Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 23:45 UTC.
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2026-09-09 17:16 UTC · Community Announcements · Bow
Greetings, Gemblades! The new Era 2 patch brings with it a lot of balance tweaks like increasing the Rat King's cost back up to 7 as he was really the star of Era 1. Frost Knight was also reworked to prefer Sapphire housing. What is possibly even more impactful though is the rework for Shogun and Envy as those two proved to be skewing all efforts to have a balance and varied meta. My hopes are that Era 2 will bring with it a lot of new builds to the forefront of the leaderboards and I can't wait to see what people will come up with!Gauntlet ChangesGauntlet had a bit of an update by introducing
2026-08-31 15:17 UTC · Community Announcements · Bow
Greetings, Gemblades! This is just a quick announcement about the upcoming leaderboards reset signaling the end of Era 1, I am also really happy to announce that the new Hoard mode is nearly done! My current plan is to launch both Hoard and the start of Era 2 on the 9th of September (Wednesday), the patch will also include some card reworks, balance changes, minor bug fixes, and a new final boss in Gauntlet V!And if you'd like to check out the new game mode and other changes ahead of time, join me on Discord at https://discord.gg/bstp2XrkZ5 where you can get a key for the preview patch :)Thank
2026-08-19 21:41 UTC · Community Announcements · Bow
Greetings, Gemblades! The new patch heralds the beginning of Era One which comes along with fresh leaderbords, balance changes, a fair bit of card reworks, a lot of focus on improving the new Gauntlet mode, and a lot of changes to the familiars in the game.Here is a list of some of the changes you will find in the new update:Hall of Fame added to the main menu with names for the Champions of Era Zero.Familiars are now unique, you can't have multiple copies of the same familiar in play.Familiars now cap at 12 maximum. Over-summoning sacrifices the earliest summoned familiar in play. There is al
2026-08-15 12:27 UTC · Community Announcements · Bow
Greetings, Gemblades! Thanks to all your awesome feedback, I've been full of ideas for ways to make the game even better! The next patch will be rather earth-shattering and bring along a lot of exciting changes to some of the less played cards in the meta.We need to talk about the Emeralds. I agree that the faction is lacking behind the other two currently, but I'm hoping all of this will change with the upcoming patch and bring them up to pair with their counterparts by focusing them more on using familiars or vanilla cards to empower their strategy. This doesn't mean that Ruby and Sapphire w
2026-08-11 17:24 UTC · Community Announcements · Bow
Greetings, Gemblades! Aaaand its here! The second Patch: Difficulty Bump - Invasion V difficulty increased by 25%.Gauntlet - A whole new game mode to discover after beating Invasion V.Foils - After obtaining all the cards, you can now also foil them!The patch also includes lots of balance tweaks and a couple of minor bug fixes. It also comes with a fresh new leaderboard for Invasion V, so go wild! Invasion I, II, III, and IV leaderboards will also be getting a fresh reset soon because of the balance changes. If you want to see the top 20 champs from the previous Invasion V leaderboard, we will
2026-08-11 11:17 UTC · Community Announcements · Bow
Greetings, Gemblades! Thank you for all the amazing feedback since release, I'm truly overwhelmed by the postiive reception of the game! You've been busy letting me know how you feel about it and what it needs and I'm here to listen and deliver!So I'm happy to report that I'm currently in the process of testing the new Foils functionality and a new Gauntlet game mode over on the game's Preview Patch brach. The Gauntlet will be a more challenging game mode for the more experienced players, which will include it's own Leaderboard and a new deckbuilding mechanic where you get to keep some cards i
2026-08-10 22:16 UTC · Community Announcements · Bow
Greetings, Gemblades! Patch Notes 1.02xEach Invasion has a separate Leaderboard. Tutorial Panel can be toggled off in settings after defeating invasions I and II Added big optimization improvements and an "Extra Crisp" toggle in the Settings menu that allows you to pick whether you want the extra crispness at the cost of some performance. Ephemeral and Exile keywords are now hoverable and bring up a tooltip. You can now directly open the decks with Z,X,C,V,B during gameplay. Cloud saves! You can safely play the game across multiple machines and retain your progress. Achievements are live and f
2026-08-09 20:30 UTC · Community Announcements · Bow
Greetings again, Gemblades! You might have seen some achievements pop-up for Gemblades in your Library and you might be confused about why they are not working, I apologize for any confusion this has caused as I am currently in the process of implementing Steam Achievements to the game. They should be coming along with the next patch which will also feature the following changes:Each Invasion gets a separate Leaderboard.Tutorial Panel can be toggled off for Invasions I and II after defeating them once.Massive optimization improvements and an "Extra Crisp" toggle in the Settings menu that allow
2026-08-08 01:32 UTC · Community Announcements · Bow
Greetings, Gemblades! Aaaand its here! The first Quick Hotfix Patch: Fixed card issues: Professor works correctly now, giving Gems instead of Gold. Berzerker correctly mentions the drawn card is Ephemeral.Icecaller now correctly draws 2 rather than 1. Abominatrix and other Enemies can no longer accidentally lock the run when summoning the bosses when you reach the required Gems for victory. QOL Changes: Added a fullscreen toggle button in the settings. Added resolution buttons in the settings. Stay frosty,Ace
2026-08-07 16:03 UTC · Community Announcements · Bow
Greetings, Gemblades! I hope everyone is as excited as I am about the game's full release! In the last couple of days, I've been playtesting and adjusting the game's meta left and right to try and make the gameplay as good as possible. I hope you will enjoy the game!I added the ability for you to ban up to 12 cards from each faction in the Compendium Gallery to tweak and adjust the Recruitment deck you play with.A massive amount of cards also got tweaked or entirely reworked from their tease versions in the demo.There's also lots of QoL improvements like a hand counter and improved search func
2026-01-26 16:45 UTC · Community Announcements · Bow
Greetings, Gemblades! I just pushed the first update for the Demo build with the following changes:Balancing:Arachnid is now EmeraldSome of the base Gemblades (without abilities) have been slightly rebalancedGluttony now costs 9 (was 7), and also reward you with 2 Gold & 2 PowerZerathal now exiles the left or rightmost card in your hand at the end of each turnCard Cycle with 7 new cards, focused on synergizing with your starter deck:Dragonhunter: +1 Gem for each Gemblade without an ability in your handIronfist: +2 Power for each Gemblade without an ability in your handMinotaur: +1 Gold for eac
Full appinfo as delivered by Steam PICS, changenumber 38808585. Also at /api/app/3165590/raw.
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