Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-15 01:25 UTC · Community Announcements · Ozymandias
Neongarten 1.3 has been released! This update includes a new Endless Mode option from the Victory screen. If you win a game, you'll have the chance to push your luck even farther. Endless Mode was something that players have been asking for for a while, but I've resisted adding in for two reasons. The first thing to consider is performance. Unlike other games of its ilk, Neongarten has a permanent playing field. You add a building and it's there forever. Buildings and their 3D models have lights, textures, animations and so on, and the game (at least on my five-year-old laptop) can already chu
2026-02-04 03:35 UTC · Community Announcements · Ozymandias
Controllers, man. They can be tricky, especially switching between controller and keyboard / mouse input on the fly. When the game first was released, I tried to be clever with that switch. When the game is in "gamepad" mode, then Godot needs to display that particular button in "focused" mode, something that doesn't happen when you just hover over it (or even click it) with a mouse. When I detected mouse movement, I would remove the focus off of the focused UI control. This caused a bunch of headaches for some players. If a mouse was accidentally brushed (or a thumbpad on the Deck), then the
2025-09-19 01:03 UTC · Community Announcements · Ozymandias
The latest update, 1.2.whatever, is now out for public release! This content update adds a set of nine different Scenarios to choose from. Each scenario is designed to explore a certain synergy or build and give you a head start in that direction. They give you a specific game map, starting buildings, and initial perks. (To compensate for starting with perks up front, you won't be able to choose any perks at the end of the week.) With all those starting goodies, it only seems fair that the City Council is increasing how much rent they expect of you... There's also some small balance changes! T
2025-07-11 10:49 UTC · Community Announcements · Ozymandias
Neongarten 1.1.2 is now ready for everyone! This update rounds out the optional Black ICE challenge tags with four more options. - Inflation: At the beginning of each week, the rent due increases by your current nightly income * 7. So if rent would have been 263 for week 2 and you come in with an income of 30 per night, your new weekly rent due is 473 (= 263 + 30 * 7). - Balance: If any faction has 3 more buildings than another faction, then all buildings of that type get a -1 Multiplier. - Bad Neighbors: Buildings of the same type that neighbor each other give each other x0 Multipliers. - Pow
2025-06-16 01:42 UTC · Community Announcements · Ozymandias
This is a small patch, but it should punch above its weight class in terms of quality of life. 1) If the player selects a different language, that new language is now saved. It no longer needs to be reset every time the game is launched. 2) There's now a button on the Options Screen for Windowed mode. If the player changes from full screen to windowed mode (or back) via F11 or by the shiny new button, that choice is saved and will be set when the game is launched.. Happy building!
2025-06-01 00:12 UTC · Community Announcements · Ozymandias
One of the common issues voiced by players game is that you reach a point where it's just too easy. Once you get a hang of wrangling building combos, there's not much more challenge there. (There's always the challenge of trying to break a billion, but not everyone out there is a score-chaser. I respect that.) In order to help with this, I took some inspiration from Hades and added "Black ICE" to the game. These are optional difficulty modifiers that you can select at the start of a game. Currently, there are four Black ICE options available: 1) Captain - once you play a building, it's removed
2025-05-27 02:04 UTC · Community Announcements · Ozymandias
This should be the last of the small patches before the first larger content update! Fun stuff coming soon. Change list coming now: - The Needle game mode is now 3 x 3 x 14 instead of 3 x 3 x 12. This brings the total number of grid spaces (126) more in line with Stack (128) and Cube (125) than its previous number of spaces (108). - Fixed a bug where building placement could go crazy when the game's FPS dropped. - Fixed a bug where the Basic Builder perk causes the game to freeze on Reroll. - Added an escape hatch to the "Unique Reroll" guarantee added in 1.0.10, since it's already resulted in
2025-05-15 10:34 UTC · Community Announcements · Ozymandias
A small patch update to fix a bug introduced in the previous update. I blame the cat. - If you hack a building and freeze it, and then you press Reroll, the game will no longer freeze up while it goes into an infinite loop. - The Alphabet Agency now properly applies its Power to the number of Hacks it gives you.
