Update V1.0.9
- Fixed custom keybinds - Fixed inscribed runes limit - Fixed enemy protect ability - Rebalanced campfire food cost - Added stun animation for golems
A short, focused indie game for lovers of turn-based combat. Build a Viking crew, explore island routes across the ocean, fight challenging enemies, level up, and face permadeath in a ~5 hour experience.
| App ID | 3140250 |
|---|---|
| App type | Game |
| Developer | Matthias Denk |
| Publisher | Matthias Denk |
| Homepage | https://linktr.ee/ViCrewGame |
| Release date | 2025-02-27 18:55 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/3140250 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ViCrew.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:33 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19709017 | 2025-08-23 12:43 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 3140251 | 607.64 MB | 495.40 MB | 7234070599396874922 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19709017 | public | 2025-08-23 12:43 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Fixed custom keybinds - Fixed inscribed runes limit - Fixed enemy protect ability - Rebalanced campfire food cost - Added stun animation for golems
Updated the demo to the current release V1.0.8.
- Added speech bubbles for active quest NPCs - Added mission reward scaling by mission level - Added loot scaling by mission level - Added screen fading when loading a new level - Added rest symbol UI - Added more boss abilities - Increased "no detection" time after fleeing from combat - Increased enemy strength scaling - Decreased difficulty for the first levels - Changed starting abilities for each class - Rebalanced amount of ability slots - Rebalanced amount of rune slots - You can close any opened UI with Escape-Key
General: Fixed tutorial quests so you can't get stuck anymore Fixed Thorns ability so it deals more than 0 damage Added tooltips in the rest menu Updated crew screen size Stone enemies will now drop gold instead of food Rebalanced boss damage Ability Balancing: Magic Ward Trap: Increased duration: 2 → 3 turns Drain Blood: Increased cooldown: 1 → 2 turns
The release is here, bringing a ton of updates! Here’s a list of everything new since the demo: (Current Version: V1.0.6) Fixed shadow bugs Reworked experience scaling Reworked enemy scaling Reworked mission scaling Reworked frustrating missions to no longer require a specific enemy type Reworked frustrating one-shot mechanics Added elemental damage types: Fire Ice Nature Shadow Added more character stats: Spirit power Physical defense Elemental resistances Added 13+ abilities for each class Added ability descriptions Added NPC "Fatebinder" to learn new abilities Added "Rune Inscriptions" to i
Just wanted to let everyone know that the Release version will be a lot more polished and contain many more features and content than the Demo. Also the game will get further improvements after the release, based on community feedback. See you on release day!
- Added New Enemies: Forest Animals - Added Sound Effects - Improved Loot Probabilities
- Added Background Music - Added Camping/Rest Mechanics - Added Tutorial Missions - Improved Boss Mechanics - Improved Flee Mechanic - Archers got a bow :)
Demo V1.5 updates: - New enemies - New enemy abilities - New missions
Full appinfo as delivered by Steam PICS, changenumber 34939830. Also at /api/app/3140250/raw.
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