Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-05-11 19:24 UTC · PC Gamer · Ted Litchfield
Remember how Warner Bros. was fixing to permanently send Adult Swim Games' entire catalogue of indies to the Shadow Realm because it would have been too much of a pain to keep processing the devs' royalty checks? Well it looks like that fate's been averted, with the games remaining up on Steam and their creators saying that they've been handed back full control... Read more.
2024-05-10 18:20 UTC · PCGamesN · editor@pcgamesn.com
It might not be quite the size of Fortnite, CS2, or Helldivers 2, but Duck Game is nevertheless a multiplayer game with a very well-earned reputation. Boasting an 'overwhelmingly positive' 97% user score on Steam from almost 25,000 reviews, the indie game about ducks blasting each other with big guns has long been a fan favorite party game to play with friends. Now, after fears that it could disappear from sale amid publisher changes, solo developer Landon Podbielski confirms that Duck Game is "not going anywhere." Read the rest of the story... RELATED LINKS: Beloved solo dev says game won't d
2024-03-17 02:14 UTC · PC Gamer · Jonathan Bolding
The developer of cult classic local co-op party shooter Duck Game has taken to their blog to note that they own the Duck Game intellectual property and fully intend to keep developing the game up to and until some kind of apocalyptically bad scenario goes down regarding it. Yes, that includes the very real threat that Warner Bros, owner of publisher Adult Swim Games, delists the game and removes it from storefronts... Read more.
2024-03-16 17:25 UTC · PCGamesN · editor@pcgamesn.com
Amid concerns that Warner Bros Discovery could be delisting all Adult Swim published games from Steam, the solo developer of Duck Game says they are "hopeful for the future" and that "there's no way anything will ever make it disappear" as they outline what they'd do depending on what could happen. Read the rest of the story... RELATED LINKS: Manic multiplayer Duck Game is free to play on Steam this weekend
2022-05-11 19:37 UTC · Community Announcements · CORPTRON
Just a (few) tiny patch(es), more updates should be coming before too long! May 20 2022 Patch 8782838 ------------------------------------------------------------------- -Fixed issue where mod would fail to load first try when code compilation was needed -Fixed issue where complex mod configurations could cause mod hash to initialize with an out of order list, causing two synchronized games to think they had different mods May 16 2022 Patch 8749737 ------------------------------------------------------------------- -Fixed issue with custom level blocks resetting if level is tested before savin
2022-04-08 20:25 UTC · Community Announcements · CORPTRON
This patch is intended to allow Duck Game to run flawlessly through Proton on Linux (this hopefully includes the Steam Deck, I haven't got one to test with yet) with mods and all, and without requiring the '-linux' command line option. Something seems to have broken Proton 6 and below as mods are now unable to load textures properly in those versions and there's unfortunately nothing I can do about it on my end. So if you want to play with mods it seems that you need to upgrade to Proton 7 or higher. Please let me know if you're still having any issues running through Proton, and please includ
2021-05-31 21:13 UTC · Community Announcements · CORPTRON
A note about the game updating a million times an hour: Sorry for all the updates in quick succession, I've been debugging the BadFormatException error that has been keeping some people from playing and the only way to iterate on it is to see what it does live. There where also a few other issues related to DInput and NAudio, which both break differently depending on the vast number of configurations that exist out in the wild. June 12th Hotfix - 6858840(1.1.7717.16375) ------------------------------------------------------------------- F10 no longer enters debug pyramid tile editing mode. If
2021-02-26 21:08 UTC · Community Announcements · superjoebob
February 28th Hotfix (6307667) ------------------------------------------------------------------- Changed full moon calculation to use UtcNow, and made detection more lenient (12 AM on the day before or after a full moon should also be detected now) The -debug command line option will now log additional steam related messages to the command console when running as administrator. added 'copy' command to console, which will copy the command consoles current contents to the clipboard February 26th Patch (6302127) ------------------------------------------------------------------- WAV files in mo
2021-02-16 18:02 UTC · Community Announcements · superjoebob
Hotfix ================= Added -debug command line option for debugging BadFormatException errors. Fixed some new issues caused by target duck change. Fixed issue with collision detection that caused unwanted clipping when jumping horizontally against a wall and a pane of glass at the same time (this was an issue introduced by 1.5's collision detection optimizations) Main Patch ================= Added checks to prevent crashing when LoopingSound/ConstantSound instances aren't loaded properly/are disposed early. Fixed cape not appearing for waffles hat Removed _holdAction from TargetDuck, as th
2021-02-04 18:04 UTC · Community Announcements · superjoebob
February 7th 2021 Hotfix (6204004) (Does not update version number) ------------------------------------------------------------------- Vincent will now buy things that *aren't* Round Tables. Fixed crash caused by blocking the last player in your 'Recently Played With' list. Fixed feathers! February 5th 2021 Hotfix (6196421) (Does not update version number) ------------------------------------------------------------------- Fixed issue with Vincent giving multiple perimeter defence turrets. February 4th 2021 Hotfix (6191479) (Does not update version number) ------------------------------------
2020-11-13 19:15 UTC · Community Announcements · AdamSwim
