Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
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2026-07-30 17:10 UTC · Community Announcements · mateol
Greetings, Commanders! 🫡 We're excited to announce that Tower Dominion will be FREE to play on Steam from July 30 through August 2! If you've had Tower Dominion sitting on your wishlist, this is the perfect opportunity to jump in and experience the full game at no cost. Command three unique factions, recruit from over 30 unique heroes, experiment with powerful towers, doctrines, and perks, and discover countless strategies as you defend humanity against the relentless Artronid invasion. Whether you're looking to optimize the perfect build or simply survive one more wave, there's always a new
2026-04-22 20:29 UTC · Community Announcements · marc
Commanders! 🫡 🛰️ A new update is rolling out across the front lines and it focuses on improving the challenge where it matters most. Following your field reports, Endless mode has been recalibrated to escalate more consistently. Many of you proved capable of pushing deep into new levels without resistance after conquering standard operations. ♾️That will change with this update: The overall difficulty remains the same, but the progression will be faster. This will allow everyone to better experience the thrill of Endless mode. Expect the pressure to rise earlier, with more meaningful decisio
2025-12-02 16:05 UTC · Community Announcements · mateol
Commanders! 📢 We’re thrilled to share some exciting news today: We’re bringing Tower Dominion to mobile devices! 📲 Tower Dominion GO is now officially available on Apple’s App Store and on Google Play! 🍏🤖 Tower Dominion GO delivers a polished experience that is true to the spirit of the PC version, but revisited with dedicated menus, interface and controls, as well as smooth onboarding and mobile-specific features including a scoring system, a table of high-scores, and an all-new set of achievements. And it can be played anytime, anywhere while on the go! ⏩ We’ve created a dedicated channe
2025-10-16 15:03 UTC · Community Announcements · mateol
Commanders! 🫡 🛰️ A new update deployment is now underway! This one focuses on refining the battlefield: Smarter terrain generation, improved performance, and a more consistent tactical experience across operations. 🗺️ Some tile layouts have been updated, creating slightly longer paths that give you a bit more time to handle the Artronids, while also enhancing overall pathfinding performance. ⚙️ On top of that, several key defenses have been recalibrated, from Joint Operations and Miradors to heavy artillery, to create more balanced encounters and smoother coordination between units. ♾️ Endl
2025-08-28 18:34 UTC · Community Announcements · mateol
Commanders! 🫡 The wait is over. After weeks of work, we’re dropping a major update with two new bombshells that will shake up the battlefield! 💣💥 Monsters can now emerge from underground pits! 👹🕳️ Until now, dead ends would remain empty for the entirety of a game. That's over now: when a dead end is created, it automatically fills with a monster pit! We’ve introduced more than a dozen unique pits with special powers for even more gameplay! Two new buildings to bend luck in your favor! 🤞🍀 The amplifier and attenuator are making their debut in the game. With these special buildings, you c
2025-07-15 15:37 UTC · Community Announcements · mateol
Commanders! 🫡 This update mostly brings performance improvements to the battlefield. ⚙️💥 We have dedicated our recent efforts to optimizing game performance: ✅ Fewer slowdowns ✅ Faster path calculation ✅ A much smoother Endless mode, even with massive enemy waves ✅ And most importantly: The speed-up option (speed x3) now works much more smoothly at all times, without affecting the effectiveness of your units in terms of targeting and damage. As always, we have also taken the opportunity to fix a few bugs and fine-tune the balancing. ⚖️👾 Thank you for your patience and commitment. It's thank
2025-06-19 17:56 UTC · Community Announcements · mateol
On All (Battle)Fronts! 🫡 The battle on multiple fronts is still raging: Commanders have often relied on drawing the enemy into a single kill zone. Now, with this update, a new era is coming: Defending across several fronts becomes just as viable, opening the door to new strategies and more dynamic gameplay. 🗺️ Each faction has received a major boost to help them handle pressure from all sides, and we’ll continue refining this feature so that every approach feels rewarding, whether through new mechanics, balance changes, or other improvements. 🎯🛡️ You’ll also notice UI upgrades, including a
2025-06-16 17:12 UTC · Community Announcements · mateol
