Patch – April 29, 2025
Patch – April 29, 2025 Fixed a crash caused by magic resource retrieval when constructing the Magic Zone.
Trailblader is a turn-based strategy game that features loop-based combat, integrating 4X strategy and hero development. The game tells the story of a hero who, having lost their homeland, leads the people to migrate to the wilderness to rebuild their home.
| App ID | 3156070 |
|---|---|
| App type | Game |
| Developer | 迟到的南雨亭 |
| Publisher | 迟到的南雨亭 |
| Release date | 2025-03-05 08:01 UTC |
| Release state | released |
| Localized names | english Trailblader german Trailblader french Trailblader italian Trailblader spanish Trailblader brazilian Trailblader russian Trailblader schinese 拓荒骑士 tchinese 拓荒骑士 latam Trailblader japanese 拓荒騎士 |
| Store page | store.steampowered.com/app/3156070 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Trailblader.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:27 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18275203 | 2025-04-29 05:58 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3156071 | 291.71 MB | 240.69 MB | 333525749066952286 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18275203 | public | 2025-04-29 05:58 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Patch – April 29, 2025 Fixed a crash caused by magic resource retrieval when constructing the Magic Zone.
Patch on April 16, 2025 Fixed an issue where sealing the Obelisk could cause errors in the Obelisk Search quest. Due to the GameMaker engine version issue, I adjusted the version and reuploaded the game, fixing potential crashes caused by GMS version compatibility.
Patch on April 12, 2025 Fixed an issue with Cultural Policy Point bonuses.
Patch – March 25, 2025 Fixed an issue where the game could not proceed to the next turn after maxing out cultural policy points.
Patch on March 23, 2025 Fixed a bug where picking up equipment one frame before the start of combat would cause the equipment to disappear.
Patch on March 22, 2025 Deserts and swamps now function correctly. Additionally, the effect has been adjusted so that each desert or swamp tile increases the corresponding magic damage by +1%. Judgment Day now functions correctly. In the game, Judgment Day will only target enemy troops and will not harm the player's own units.
Patch on March 21, 2025 Added resolution settings saving in the game options. Note: Due to differences in player device parameters, if you encounter issues related to resolution or full screen, please provide your device details so I can fix these issues.
Patch Notes - March 20, 2025 The Great Lighthouse can now be built correctly. Fixed an issue with natural summons caused by the Chaotic Season landmark. Fixed an issue with the display length of the trade route page. Fixed an additional error caused by the Great Lighthouse in the morning, which prevented the Star Axis from being built correctly. The code here is not standardized enough, with too many if-else statements... Really sorry about that. Adjusted the random mineral acquisition value in Mystical Garden to 1~10.
Update for March 18, 2025 Researching the Calendar technology will now grant the Magic Well card. Choosing the cultural policy "Standard Spellcraft" will grant the Magic Spring card. The purpose of this change is to allow players to obtain the Magic Well faster and gain more mana during adventures. Players who choose the magic path will receive double the mana bonus from the Magic Spring, making the effects more targeted. This change requires starting a new game to take effect. We apologize to players with existing game saves.
Patch for March 17, 2025 Fixed the crash error caused by auto-exploring sea areas. Fixed the error where the Aarakocra Loft card could not drop correctly. Changed the Magic Well card to be obtained after researching the Calendar technology.
Patch for March 15, 2025 Fixed the error in the old and new save formats for warship data. Fixed the issue where the fleet page could not correctly display warship data. Fixed the display error in the shipyard's description text. Fixed the statistical data error caused by the repair of warship data.
Updated on March 13, 2025 Fixed an issue where sometimes 4 options would appear during skill learning. Fixed the terrain judgment error when constructing industrial zones. Increased the base damage of fire magic. Fixed the freeze error caused by conflicts between the retreat page and the battle page.
Update for March 12, 2025 Enhanced the soul-summoning ability of necromancy. Expanded the range of summonable races. Now, all living species except for elementals, undead, golems, and machines can be summoned. This allows for the rapid summoning of a skeleton army. Adjusted the rendering method to ensure that text in columns is properly aligned.
Update on March 11, 2025 A huge thank you to Djin for reporting and Kayn for assisting, which helped me identify a critical bug. Fixed an issue where the game could crash due to targeting errors when using magic attacks on multiple enemies. My combat framework still needs further optimization, and I greatly appreciate the suggestions from all players. I apologize for the negative impact these bugs have had on your gaming experience. Wishing everyone a fun time playing! Added UI data for city specialty statistics. Monasteries and seminaries have reduced maintenance costs. Optimized the random n
Updated on March 10, 2025 To further accelerate early-stage exploration, when completing exploration tasks, if the number of laps is not less than 8 and there are unexplored areas (cross-shaped grids) nearby, an additional area will be explored. Added monster avatar images. The maintenance fees for the grocery market and the commercial association have been removed. Fixed a bug where sending envoys to city-states could cause a crash.
Full appinfo as delivered by Steam PICS, changenumber 37319408. Also at /api/app/3156070/raw.
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