2026-09-07 21:07 UTC · Community Announcements · Damian | Fireshine Games
Howdy y'all! As promised, here's the batch of bug fixes and balance changes. We're still working hard on fixing more bugs; these are just the ones we focused on first! :)IF YOU HAVE AN AMD GPU PLS READ THIS PLS!We are still encountering the same AMD Frame Generation issues mentioned when we launched the update. If you encounter any kind of performance issues or crashes, please try turning AMD FSR ON or OFF. AMD is looking to release a patch to resolve this issue soon, so please bear with us! 1024Joker Lullabard: 1300 > 2048SPELLS🔼 Frost Cube: the cast animation can now be canceled by holding
2026-09-05 13:30 UTC · Community Announcements · Damian | Fireshine Games
Howdy folks, Arno here! In today’s devlog, you’ll see what we’re currently working on, what’s coming in the next update, and more details on how we’re getting there!⚠️ Everything below is WORK IN PROGRESS and might not ship as shown. We’re still cookin’ for now! ⚠️👻 THE SPOOKYFICATIONWe have robots, we have skeletons, we have magic, we have close close east. We feel like there’s still something missing in the overall mood, and it’s THE SPOOK. While we are not going to make the game completely spooky and Halloween-esque all the time, we think that increasing the spookiness by ~20% will help th
2026-09-03 19:11 UTC · Community Announcements · Damian | Fireshine Games
Howdy y'all!!Huge thanks to everyone who came back to try our FROSTBURN update! We're happy that y'all have enjoyed it, and it's been awesome to see the new melee weapons and frost spells finding their way into your builds.Everything on the tech side has been going really well and we're blown away by how many of y'all showed up for more cowbyerous adventures STATS FOR STAT NERDSwe put uh yeah some stats together for the stat lovers in our community. here u go🧊 60,000+ brand new players?? 🧊🌋 11,000+ concurrent players?! 🌋😡 500+ bugs reported? 😡We're hard at work fixing all the MANY many M
2026-08-27 21:05 UTC · Community Announcements · Arno
Howdy y'all! Very quick hotfix!NEW PROMO CODE: THESADLYLOSTBLUEPRINTSFixed promo codes, they work again!Marauders are now correctly frozenThanks for readin'! See y'all next time.DONT FORGET TO JOIN OUR SOCIALS FOLLOW OUR DISCORD & REVIEW ON STEAM!!
2026-08-27 13:01 UTC · Community Announcements · Damian | Fireshine Games
Howdy y’all! Frostburn is officially out now! Before we get into everything that’s packed into this update, we wanted to quickly follow up on something we mentioned in our last post. We know it’s been a little quiet from us for a while, and we said we’d start opening the curtains a bit more on what’s happening behind the scenes. The truth is, the last few months absolutely knocked us sideways. The release was a huge moment for our small team, and after everything that came with it, we needed some time to rest and recover. From here on out, we’ll be sharing more regular progress updates and dev
2026-08-21 13:32 UTC · Community Announcements · Damian | Fireshine Games
Howdy, y’all!We know it’s been a while.We’ve seen the comments, the questions, the “when update?” messages. We know you’ve been waiting, and we really appreciate y’all sticking with usThe honest answer is that a lot has been happening behind the scenesWe’re a small indie team, and when we launched Far Far West into the world, we definitely didn’t expect the level of love and success that came our way. It’s been AMAZING!! But it’s also meant taking a step back and making sure we were ready for what comes next.Over the last few months, we’ve been doing a lot of work that isn’t particularly excit
2026-08-13 15:32 UTC · Community Announcements · Damian | Fireshine Games
Howdy y'all! Thats right! We're heading to GAMESCOM2026!!!Catch us at Booth 31, Hall 10.2 from August 26th - 30thSee y'all there 🤠
2026-07-10 13:04 UTC · Community Announcements · Damian | Fireshine Games
🔥 THIS SUMMER, WE’RE COOKING 🔥(It’s really hot outside..) Howdy y'all! Welcome to a big catch-up devlog covering most of what the team has cooked up between the last update and early July 👽 So, what’s been happening behind the curtain? Let’s take a look!Keep in mind that everything below is WORK IN PROGRESS and might not ship as shown. We’re still cookin’ for now!The Zurkers keep crawling out of the spaceshipOur new sci-fi invader faction, the Zurkers, keeps on growing! Their faces are a bit glitchy for now, since we still haven’t managed to get them to sign a release form for their image r
