower is the first game we have ever released via Early Access. It is a strange feeling for us, because the game isn't finished yet. For better, or for
2025-04-12 08:31 UTC · Community Announcements · Fishbones
🚨HUGE NEWS🚨 Tempest Tower will release into Steam Early Access on April 21st! Check out the release date reveal trailer we made for the occasion. Play the Tempest Tower Demo today If you haven't tried out the Tempest Tower Demo yet, give it a go and let us know what you think. We are collecting feedback (and bug reports 😬) via the Steam Community Hub and over on the Half Past Yellow Discord Server. We are excited to work with the community to make Tempest Tower the best game it can be 🎉 {STEAM_CLAN_IMAGE}/45156611/4a1c7bce3395012d3c93633b10e32fc84780afc0.png
2025-02-25 10:42 UTC · Community Announcements · Fishbones
Happy Next Fest everyone! We are positively overwhelmed by all the great games that are part of the festival this time around and the Half Past Yellow team can't wait to get stuck in to some awesome indie game demos 🎉 To celebrate our participation in Steam Next Fest (and the Baltic Games Showcase), we have put together a brand new Gameplay Trailer for Tempest Tower. Info on the Tempest Tower Demo We are hard at work on the full version of Tempest Tower now, but that doesn't mean that we won't be updating the demo. As we refine the UI and UX of the game and add new buildings, we will update t
Full appinfo as delivered by Steam PICS, changenumber 37370240. Also at /api/app/3123800/raw.
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