Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-12-22 09:43 UTC · Community Announcements · mina.pecheux
Improvements Runner: Ignored out-of-bounds blocks and added 'level validity check' to block play if some missing blocks make the level non-playable. Editor: Added out-of-bounds overlays to show creators the blocks 'ignore zones'. Initialised the amounts to half (e.g. the 'grayscale' filter starts at 50% grayscale instead of 0%). Fixes All game modes: Disabled gate collider after passing it to avoid re-trigger. Explore: Hid the overlay panel when using infinite time mode. Blocked 'replay' action when finishing game. Fixed diagonal bullets + reinitialised shooting properly. Made minimap handle t
2024-12-19 22:23 UTC · Community Announcements · mina.pecheux
Improvements Runner: Added the current number of attempts in finish panel for game over. Editor: Added shape/color shortcuts for the 'gate' and 'teleporter-in' blocks during placement. Steam achievements: Merged 'Shape Specialist' and 'Color Expert' achievements into just one multi-tier series of achievements where you need to match gates! Fixes Editor/Runner: Handled lane switching to a non-existent lane by ignoring trigger. Editor: Disabled the block rotation feature for the 'teleporter-out' blocks + Fixed minimap update when deleting a linked block + Fixed the 'Grand Architect' achievement
2024-12-18 08:25 UTC · Community Announcements · mina.pecheux
Improvements Editor: Improve consistency of setting panels + reverse direction of the patterns zoom slider + add some shortcuts for common actions. Blocks: Add shortcuts to quickly change the shape of "gate-keys" and "lane-switches" while placing them. Menus: Refactor the control settings panel to add the new editor shortcuts and better organise the shortcuts. Fixes Game: Only update Steam win statistics if NOT currently testing the level! Explore: Fix music reset when replaying with infinite time. Editor: While playtesting, enforce music reset if none was picked to avoid the victory music res
2024-12-15 09:28 UTC · Community Announcements · mina.pecheux
Fixes Runner: Fixed runner completion stat to only increase it when finishing the game with a victory. Puzzle: Added missing star in Level 15 + fixed gate key reset.
2024-12-08 12:48 UTC · Community Announcements · mina.pecheux
Features Runner: Add quit confirm popup if trying to exit while in the run (ie not in the finish panel). Explore: Add replay action. Editor: Allow users to click outside the global settings panel to close it. Fixes Explore: Fix the still bullets if pressing two opposite inputs at the same time + reset animations when looting bonus to avoid invisible avatar after blinking. Editor: Various fixes.
2024-12-04 16:49 UTC · Community Announcements · mina.pecheux
Features Local data: Make a subfolder per Steam user ID to allow for multiple players on the same computer. Puzzle: Add replay input. Improvements Explore: Limit maximum number of enemies. Puzzle: Make controls display smaller + improve path recomputation. Fixes Runner: Delay finish UI focus slightly to avoid endless cinematic edge-case. Chill: Enforce minimum 2 shapes/2 colors. Puzzle: Improve collision checks + gates reset (especially with fast animation speed!). Explore: Block player after finishing the game to avoid last-minute hits.
2024-12-03 16:08 UTC · Community Announcements · mina.pecheux
Improvements Puzzle: Show shapes per direction in all levels. Explore: Reduce max level size (in "large" mode) and max number of gates to avoid too-long procedural generation times. Fixes All game modes: Fix achievement check for gate key unlocks. Puzzle: Fix achievement checks for "all star"/"all time" rewards.
Full appinfo as delivered by Steam PICS, changenumber 34942207. Also at /api/app/3179900/raw.
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