Tilescape Defense is a puzzle-like tower defense game with expansion and resource management elements.
Expand by placing tiles with matching edges. Manage resources.
Modify enemy path. Equip forts with different weapons.
No player history yet. This app is now tracked, so data will appear within about ten minutes.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:15 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
25010901
2026-09-01 16:28 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
3146511
206.82 MB
69.20 MB
5270786999324719082
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
25010901
public
2026-09-01 16:28 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-01 16:56 UTC · Community Announcements · Kahvigames
New contentAlchemist's lab:- A new tile type that provides gold every 3 waves for slightly cheaper than a village.New Fort variant: - Added a new Fort tile variant with mountains on 3 edges.Three new weapons: - Sawcannon: high single target damage against unarmored enemies. - Autocannon: moderate damage with fast attack speed. - Resonance cannon: Marks enemies to take higher damage from all sources.New enemy types: - Fast armored enemy with low health. - Unarmored enemy with moderate health that splits into 2 smaller enemies when destroyed. - Large armored ship that is immune to lightning and
2024-10-16 13:43 UTC · Community Announcements · Kahvigames
version 1.1.103 - Added option to create a single save point. - Fixed a bug where locking a card did not properly work under certain circumstances. - Fixed a bug where enemies could trigger scoring more than once. - Added option to reset local scores. - Changed points values gained from enemies and shrines by x5.
2024-09-23 16:32 UTC · Community Announcements · Kahvigames
Release1.0.1 + hotfix 1.0.11 BUGS: - Fixed a bug that prevented shrines from counting as completed if surrounded by empty lake tiles. - Fixed a bug that caused rocky rivers to increase speed for some enemies. - Game over now shows "Victory" text if wave 100 is survived. - Fixed a bug that caused Merchant guilds ability the gain gold back from markets to not work correctly. - Changed the tooltip for merchants ability to show the proper value of gold gained back. - Fixed a bug where Lightning towers were not properly doing damage vs armored enemies. - Fixed a bug where during a forts placement t
Full appinfo as delivered by Steam PICS, changenumber 38514150. Also at /api/app/3146510/raw.