Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:52 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-12-27 17:36 UTC · Community Announcements · Imaginary Killer
This updated features a collection of changes to game of various levels of import. The following is a list of changes: Game Balance Changes Enemies can now spawn behind the player. Enemies now award spirit points on death. Graphical Changes The number of background tiles on several screens were increased. Death has new and improved animation animations. Bug fixes A potential crash on stage 2-2 has been fixed. A bug where the boss of stage 6 would not take damage from certain attacks has been fixed. {STEAM_CLAN_IMAGE}/45186179/0b4032da018315ee2e1a4dc840a79c446f25d9cb.gif I was working on a larg
2024-12-06 20:02 UTC · Community Announcements · Imaginary Killer
{STEAM_CLAN_IMAGE}/45186179/d955f86a7fd2243b9bf09e2a39ab9f3f353ff8f8.png New Songs Added A new track has been added to the intro at the start of the game. A new title theme has be added. A new ending theme has been added. Chase music has been added when Death appears. Game Play Changes A nun to Ninja transformation has been added to the start of each stage. A stage clear screen has been added. A slight pause has been added after player death and a "death jingle" has been added. Game Balance The final boss room as been altered to be more forgiving. {STEAM_CLAN_IMAGE}/45186179/0b4032da018315ee2e
2024-11-22 19:46 UTC · Community Announcements · Imaginary Killer
{STEAM_CLAN_IMAGE}/45186179/0608449352de97dcf69fe20449878b9a0a03ca83.png Sound Updates Nearly every single sound effect has been remixed. The priority of SFX has been improved to make playback more consistent. Several new sound effects have been added. A new options menu has been added to allow volume levels to be adjusted. Bug Fixes Various Typos were corrected. Certain enemy animations now play properly. A bug where certain enemies will suddenly rapid fire projectiles has been fixed. {STEAM_CLAN_IMAGE}/45186179/0b4032da018315ee2e1a4dc840a79c446f25d9cb.gif This seemingly small update quickly
2024-11-15 20:10 UTC · Community Announcements · Imaginary Killer
{STEAM_CLAN_IMAGE}/45186179/314219707262a881b6d7eb6cf6bfa51772be2183.png Patch 1.4 adds a brand new tutorial level along side a few quality of life, game balance improvements, and bug fixes. The Tutorial Level An optional tutorial level has been added to help explain the controls and HUD elements. Many players have had a hard time understanding the controls and HUD in the game. A quick basic training level can now be accessed from the main menu that should give you a better understanding of how to make your way through the game as you wade through the bodies of the dead and the damned. This is
2024-11-08 00:49 UTC · Community Announcements · Imaginary Killer
{STEAM_CLAN_IMAGE}/45186179/fee0397445555172627ef484c32cf53e359a3fa8.png After the most recent update players will be able to select an new difficulty option that will make the game a bit less punishing at the start. When TRAINING is selected at the start of a NEW GAME: Death is less aggressive. Death's touch only damages the player instead of killing them. Active Power Ups are retained even after taking damage. After considering player feedback Bronson's base movement speed has also been slightly increased across all game modes and a continue option has been added to the Game Over screen. In
Full appinfo as delivered by Steam PICS, changenumber 34941745. Also at /api/app/3172680/raw.
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