2025-05-10 11:34 UTC · Community Announcements · Ozymandias
Patch 1.0.10 has been released! I've been off most of the week in Boston for Godotcon (showing off Neongarten!) This week has some more small fixes and improvements. I'll be getting a proper roadmap out soon. Change list: - Fixed a bug where the player could not use the library or options screen during perk selection or highlight building stats. - Fixed a bug with the Middle Management perk not counting Starbees coffee shops as Corp and Unwritten Laws not counting Prized Plaza plazas as Government.** - When you take a screenshot from the hovercar, the building scaffolds (or grid markers) will
2025-04-29 12:23 UTC · Community Announcements · Ozymandias
Small changes and bug fixes for the end of release week. Thanks to everyone for playing! Here's the changes: - Fixed an issue where The Biggest Loser achievement was not firing after the conditions were met. - Fixed a minor bug where the Ministry of Profit did not properly highlight contributing residential buildings if you hovered over its income stat. - Neural Net Weaver is now a rare building. - The Memory Hole was like a worse version of the Bureaucrat Hatchery, so it's been changed. Instead of adding +1 Power to same-layer Government buildings if it's neighboring 3 Corp buildings, now it
2025-04-25 01:09 UTC · Community Announcements · Ozymandias
The previous patch (1.0.6) should have restricted players in Creative mode from earning achievements. Instead, it prevented players in the standard Stack game mode from earning achievements. That has been fixed. Apologies in particular to the player on the Discord server who scored 35 million and did not get the achievement for it.
2025-04-24 03:14 UTC · Community Announcements · Ozymandias
The first patch has been released for Neongarten, all of one day after it released. Modern game development, man. This patch focused on bugs and complaints that the wider player base came across during Day 1. - Fixed a crash where a player could create an illegal building by hitting the rotate button after placing a 2 x 1 building in a legal position. - Fixed the Memory Hole building. Its text indicates its bonus applies to Government buildings on the same layer, but in the code it applied its bonus to Government buildings in the same stack. (It now correctly applies the bonus to layered Gover
2025-04-22 16:12 UTC · Community Announcements · Ozymandias
After lots of hard work, focus, and time spent hunched over a laptop screen, Neongarten is ready to release! It's been an incredible journey, from the first "three month" prototype for Tiny Mass Games (shortened to five weeks due to the arrival of my second son) to the awesome art upgrade to wrangling all the UI through a localization pass. I'm thrilled that everyone will have a chance to enjoy the game now. There are a couple of games that match in style or gameplay that we've decided to bundle Neongarten with. First, the dark and moody cityscape painter Dystopika is another excellent take on
2025-04-17 10:51 UTC · Community Announcements · Ozymandias
On April 22nd, Neongarten will be released! I know a lot of players have been looking forward to the new buildings and factions and seeing what crazy combos can be pulled off. Here's my top five things to look forward to in the new version. 1) New factions. The Cult of Volt and the Government factions have their own unique mechanics (or mechanical themes) that really set them apart from normal, illegal, and corporate buildings. The Cult of Volt buildings should be placed in a "chain", or orthogonally connected to another Volt building. (So it's like "neighboring" but without any diagonals allo
2025-04-15 16:47 UTC · Community Announcements · Hylda
Neongarten is releasing on April 22nd! Check out the release date trailer: Key Features: Turn-based Strategy: Plan your moves carefully, with each decision shaping the future of your neon garden. Procedural Generation: No two runs are the same, offering endless replayability and new challenges every time. Minimalist, Cyberpunk Aesthetic: Dive into a stunning retro-futuristic world, where glowing lights meet strategic depth. Inspired by Islanders and Luck be a Landlord: Combine the simplicity of city-building with the thrill of roguelike progression. WISHLIST NOW: https://store.steampowered.com
Full appinfo as delivered by Steam PICS, changenumber 38642913. Also at /api/app/3211750/raw.
