Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-31 17:09 UTC · Community Announcements · FourbitFriday
HEY! Remember a little over a year ago when I said that I started a company and we were working on a different game for a minute?Well, that game is Scrubbin' Trubble, and its out TODAY!Sometimes to get clean, you have to be willing to get dirty. Grab your sponge and your fists — and anywhere from zero to three friends — and fight your way through levels chock full of Nasties to ultimately take down one of the Four Filths of the Apocalypse!We designed Scrubbin' Trubble to be an approachable roguelike set up for quick gameplay sessions, while still delivering on challenge. Beat, splash, and blas
2025-03-12 19:58 UTC · Community Announcements · FourbitFriday
Don't mind me, just a few more bugfixes. Fixes Crash: Upon eating food after drinking water to clear your food queue Crash: A couple crashes relating to a few shopkeeper interactions in Co-op* Bug: Charged Magic 101 book does not work Bug: Chain lightning fails to cast at odd MAG values of 7 and above Bug: Game softlocks if one player descends the stairs in Co-op while the other player's controller is disconnected Bug: Only one player can control the quit game dialog box Bug: Portal only works when placed on floors and ceilings Bug: Enter/Return key doesn't work as a fallback default to confir
2025-03-01 22:08 UTC · Community Announcements · FourbitFriday
Ahoy, you! It's been a while (as ever) since last we spoke, but I have news aplenty. Firstly: Many of you may know that I've spent a decent chunk of the past few years working on UFO 50. Which is finished now! Hooray! You should definitely go play it if you haven't yet: It's a wonderful game and I'm very proud of the work that I and the rest of the UFO 50 Recovery Team did on it. So, now that I'm finished with my work on UFO 50, what does the future hold for Catacomb Kids? Well that brings me to the second and more relevant bit of news: I started a game company! Catacomb Kids composer Stevie a
2025-03-01 21:10 UTC · Community Announcements · FourbitFriday
Changes Blood crystals are now worth more based on their quality. Fixes Crash: Crash upon dying while the corpse loot menu is open Crash: "obj_passage_barrier .loops" crash Crash: When eating or tracking gorhound or burrah-boi corpses Crash: Crash upon non-player characters getting "lucky!" Crash: Crash when melting a bottled ice bolt Crash: "Unable to find instance for object index -4 at gml_Object_sys_view_Step_0" while playing co-op¹ Bug: Frozen allies reanimated with Raise Dead still follow the player while frozen as though they were walking normally Bug: Examining undead warriors focuses
2024-08-06 17:39 UTC · Community Announcements · FourbitFriday
Just a quick fix! Fixes Crash: Loading a game or retrying a floor in the Continues or Generous modes.
2024-08-05 22:03 UTC · Community Announcements · FourbitFriday
Changes Can now enter previous dates as seeds with the format DD-MM-YYYY Fixes Crash: Crash upon casting chain lightning as an overload, multi-cast, or from a blessing of thunder Crash: Switching between screen-scales or fullscreen and windowed mode while tracking objects as a wanderer Crash: Giving bow to tinkerbot Crash: '_LANG_DEATH_BY_SKELETON_POPvar' crash when plague causes a skeleton to explode Crash: "obj_tinker_bot_broken.truename" crash Crash: " .blend" in fx_flash Crash: '_LANG_TINKERBOT_MESSAGE_NODOUBLE' when trying to repair a tinkerbot while one already exists Crash: Crash when c
2024-03-31 22:41 UTC · Community Announcements · FourbitFriday
Changes Re-added generous mode to Co-op options Snow blocks now also block light in the Anticropolis. The exit door can no longer spawn with snow blocks around it "Backspace" now resets controls in the control rebinding menus Fixes CRASH: The obj_break alarm0 crash is fixed FOR REAL THIS TIME CRASH: When triggering laser traps in the Anticropolis BUG: D-pad in Versus Mode menu moves too quickly BUG: Crush traps in Versus Mode "Temple" level do not trigger BUG: Mushrooms don't spawn any more(!) BUG: Title menu doesn't prompt loading crashed saves unless the cursor is moved to another option fir
2024-03-26 06:10 UTC · Community Announcements · FourbitFriday
More bugfixes! On all platforms this time. Fixes: BUG: Game becomes unresponsive when playing a single player mode after playing a two-player mode BUG: Backing out of pause menus (pause, level-up, spellbook, etc.) in 2p reverts the players' stats, equipment, spells, etc. to what they were before pausing, making it impossible to equip spells or properly level up.
