2026-08-31 10:01 UTC · Community Announcements · Maestro Cinetik
When I look back at the ground covered since the Early Access, I realize that, step by step, we have come a long long way. Additions to the game since the Early AccessGeostrategic advantagesA national policies systemA regional intelligence systemMore actionsMore technologiesLiving World game modeAn editorMultiplayerDLCs extending the timespan from 1945 to 2001DLC to play as France or ChinaGeostrategic Advantages:When you don't know where to start, have a look at these. You can think of them as secondary quests that unlock strong bonuses or one-time effects. Seasoned players like to use them as
2026-08-08 10:14 UTC · Community Announcements · Maestro Cinetik
Hello!In the August update you will find:More multiplayer scenariosIntelligence projectsSlepper agents nerfed some editor fixesMore multiplayer scenariosShort scenarios are probably more suited for reasonably timed multiplayer games; but many of you requested longer experiences.So I included larger scenarios like the great campaign, or the 1980-1989 second Cold war scenario. If you own Pax Americana, you will also notice that you have access to the multiplayer scenario "millenium" (1980-2001).Intelligence projectsThey are available either at game start in your R&D screen, or during the game by
2026-07-19 14:50 UTC · Community Announcements · Maestro Cinetik
Hello, here is a long awaited and requested update: the one bringing more actions to the game! In this update:Regional Intelligence Bureaus: Focuses ReworkedNew actionsEditor fixesRegional Intelligence Bureaus: Focuses ReworkedThe cooldown before the bonuses of a new Regional Intelligence Bureau focus apply is now 3 turns instead of 12 turns. You will still need to plan ahead and know what you will be doing in a few turns, but it is now less punitive than the old 12 turns paying the upkeep without getting the effects.4 focuses now unlock special actions:-The political influence focus unlocks S
2026-07-08 13:12 UTC · Community Announcements · Maestro Cinetik
The title says it all. You can now easily create great mods or event packs, share them, and upload your friends' creations directly from the game. (in todays update, you will find technologies and cutom country variables)I will keep adding features to the editor as long as enough players request them.I also added a new game option that prevents organizing mass protests from backfiring in democracies.Now, according to the player poll (https://strawpoll.com/eNg6vNeB3gA/results), I will start working on new actions to add to the game.Have fun!Maestro Cinetik
2026-06-25 07:55 UTC · Community Announcements · Maestro Cinetik
Here are some cool stuff added since the last Steam News:-->You can now create events packs mods -->You can download easily and directly content from the workshop right into the game´s right folder -->More longer multiplayer scenarios have been added. -->The editor bugs you reported have been fixedWhat are the events packs?They are packs of events you create with the editor.Contrary to the modded scenarios, they will load with any scenario you play, provided you selected them.You can pill up as many events packs as you want. Quick save and loading times:You may feel that that saving and loadin
2026-06-19 17:39 UTC · Community Announcements · Maestro Cinetik
Yes, you can finally play for real with the editor!Editor Quick Q&AHow do I apply for the editor beta?That's the cool part: you don't have to! Everybody is in.To access the editor, click Workshop from the scenario selection menu.Then, you guessed it, click the Editor button.Is the beta editor complete enough for me to start creating scenarios and sharing them?Yes, absolutely. There are already enough features to have a lot of fun.You can already:Create new countriesChange country borders and shapesCreate new leadersCreate custom guerrilla groupsUse custom flagsCreate Telex eventsCreate Major E
2026-05-28 09:34 UTC · Community Announcements · Maestro Cinetik
Hello! Some players are starting to ask quesions like: "where is the May update?" And indeed I skipped the may update because I am working now on a huge feature.The kind of feature that takes months to code.In fact it is taking so long to code, that I did not want to interrupt that task this month to ship some new content.Instead I will show you some previews of what I am working on.The EditorI want it to be both complete and easy to use.But don't get me wrong, it is a feature for tinkerers and adventurers, so you will need to spend a lot of time on it to make the mod of your dreams.I also wan
2026-04-24 17:13 UTC · Community Announcements · Maestro Cinetik
Hello! I’m currently working on the scenario editor, a major feature that will require several months of development.I didn’t want to leave you without any updates in the meantime, so here’s something new!Japan get some loveI’ve added more events for Japan, highlighting both the nation’s rebirth and its economic rise, as well as its trajectory under a socialist regime. Editor previewThe editor is still far from ready, but you can already take a look! I’d love to hear your feedback on this work in progress.Players on Discord are already experimenting with the current draft and preparing mod con