2026-06-18 08:33 UTC · Community Announcements · adelma
Howdy y'all! Here's another hotfix for ya' ENJOY!As always, we read and listen to your feedback on our changes! If we added or modified something and the community thinks it shouldn't be this way, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch once you've tried it out!QUALITY OF LIFEJoker dropping is now disabled while using a mount (this used to cause a lot of issues when updating players’ statistics, which is something we cannot fix. Our best solutio
2026-06-13 00:02 UTC · Community Announcements · Damian | Fireshine Games
Howdy everyone! We missed a few things in today's patch, so we're quickly fixing it with this hot-hotfix:Removed the dash icon next to the HP barReduced the font size of the player HUD (spells, hints, and collectibles)🔽 Minigun accuracy lowered by -30%.The Minigun was as precise as a Long Ranger, which does not make sense with how quickly you can shoot its powerful bullets. This slight nerf should make it more in line with other weapons.🔄 Speedster now gives up to +55% damage and firerate at a 110% bonus movespeed cap.By fixing a joker, we broke Speedster a little bit. Good thing, it was alr
2026-06-12 17:54 UTC · Community Announcements · adelma
Howdy everyone!!We're back with another small patch for y'all,PATCH 0.1.1.10As always, we read and listen to your feedback on our changes! If we added or modified something that the community disagrees with, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch once you’ve tried it out!VISUALNew Lobby look for this summer!Beware of the vultures…BALANCEWEAPONS🔼 Quad CylinderQuad Cylinder still didn’t find its own place with the buffs from version 0.1.1.3, so
2026-06-11 13:53 UTC · Community Announcements · Damian | Fireshine Games
Howdy Y'all!We've been BLOWN AWAY by all of your fan creations since launch, and we don't want to gatekeep all of your incredible creativity. AND SO! To turn the spotlight on some of the talented members of the Far Far West Discord Community & their creations, here is our first Community Spotlight!Mini Nukes Skin ConceptBy @WingumART | HRWjones on Discord | https://linktr.ee/malarkeystudiosFan-made concept art for a Dual Revolvers weapon skin! Wholesome Screenshotby Plord on DiscordIronclad Woodyby Terri (Kranot) on DiscordWIP reskin mod for Woody!Tin Can Cowboy Skin Conceptby @The0nionRing (A
2026-06-05 14:47 UTC · Community Announcements · Damian | Fireshine Games
Howdy y'all!You may be wondering why we have swapped from v6xx to v0.1.1.1We recently decided to change the version number to better reflect the... well, version of the game. Instead of having a single number that increased, we now break down the updated version into these categories;With the first 0. representing Early Access (Spoiler: will turn to 1 in 1.0 launch)And without further ado, onto the patch notes!FEATURESEnemiesMost feedback that we received regarding the higher difficulties were that is was too simple and not challenging enough, with some people managing to win games without pic
2026-05-27 12:56 UTC · Community Announcements · Damian | Fireshine Games
Howdy y'all, Captain Spinker’s speaking!This is our first dev update since our early access launch :)(Read to the bottom for a special promo code)It’s been a wild ride! I was absolutely not ready for this success. To be honest, I was extremely worried about bugs and was kinda pessimistic about the numbers (I always am). I expected ~4k concurrent players on day 1 and ~10k on the first weekend. You guys absolutely blew those numbers, with a solid 20k on day 1, wow. very wow.Some cool numbers:Steam front page! We were not expecting this!47k concurrent players (I expected 10k 😬)In 1 week, we sold
2026-05-18 12:03 UTC · Community Announcements · Damian | Fireshine Games
y'all... We're speechless...This is a true lifetime achievement, and we couldn't have made it here without each one of you. From both teams here at Evil Raptor and Fireshine Games, THANK YOU SO MUCH!We're beyond excited to continue updating, tweaking, fixing, stabilizing and creating new content for the game. Please keep all your feedback, thoughts, ideas and bug reports coming! we take all of it into account.See y'all out in the Far (Far) West!
Full appinfo as delivered by Steam PICS, changenumber 38811510. Also at /api/app/3124540/raw.
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