2024-03-25 18:55 UTC · Community Announcements · FourbitFriday
Just a couple quick fixes! Windows only for now but should be on Mac and Linux by tomorrow at the latest. Fixes: CRASH: Crash when spawning encyclopedia pages in Seeded Runs CRASH: When casting the teleport spell BUG: Rerolling floors in non-Daily Run-runs does not actually change the floor's seed BUG: Framerate option can still load as 50 from the previous version BUG: Forgot to disable some debug keys BUG: Shopkeeper's specialties display the wrong price
2024-03-25 06:04 UTC · Community Announcements · FourbitFriday
Hey. Long time no update! I've been mostly plugging away on UFO 50 in these intervening months (Go wishlist it!!), but I've still been making progress on CK when time permits - in between moving to a new apartment and doing contract work. Light and Shadow Here we have at last; one feature in particular that I have dreamt of for years: shadow-casting lights and line-of-sight based fog-of-war! {STEAM_CLAN_IMAGE}/7916605/63f2d55be12220d79e40bfed74f818f5f3f22fa6.png {STEAM_CLAN_IMAGE}/7916605/4e4709c06267b65aeebc059cfa087a7ea9f94ee8.png At long-last, things can truly lurk unseen around corners and
2024-03-25 06:00 UTC · Community Announcements · FourbitFriday
New New title menu. New single player run type: Seeded Runs. Seeded runs earn no coins or encyclopedia entries and - like daily runs - never save at any point! New lighting system that utilizes the Bulb lighting library by Juju Adams. Lights now cast shadows and rely on line-of-sight to illuminate the darkness. Now using the Input library by Juju Adams to handle player input, (which should hopefully resolve a lot of the issues with using various controllers, and not showing the proper style of button prompt) Added language option menu. Only Chinese and English are currently available, and Chin
2023-04-06 20:33 UTC · Community Announcements · FourbitFriday
Just a horde of bugfixes. Changes Minor visual change to class abilities in the character select ui Fixes Crash: Crash upon spawning grumbul soldiers Crash: Crash upon descending to the anticropolis via the unlocked shortcut Crash: "equip_weapon .isBasic" crash Crash: Several crashes related to audio emitters Crash: When a humanoid corpse has a helmet but no armor Crash: "obj_corpse_dog" crash Crash: Casting "Break" on an enemy after hitting them Crash: Pressing confirm on the tinkerbot repair menu while having no valid metal objects to use Crash: When equipping tomes sometimes Crash: checking
2023-03-20 21:31 UTC · Community Announcements · FourbitFriday
An update! No new content or anything particularly fancy, but this is one I've been working on for a while; Finally upgrading to the newest version of Game Maker Studio instead of using the pre-2.3x version that is - at this point - over two years out of date. It was one of those situations where upgrading to the more recent tools fully broke the game, but continuing to use the older engine was gradually accumulating its own slew of problems, to the point where at last it became imperative to make the jump regardless of the cost in time and effort. So for the past few months that's what I've b
2022-11-24 02:16 UTC · Community Announcements · FourbitFriday
Happy Thanksgiving! Have an update. New You can now toggle on and off the different tiers of weapon skills via the "traits" menu Added ability to ban spells in VS mode Changes Claw arm now replaces third combo attack with grab move, like other prosthetic arms Increased VS mode win condition from "first to 3 kills" to "first to 5 kills" Removed fishanha ability to crit Made the timing of humanoids' three-hit attack pattern much more forgiving Altered the ability of Powered Arms: They now shoot lasers and slightly auto-target nearby enemies In Co-op, the "telepathic" status effect now only highl
2022-06-27 21:43 UTC · Community Announcements · FourbitFriday
More fixes, tweaks, and balance changes! A long-requested feature is for orbs of leveling in co-op to impact more than just the kid that uses them, so I've added a little submenu to the side of the main level-up screen in co-op that grants the other player a half-level. Also, this update should (finally!) bring the Windows, Mac, and Linux versions all up to the same version! New In Co-op, when any player levels up the other player gets a half-level Changes Wanderer's "Vision" ability and lantern items both move the view in co-op split-screen now Slowed the rate at which food rots Made frozen c
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/315840/raw.