{
"appid": "3211750",
"common": {
"name": "Neongarten",
"type": "Game",
"icon": "dc8d81cfcc5aedec97c42a0bab742eefce9fc65b",
"clienttga": "4dd258aa856f0cb4710ae6f356124a8860547144",
"oslist": "windows",
"osarch": "",
"osextended": "",
"clienticon": "e5619c6c60f998ec2ee665607cb8f9ceabd16102",
"releasestate": "released",
"languages": {
"english": "1",
"german": "1",
"french": "1",
"koreana": "1",
"schinese": "1",
"tchinese": "1",
"japanese": "1",
"polish": "1"
},
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1771459200",
"tested_build_id": "21729254",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"controller_support": "full",
"small_capsule": {
"english": "4508f6cc1ae77b9479a18630fe3e57d88d1682c3/capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "82.00793655922769",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "fc0d6ae17c99b711d0345dac69c336f13d2c92ca/library_600x900.jpg"
},
"image2x": {
"english": "fc0d6ae17c99b711d0345dac69c336f13d2c92ca/library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "843563869834860c3ec56d8449a62a1b05315fe7/library_hero.jpg"
},
"image2x": {
"english": "843563869834860c3ec56d8449a62a1b05315fe7/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "843563869834860c3ec56d8449a62a1b05315fe7/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "478ab177449e96413b81df09f1c20d46977423a6/logo.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "82.00793655922769",
"height_pct": "100"
},
"image2x": {
"english": "478ab177449e96413b81df09f1c20d46977423a6/logo_2x.png"
}
},
"library_header": {
"image": {
"english": "32b8f572b35be311b61b1326e77f27193d523e3e/library_header.jpg"
},
"image2x": {
"english": "32b8f572b35be311b61b1326e77f27193d523e3e/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1745684468",
"associations": {
"0": {
"type": "developer",
"name": "Moonroof Studios"
},
"1": {
"type": "publisher",
"name": "Goblinz Publishing"
},
"2": {
"type": "franchise",
"name": "Goblinz Publishing"
}
},
"primary_genre": "2",
"genres": {
"0": "23",
"1": "28",
"2": "2"
},
"category": {
"category_2": "1",
"category_45": "1",
"category_46": "1",
"category_22": "1",
"category_28": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"french": {
"supported": "true"
},
"german": {
"supported": "true"
},
"japanese": {
"supported": "true"
},
"koreana": {
"supported": "true"
},
"polish": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"tchinese": {
"supported": "true"
}
},
"steam_release_date": "1745337842",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "3211750",
"store_tags": {
"0": "9",
"1": "599",
"2": "4328",
"3": "4115",
"4": "3959",
"5": "1643",
"6": "4094",
"7": "4845",
"8": "1091588",
"9": "5300",
"10": "4182",
"11": "16250",
"12": "3964",
"13": "32322",
"14": "5125",
"15": "8945",
"16": "492"
},
"review_score": "8",
"review_percentage": "86"
},
"extended": {
"developer": "Moonroof Studios",
"publisher": "Goblinz Publishing"
},
"config": {
"installdir": "Neongarten",
"launch": {
"0": {
"executable": "Neongarten.exe",
"config": {
"oslist": "windows"
}
}
},
"steamcontrollertemplateindex": "1",
"steamcontrollerconfigdetails": {
"3663645554": {
"controller_type": "controller_neptune",
"enabled_branches": "default,compatibility,playtest,private",
"use_action_block": "false"
}
},
"steamdecktouchscreen": "1"
},
"depots": {
"3211751": {
"manifests": {
"public": {
"gid": "915274163253339259",
"size": "421222621",
"download": "311332544"
},
"compatibility": {
"gid": "4802224046194903932",
"size": "421207142",
"download": "310570800"
},
"playtest": {
"gid": "915274163253339259",
"size": "421222621",
"download": "311332544"
}
}
},
"branches": {
"public": {
"buildid": "22786058",
"timeupdated": "1776215535",
"timebuildupdated": "1776191766"
},
"compatibility": {
"buildid": "20147174",
"description": "Uses a non-Vulkan graphics backend for compatibility with some AMD cards",
"timeupdated": "1758913176",
"timebuildupdated": "1758912247"
},
"playtest": {
"buildid": "22786058",
"description": "Branch for public playtests",
"timeupdated": "1776191779",
"timebuildupdated": "1776191766"
}
},
"privatebranches": "1"
}
}