Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
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2026-06-21 10:40 UTC · Community Announcements · Nocturn
Hello, this is Nocturn.First of all, I would like to sincerely thank everyone who has patiently waited for so long.Today, the Japanese update for Haize's route has finally been released!If you encounter any issues, bugs, or translation errors, please feel free to report them at any time.I truly hope that you enjoy Haize's route in Eternal Glory.I will continue working on Ismei's route and keep you informed of the development progress as sincerely and transparently as possible.Thank you, as always, for your support.Nocturn
2026-03-24 14:31 UTC · Community Announcements · Nocturn
Hello, this is Nocturn.First of all, thank you so much to everyone who has been waiting so patiently.Today, Haize’s route is finally available on Steam!It offers a similar amount of content to Uria’s route, and I’ve spent nearly a year developing it with the goal of creating an enjoyable experience. I truly hope it meets your expectations.However, due to budget limitations and personal circumstances, I wasn’t able to include English voice acting for Haize’s route at this time. I sincerely apologize for this, and I appreciate your understanding as a solo developer. 🙇As you may have noticed fro
2026-02-25 12:21 UTC · Community Announcements · Nocturn
Hello, this is Nocturn!It’s hard to believe February is already coming to an end. A great deal of progress has been made on , so I’d like to share the current development status with you! 1. Haize Route Progress (Scenario) 100% The main scenario content for the route is now fully complete. For the sake of optimal quality, there have been slight adjustments to the structure of the side-story chapters. However, the overall structure and volume remain largely consistent with Uria’s route, so I hope this will reassure you.😊 2. Haize Route Progress (Art) 95% Only the CGs for two chapters remain. I
2026-01-25 10:24 UTC · Community Announcements · Nocturn
It’s already January 2026…😭 I sincerely apologize for not being able to post development logs regularly. Due to health issues over the past months, it was difficult for me not only to work on development but even to stay active on social media, which unfortunately led to a lack of proper communication. I’m happy to say that my condition has improved significantly, and I’m now able to work much more smoothly. From here on, I will do my best to share development updates more consistently and transparently, and to ensure that everyone who has been waiting for the game can enjoy it to the fullest
2025-07-25 12:49 UTC · Community Announcements · Nocturn
Hello, this is Nocturn.Time has flown by, and it’s already time to share the July development update.First, I’d like to apologize — last month, my physical and mental health were not in the best condition, so the pace of development has been slower than before.1. Haize's Route ProgressIncluding the prequel, a total of 14 chapters have been completed, and the script for the next chapter is already finished.To express progress in percentages: Scenario 60%, Art 60%, and Coding 55%. 2. Translation WorkAs mentioned previously, the translation process will begin once I’ve finished writing the entire
2025-06-25 03:54 UTC · Community Announcements · Nocturn
Hello, this is Nocturn.Time has flown by—it's already June, and half the year has passed.I hope you’ve had peaceful and joyful days during that time. Let me share the current development status of Eternal Glory as of June.1. Haize Route ProgressChapter 10 and the prequel section of the scenario, artwork, and coding are now complete.To give you a rough breakdown: scenario is at 45%, art at 50%, and coding at 45%.With the experience gained from working on Uria’s route, and my desire to provide an even better gameplay experience for the other routes, I’ve been preparing a greater variety of asset
2025-06-02 15:29 UTC · Community Announcements · Nocturn
Hello, this is Nocturn. First of all, I would like to sincerely thank everyone who has played and shown interest in . Thanks to your feedback, I have made the following updates. I would appreciate it if you could download the latest version. -Added option to turn screen shake effects On/Off. -Significantly improved Japanese translation. Thank you.
2025-05-25 12:03 UTC · Community Announcements · Nocturn
Hello, this is Nocturn. First of all, thank you sincerely to everyone who has shown interest in and taken the time to play it. As is currently in Early Access, I believe it would be good to provide regular updates on the development status. I plan to post updates on the 25th of every month going forward. Now, here is the development status as of May: 1. Based on player feedback from Uria’s route, I am planning one major update. -Option to toggle screen shake ON/OFF -Improvements to Japanese translation -Other fixes and enhancements 2. Work on Haize’s route is currently in progress. -Coding and
2025-04-16 12:26 UTC · Community Announcements · Nocturn
Hello, this is Nocturn. The Early Access version of has finally been released! You can now enjoy Uria's full route with full English voice acting. Routes for Haize and Ismei will be open in the future. I eagerly hope that you enjoy the game. Always thank you for your support!
2025-03-18 14:34 UTC · Community Announcements · Nocturn
Hello, everyone. This is Nocturn, the dev. I'm here to share the development progress for March. *** >CG revisions. >English translation and coding. >English dubbing and voice editing. >Japanese translation and coding. >Steam settings including the achievements. >If there are no delays in progress, the release should be possible within April. >I will provide another announcement when the EA is launched. *** I'll do my best to finalize the game so that players can enjoy it comfortably. Always grateful to those who support me. Wishing you a wonderful day. Thank you.
2024-11-28 09:12 UTC · Community Announcements · Nocturn
Hello, everyone! This is Nocturn. I'm here to announce that the demo of has been generally updated. What's New? ▶A large update to backgrounds and BGMs. ▶Improved system convenience features. ▶You can now play up to Chapter 2 of Haize's route. I've changed most of the arts(including OSTs), so if you're interested in new version, feel free to download it!
2024-11-13 06:05 UTC · Community Announcements · Nocturn
- Early Access Announcement Hello, everyone! I'm here to announce will be released in early access in March, 2025. Originally, I was planning to release all of the routes. However, since the volume is substantial, I had to decide early access release of Uria's route. I hope your understanding, and please feel free to purchase and play the game! *** >Character: Uria Mahel >About 20 Chapters >About 80000 Words >7 Hours Play Time >About 15 Background Illustrations >About 30 CGs. >Planning for Full Voice Overs in English >Release Plan: March, 2025 *** Other characters' will also be updated as soon
2024-09-07 14:33 UTC · Community Announcements · Nocturn
Hi everyone, I'm the developer of , Nocturn! I've come to announce the release of the demo version today! Please refer to the detailed demo guide below. ▶Uria Character: Playable up to Chapter 2. ▶Haize Character: Playable up to Chapter 1. ▶Ismei Character: Playable up to Chapter 2. ▶Character CG Gallery/Save, Load Function/Setting Function/Credits are activated. if you add the game to your wishlist, you can receive a notification when the full version is released. Also, If you want to stay updated, please visit me at X! I hope becomes an otome game that you all enjoy!
Full appinfo as delivered by Steam PICS, changenumber 36731544. Also at /api/app/3180610/raw.
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