Small Fixes
Just a small update to address some bugs.Fixed:The structure menu behaving strangely sometimes.The laser tower not tracking its damage correctly for its advanced research entry.
Mineral Defense combines tower defense with roguelite elements and procedural generation. Build paths, unlock upgrades, and unleash powerful synergies to conquer evolving challenges in an ever-expanding world.
| App ID | 3125890 |
|---|---|
| App type | Game |
| Developer | Corestone Games |
| Publisher | Corestone Games |
| Homepage | https://corestonegames.com |
| Release date | 2024-11-15 08:31 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/3125890 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DangerTower.exe | windows | ||
| 1 | DangerTower.sh | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:24 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21269455 | 2025-12-20 14:29 UTC | ||
| beta | 21269455 | Beta branch for testing latest changes | 2025-12-20 14:28 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 3125891 | windows · 64 | 873.56 MB | 680.35 MB | 1563579238836854080 | branches: beta | |
| 3125892 | linux · 64 | 757.66 MB | 566.26 MB | 539245239189213486 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21269455 | public | 2025-12-20 14:29 UTC | 2 hours ago |
| 21269455 | beta | 2025-12-20 14:28 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just a small update to address some bugs.Fixed:The structure menu behaving strangely sometimes.The laser tower not tracking its damage correctly for its advanced research entry.
This update just makes some small changes.Fixed:Fixed duplicated elemental projectiles not actually having the correct elemental type, preventing them from applying elemental synergy bonuses.Fixed a rare crash.Changed:Slightly adjusted the appearance of floating damage numbers.
Hello Mineral Defenders!This update brings a large collection of unique upgrades for the buildable towers.These upgrades can be unlocked in the research menu, granting additional card draws to be utilized in game to add unique upgrades to your towers. These upgrades will enable new, more interesting builds and the potential for powerful combinations.The upgrades are as follows:Gatling Tower:Fire Rounds: Duplicate projectiles that will deal fire damage, extra strong against health. Will inflict the "Burn" status effect on enemies affected by "Sticky Oil".Corrosive Rounds: Duplicate projectiles
Hello Mineral Defenders!This update improves the UI of the game, introduces new hotkeys for selecting structures and abilities, and a few other changes.Changelog:Added:New structure menu & ability menu. Press B and V to open and close these menus. When open, use the number keys 1-9 to select buttons entries in the menu, and use tab to switch between categories. The menus can still be used with the mouse like normal. The menu can be switched between the new tab category mode and the standard scrolling menu with a togglable button in the menu itself. Pressing escape when the menu is open will cl
Hi Mineral Defenders! The `beta` branch (previously `nightly`) for Mineral Defense has been updated with the latest changes! If you would like to test out and give feedback, you can opt into the beta branch by right clicking the game in your Steam library and going into `Properties` -> `Betas` and selecting the `beta` branch in the dropdown menu.The beta build contains the following changes compared to the live branch: Changes:New structure menu & ability menu. Press B and V to open and close these menus. When open, use the number keys 1-9 to select buttons entries in the menu, and use tab to
Hello Mineral Defenders! The UI refactor has been 99% completed, the new build will be available within the next few days on a special beta branch for those who would like to test it early! There are just a few more bits that need polishing and improvements before it can be released.This beta branch update may not include endless research options and the new enemy rifts - this is just to test the new UI scheme and the new hotkeys for using the build menu and abilities menu!These changes also put forward the base work for both a controller usable UI, and touch screen usable UI, however these ar
Hello Mineral Defenders! Progress: Progress on the UI refactor is coming along well. Most of the game has been updated to look like the mockups and there is just a little bit more work to do on some in game UI. The build and ability menus are being reworked slightly to allow better usability with hotkeys. The menus will now have a 3x3 grid of buttons that will be selectable using the number keys 1-9. They will have tabs for separate categories (basic, advanced, utility, etc) that can be cycled through by pressing tab. Also, Generators will be upgradable!Some screenshots of the game (New UI, up
Hello Mineral Defenders!I hope you have all been well. "Mineralistic Mondays" is a news announcement talking about progress on Mineral Defense, and also possibly discussing ideas and suggestions when needed.Thanks to ETG from the MD Discord Server for the suggestion to do such a format! A new Mineralistic Monday update will be posted on a weekly or bi-weekly occasion. Upcoming Features:The main focus of the upcoming update is a complete overhaul and improvement of the game's UI, new end game balancing and features, and new endless research possibilities, among other small adjustments and chang
Hello Mineral Defenders! This update brings huge optimizations and performance fixes. The game should run much smoother, especially in the late game. Many of the performance killing issues have been squished! It also introduces the "Round Summary" menu where you can view the aggregated statistics of many things throughout your run, including tower damage, mineral income, damage per second, and many more! Now you can optimize your builds much easier! You can open the round summary via the in game pause menu. As always, suggestions and feedback are much appreciated. Discussions for suggestions a
Hi Mineral Defenders! Just released an update that adds improvements to the save game system, including backup saves. The game will now save up to 10 of the latest save files as backups. Changes: - Improved stability of the save system, helping to prevent save data loss during a crash or the game closing unexpectedly - Added backups for save files, will save up to 10 of both the profile save data and the ongoing game save data. Fixes: - Made sure the milestone popup notification description wraps correctly There is no in-game restore feature for backup files at the moment, but this will come i
Hi Mineral Defenders! This is another small patch. The changes are as follows: Added: - Added drillable minerals scaling. Income from mineral deposits will increase by 2.5% per wave. - Added optimizations for muzzle and impact particle effects - Added optimizations for projectiles - Added optimizations for range indicators (Pressing R to view all tower ranges should no longer lag) - Added a "Skip Loading" button on the "Loading Steam Stats" page that will appear after 5 seconds. Changed: - Structures can be sold for 100% refund if sold on the same wave it was constructed on. - The "Loading Ste
Greetings Mineral Defenders! Got some more small additions, fixes and changes: Added: - Added "Sustain" options on towers. When set as enabled, a tower will sustain its target until that target dies or goes out of range. This is different to the default behavior where a tower will constantly search for the best target based on its target preference. - Holding Ctrl+Shift when placing a structure will upgrade it to the level you can afford. - Added a separating plus symbol between tooltip images where those tooltips are a key combination - Added a "Show all range" key (Default R), when held it w
Small patch to address some bugs and changes: Fixed: - Fixed the "Target Acquirer" sounds not respecting sound settings - Fixed the Electric tower not getting buffs from card draws Changed: - Hovering a tower will now show the range indicator, as well as selecting it. - Selecting an already selected structure will now deselect it. - Increased max values for damage and range. Now a heavily buffed bomb tower should be able to be buffed further.
Hi Mineral Defenders! This is the first major update to Mineral Defense. It introduces a new, more difficult icy world with a new set of enemies to defeat and structures to unlock! Major Additions: Ice World Glacian: Disembark from the familiar hot world of Infernis and set your ship's warp drive to Glacian, the brand new Ice World! Glacian features a new soundtrack, and an all new set of enemies ranging from polar bears, mutated fish, ice golems and many more! Progression on Glacian will unlock new structures to strengthen your arsenal and make you more powerful whilst you are defending your
Hi all, this is a small update to adjust some balancing, and add a small performance boost. - Reduced the chance that an "endless" card will appear by 5x. This will allow players to select other, more important cards first. - Increased the health of Golem - Increased the shield of Crystalline Aberration - Fixed the Flaming Skull spawning with less armor than its max amount - Added object pooling to enemy stat bars, helping to improve performance
Full appinfo as delivered by Steam PICS, changenumber 37466459. Also at /api/app/3125890/raw.
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