{
"appid": "315840",
"common": {
"name": "Catacomb Kids",
"type": "Game",
"releasestate": "released",
"icon": "812b8c2c83b11eeb3f885410b35738dca1205706",
"oslist": "windows,macos,linux",
"clienttga": "a347c4e4398f36f3ae312a4ef444c2abd0ecbd51",
"clienticon": "d4d90d386cfbedbb3ade001bd7a3069c71bbd0a2",
"logo": "512128a285a50b13138ab6e487196d6874326311",
"logo_small": "512128a285a50b13138ab6e487196d6874326311_thumb",
"osarch": "",
"osextended": "macos64",
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1711497600",
"tested_build_id": "13840346",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsMatchDeckDevice"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_ControllerGlyphsMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Catacomb Kids",
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.229059478482114",
"height_pct": "79.02401778411038"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.229059478482114",
"height_pct": "79.02401778411038"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1711323572",
"associations": {
"0": {
"type": "developer",
"name": "FourbitFriday"
},
"1": {
"type": "publisher",
"name": "FourbitFriday"
}
},
"primary_genre": "70",
"genres": {
"0": "1",
"1": "23",
"2": "3",
"3": "70"
},
"category": {
"category_2": "1",
"category_37": "1",
"category_39": "1",
"category_24": "1",
"category_28": "1",
"category_44": "1",
"category_1": "1",
"category_49": "1",
"category_9": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
}
},
"steam_release_date": "1424462443",
"community_hub_visible": "1",
"gameid": "315840",
"store_tags": {
"0": "42804",
"1": "492",
"2": "3959",
"3": "19",
"4": "122",
"5": "493",
"6": "1625",
"7": "3964",
"8": "5125",
"9": "3871",
"10": "4026",
"11": "3841",
"12": "1759",
"13": "1720"
},
"review_score": "8",
"review_percentage": "86"
},
"extended": {
"developer": "FourbitFriday",
"publisher": "FourbitFriday",
"homepage": "http://www.ckgame.net"
},
"config": {
"contenttype": "3",
"installdir": "Catacomb Kids",
"launch": {
"0": {
"executable": "CatacombKids.exe",
"description": "Launch",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Catacomb_Kids.app/Contents/MacOS/Mac_Runner",
"config": {
"oslist": "macos"
},
"description_loc": {
"english": "Launch"
},
"description": "Launch"
},
"2": {
"executable": "Catacomb_Kids",
"description": "Launch",
"type": "none",
"config": {
"oslist": "linux"
}
}
}
},
"depots": {
"315841": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "3348301608930610983",
"size": "269952397",
"download": "193470656"
}
}
},
"315842": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "6349659449013447566",
"size": "289447349",
"download": "197786448"
}
}
},
"315843": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "8621004225605340786",
"size": "266278171",
"download": "192511008"
}
}
},
"branches": {
"public": {
"buildid": "17688732",
"timeupdated": "1741809227",
"timebuildupdated": "1741762514"
}
},
"privatebranches": "1"
}
}