Welcome to the Duck Game 1.5, the biggest Duck Game update ever! In fact it was so big, we had to break the update notes up into two parts! Here is the long, long list of bug fixes. Quack on ducks! BUG FIXES: Hopefully fixed alt-tab lockup issue Insane amounts of SFX should no longer cut out music Musket/Bazooka smoke now properly travel in their gun's barrel direction Added a fix for stretchy cannons Fixed a number of offset/lighting glitches with level transition rendering Fixed crash in sunlight refresh Fixed rare occasion where steam lobby connection would be affected by previous lobby dat
2020-11-13 19:09 UTC · Community Announcements · AdamSwim
Welcome to the Duck Game 1.5, the biggest Duck Game update ever! No seriously. It’s quacktastic. This update is our thank you to all of the long time supporting fans of Duck Game. Many of the things you’ve been asking for are here - 8 player multiplayer, spectator mode, hundreds of fixes and optimization, new maps, new weapons, expanded editor capabilities, customization options, and more. Thank you for playing Duck Game. Now, onto this ridiculous list of notes that took us like a week to compile. They were so big, we had to break it into two parts... Eight Player Multiplayer Duck Game now sup
2020-09-18 16:42 UTC · Community Announcements · superjoebob
Hey everyone! Just pushed a minor Hotfix patch for the current version of Duck Game. The changes include: -Fixed crashes related to My Documents folder being located on a network, or otherwise being unavailable in some way. -Fixed loading lockup crash related to profile unlock lists getting stuck in a feedback loop, leading to massive profile file sizes. -Added forward compatibility for levels created in the latest beta versions. Sorry if this got anyone excited thinking the big update was finally here. A massive patch will be released very soon, I'm aiming for mid October. Among hundreds of o
2019-03-26 10:44 UTC · Eurogamer
If you're looking for bird-themed games on Switch this year, you're certainly not going to be stuck with a poultry amount. Along with Untitled Goose Game (arriving later in 2019), we can now look forward to Duck Game, which is due to land for Nintendo Switch on 2nd May. Now we just need one more duck game, and then we can officially call the 2019 Switch schedule "duck duck goose". Duck Game, developed by Landon Podbielski and published by Adult Swim Games, was originally released on the Ouya in 2014 (an odd choice) and later for PC and PlayStation 4. As the name implies, it's a 2D action game
2018-10-17 17:05 UTC · Announcement · Valve
Today's Deal: Save 60% on Duck Game!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday at 10AM Pacific Time
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/312530/raw.
{
"appid": "312530",
"common": {
"name": "Duck Game",
"type": "Game",
"releasestate": "released",
"logo": "143f5f384064669fcdeb86ffbcc9211fb1d7cf77",
"logo_small": "143f5f384064669fcdeb86ffbcc9211fb1d7cf77_thumb",
"clienticon": "3569cc312e24fac9196ee227900e3b6a7f95e4d6",
"clienttga": "dced054f574289b5455439da5ebb5815315033c3",
"icon": "d539148e7970b82733bfc78d595b41465fd09275",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1773878400",
"tested_build_id": "8782838",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-experimental",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Duck Game",
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
},
"image": {
"english": "logo.png"
}
}
},
"store_asset_mtime": "1437755707",
"associations": {
"0": {
"type": "developer",
"name": "Landon Podbielski"
},
"1": {
"type": "publisher",
"name": "CORPTRON GAMES CORP."
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "23"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_22": "1",
"category_17": "1",
"category_28": "1",
"category_29": "1",
"category_30": "1",
"category_44": "1",
"category_43": "1",
"category_41": "1",
"category_42": "1",
"category_49": "1",
"category_36": "1",
"category_47": "1",
"category_37": "1",
"category_24": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
}
},
"steam_release_date": "1433437140",
"metacritic_score": "82",
"metacritic_fullurl": "https://www.metacritic.com/game/pc/duck-game?ftag=MCD-06-10aaa1f",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "312530",
"store_tags": {
"0": "3859",
"1": "4136",
"2": "7368",
"3": "3964",
"4": "19",
"5": "3871",
"6": "4840",
"7": "1625",
"8": "492",
"9": "1734",
"10": "1774",
"11": "1719",
"12": "3878",
"13": "4004",
"14": "3841",
"15": "1756",
"16": "1685",
"17": "10397",
"18": "597",
"19": "7743"
},
"review_score": "9",
"review_percentage": "96"
},
"extended": {
"gamedir": "",
"developer": "Landon Podbielski",
"publisher": "CORPTRON GAMES CORP."
},
"config": {
"contenttype": "3",
"installdir": "Duck Game",
"launch": {
"0": {
"executable": "DuckGame.exe",
"description": "Launch",
"config": {
"oslist": "windows"
}
}
},
"steamcontrollertouchtemplateindex": "1",
"steamcontrollertouchconfigdetails": {
"2069436866": {
"controller_type": "controller_mobile_touch",
"enabled_branches": "default",
"use_action_block": "false"
}
}
},
"depots": {
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229002": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229004": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229012": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"312531": {
"manifests": {
"public": {
"gid": "6719175927298523857",
"size": "275179297",
"download": "161587088"
},
"linux_fix": {
"gid": "4819057236433851952",
"size": "275053982",
"download": "161537888"
},
"oldschool_dg": {
"gid": "6448558740835750144",
"size": "205082002",
"download": "117348512"
},
"oldschool_discord": {
"gid": "1490060525345649108",
"size": "205626954",
"download": "117504160"
}
}
},
"workshopdepot": "312530",
"branches": {
"public": {
"buildid": "8782838",
"timeupdated": "1653096881",
"timebuildupdated": "1653096795"
},
"linux_fix": {
"buildid": "8519846",
"description": "Experimental fixes to help Duck Game run through Proton",
"timeupdated": "1649388547",
"timebuildupdated": "1649388200"
},
"oldschool_dg": {
"buildid": "5567590",
"description": "Play DG as it was in 2017",
"timeupdated": "1605287714",
"timebuildupdated": "1600539594"
},
"oldschool_discord": {
"buildid": "3324863",
"description": "A very old version of Duck Game with Discord integration. This branch is unsupported and using it is not recommended!",
"timeupdated": "1621369978",
"timebuildupdated": "1542742439"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "1000000000",
"maxnumfiles": "5000"
}
}