2026-03-23 14:32 UTC · Community Announcements · Maestro Cinetik
Just a small patch:Polish localization addedItalian localization addedSteam Deck playability reworkedController playability reworkedWorkshop: “Uglify JSON” button addedFor JSON tinkerers:The “Prettify JSON” option makes the default quick-save file easier to read and modify.However, the resulting file cannot be used as-is. So there is now a “Re-Uglify” button in the Workshop section to make it compact again.This feature is still in alpha, so if you apply “Prettify” and then “Uglify” too many times to the exact same save file, you will probably break something.I also want to reassure you: I’m wo
2026-03-19 17:41 UTC · Community Announcements · Maestro Cinetik
Hello!And thank you to everyone who responded to the poll: https://strawpoll.com/eNg6vNeB3gA/resultsIt gives me a clear direction for upcoming features in the months ahead.You asked for it — you got it!Alt-history ranked first in the poll, so you can now vary your game starts with random alternate-historical events. You can adjust the level of historical inaccuracy you're willing to tolerate, as well as the number of such events at scenario start; all from the options menu.There are four levels of alt-history in this system:Almost HappenedFar-FetchedWild SpeculationMoon NazisNeedless to say, s
2026-02-05 15:00 UTC · Community Announcements · Maestro Cinetik
Hello,I’ve just added four cool new game optionsHegemony Victory: Control 75% of the world’s countries within your bloc to win the game.Melian Dialogue: Control 75% of the world’s countries within your bloc to gain huge bonuses to subversion and diplomatic actions. (And unlike Athens, you won’t get punished.) This option is perfect if you’re on a mission to paint the whole map.Skilled Statesmen: With this option enabled, changing a national policy no longer costs prestige.Executive Orders: Reduces the cooldown for policy changes to 6 months.I’m now going to take some time to work on my other g
2026-01-27 19:08 UTC · Community Announcements · Maestro Cinetik
Hello there!You may have noticed some frequent and heavy updates in recent days.Indeed, I’ve just started the playtests for the upcoming Pax Americana 1991–2001 DLC, and I’ve been debugging and patching like crazy.The good news is that some of the features needed to make the late ’80s and ’90s interesting to play have made it into the core game.They are still in playtest, so balance adjustments and fine-tuning may be needed, but I’m counting on your feedback to improve them.War on drugsIn the late ’70s, cartels will appear in the game, start corrupting countries, and ship tons of cocaine into
2025-12-11 16:58 UTC · Community Announcements · Maestro Cinetik
A new Game mechanism just dropped!Regional Intelligence AgenciesYou can now set Regional intelligence bureaus across the world and give them a focus!Of course, your intelligence agents already operate worldwide, but some regions may become important enough to justify establishing a dedicated large regional bureau.Opening and maintaining such a bureau will cost $5 per turn, and will allow you to choose an intelligence focus that grants various bonuses within that geographical area.However, intelligence agencies need time to become effective. When you open a new regional bureau or change its foc
2025-11-18 15:49 UTC · Community Announcements · Maestro Cinetik
In all modesty, I believe this was the one update the game was truly missing!Imagine a world where Cuba, Libya, or West Germany start taking independent actions. Of course, these minor nations don’t have the strength to ruin your entire strategy on their own, but they absolutely make the world more chaotic.Having countries in your sphere of influence is now more strategic than ever. (Just imagine Cuba on steroids, spreading Revolution across Africa and South America!)If you own the corresponding DLC, you can also play against France or China as superpowers.So far, players who have tested this
2025-11-08 15:51 UTC · Community Announcements · Maestro Cinetik
Hello there!As you may know, I’m currently working on the 1989–2001 DLC. Going into late years, I had to adress the lack of technologies.A feature many of you have been asking for since the first day of the Early Access.But before I list the content of this November update, please take the time to answer this poll:I need your feedback now!https://strawpoll.com/mpnb17JDJy5 Tell me what this game lack to become your next personal GOTY.Use the poll above and the comments below to inform me about the killer feature you are waiting for, and that is not yet in the game.More technologies at last!The
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