Patch 1.3.3
Fixed spectator not working for clients.
Co-op horror (1-4 players). You are sent to explore a mysterious building at night. Find the Moon and try to return alive.
| App ID | 3176060 |
|---|---|
| App type | Game |
| Developer | Rone Vine |
| Publisher | Rone Vine |
| Release date | 2025-03-28 14:00 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/3176060 |
| Last store refresh | 52 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Project_F.exe | windows | ||
| 1 | Project_F.exe | -dx11 | windows | DirectX 11 version (Low graphics mode) |
| 2 | Project_F.exe | -vr | windows | VR (dx12) - for high spec PCs |
| 3 | Project_F.exe | -vr -dx11 | windows | VR (dx11) |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:00 UTC | $4.49 | $8.99 | -50% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24467135 | 2026-07-30 07:08 UTC | ||
| 1.0.23 | 18312262 | 1.0.23, no steam sockets | 2025-05-12 05:43 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 3176061 | 4.46 GB | 4.09 GB | 664092209001611310 | branches: 1.0.23 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24467135 | public | 2026-07-30 07:08 UTC | 2 hours ago |
| 18312262 | 1.0.23 | 2025-05-12 05:43 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed spectator not working for clients.
Fixed a bug where TV Head could get stuck under certain circumstances.
Fixed incorrect animation when sitting.
Today marks one year since the game's release!Another difficulty mode has been added: Nightmare.The difficulty has been increased even further. There are no save points. Each terminal used to revive other players can only be used once. If players join mid-game, they remain spectators until the current player uses a terminal. If all players die, the game restarts from the very beginning.There is no additional reward for completing this difficulty.Radios that were previously collected can now be restored at the item restoration machine.Difficulty display has been added to the multiplayer session
Fixed a bug where infected players weren't dealing damage. Added a setting to select the gamepad type for key mapping.
Removed collision from the small liquid creature.Added scaling of the displayed dialog when changing distance.Other minor changes and fixes.
Fixed the absence of black and white vegetation.A little change for the key icons for RB, LB, RT, LT.
Fixed a crystial not upgrading.
(Following bugs are since 1.2.5)Fixed a bug preventing crystal upgrades.Fixed a bug with the radio and cat.Collision display has been fixed.
Fixed a bug where small liquid creature eyes were invisible (since 1.2.0).Fixed a bug where the elevator could throw the character out of bounds.Fixed a bug where the level could start unloading before the loading screen appeared.Improved shovel aiming.Other small changes.
Fixed a bug where the wall on the third floor wouldn't break when a monster escaped the main building.Fixed incorrect reflections in some places on high settings.Other minor changes.
Fixed a minor bug with levers in the Laboratory.The "Join a Multiplayer Game" menu has been slightly changed.
Fixed a bug where shadows were missing in some areas of the Lab.Fixed an incorrect animation when sitting.Fixed a bug where some surfaces were rendered as grayboxes.Added an icon to the "Join" menu when the player is in the lobby.
The number of levers in the Lab now dynamically changes during the game. Previously, it was set upon exiting the lobby.The current number of players in a session has been added to the "Join" menu.Also, if you were getting stuck in the main menu or were unable to join in 1.2.0, this has now been fixed.
Seamless multiplayer connection has been added. You can now join both while in the lobby and after leaving the lobby during gameplay. Players will spawn at the last used save terminal. An additional menu has been added to the pause menu for the host.Added the ability to take items directly from other players’ hands.Elevators and save terminals are now displayed on the map. For elevators to appear on the map, they must be operational. Save terminals appear on the map if they have been used at least once in version 1.2.0 or higher.Collision has been removed from the hole in the floor on the seco
Full appinfo as delivered by Steam PICS, changenumber 37637503. Also at /api/app/3176060/raw.
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