Heavy reinforcements this week, Commanders!🫡 🎮 Gameplay: Threats are now revealed one wave earlier! That’s one precious extra wave to get organized, tweak your strategy, and prepare for what’s coming. 📡 Tactical Intel: Weapons stats are finally here! Enable the option in your settings and dive into the numbers like the battle-hardened strategist you are.📊📈 🔧 Performance: We noticed Endless Mode might be demanding on some CPUs under certain conditions. A first wave of optimizations is now live to improve smoothness and performance. This is just the beginning. 🚀 As always, more balance tw
2025-06-05 18:50 UTC · Community Announcements · mateol
🫡 Hi Commanders, 🚨 This is a major update, the first of many to come! We’re kicking things off with our initial improvements to the Endless Mode, and to the Codex. This is just the beginning, and we’re eager to hear your thoughts as we continue refining the experience. ♾️ Endless Mode: Improved! We’ve reworked Endless Mode to offer larger battlefields and longer sessions, while making the pacing more gradual, less punishing, and ultimately more rewarding. It’s still a challenge, but now it’s a more strategic one. 📖 Codex & Upgrades We worked on improving the Codex. You can now easily hover
2025-06-05 15:26 UTC · Community Announcements · mateol
🏰 Two epic defenses. One unbeatable bundle. Tower Dominion and Nordhold are teaming up to bring you the ultimate tower defense experience, now 15% off! ⚔️ From spell-slinging siege battles to tactical fortress upgrades, this bundle delivers hours of strategic fun. Whether you’re a veteran defender or new to the genre, this duo has everything you need to hold the line! P.S.: If you were hoping for more news about Tower Dominion, stay tuned! We’ve got something for you later today as well… Patch incoming!
2025-05-29 17:36 UTC · Community Announcements · mateol
Commanders! 🫡 Today’s update focuses on resolving issues with how the game saves and processes unlock conditions for heroes, towers, doctrines, and badges. These changes are aimed at preventing incorrect unlocks, or worse, not receiving them at all. 🔓 You should no longer encounter problems like receiving the wrong badge for the difficulty you completed, or not receiving a badge despite meeting the requirements. 🎖️ We’ve also updated how the game saves your progress to reduce the risk of data loss when quitting the game, including abrupt exits. Your progression should now be reliably preser
2025-05-22 18:25 UTC · Community Announcements · mateol
🫡 Greetings Commanders! Today’s update delivers many improvements, with a primary focus on fixing an issue that affected badge rewards in Frontier mode. Many of you have reported not receiving the correct badge after completing expeditions in Frontier mode... and thanks to your detailed reports, we tracked down the culprit and fixed this annoying bug. 👾🛠️ While we can't retroactively grant past badges, we deeply appreciate your dedication and hope you enjoy unlocking new achievements from here on out! On a lighter note, Ctrekoz on Discord pointed out that Warden Gerhard’s ability “Anti-tank
2025-05-15 15:59 UTC · Community Announcements · mateol
Commanders!🫡 The battlefield never rests - and we're right here listening to your reports and refining the front. This is only the first update in a series of ongoing improvements, made possible by your feedback and continued support! 🛠️ Today’s update brings a focused round of improvements aimed at balance, clarity, and smoother gameplay. Endless Mode has been re-tuned to scale more gradually beyond standard game length, giving skilled commanders a better shot at reaching higher waves without being overwhelmed too quickly. ⚡ Several HQ bonuses and defenses have been adjusted, key UI element
2025-05-13 21:40 UTC · Community Announcements · mateol
Dear players! 🫡 The dust from the game's launch has barely settled, and already tens of thousands of brave commanders have joined the Battlefield! And many more are coming every day! Big thanks to all of you! 🫶 Today, we’re deploying a first patch 1.07 fixing two specific issues: The VSync option resetting, and the camera sometimes moving by itself. This first patch also addresses a few other minor bugs and tweaks, as you can read below. This is only the beginning, and the very first of many game updates that we will deploy to continuously improve your experience on the battlefields of Tower
2025-05-09 21:20 UTC · Community Announcements · mateol
To mark the launch of Tower Dominion, we’re releasing the Commander Edition Bundle for those who want to go beyond the front lines and explore the full depth of the game’s world. 🌐 This bundle includes: - The full game 🎮 - The Official Digital Book (English only), with over 100 pages of content! 📖 - The Original Soundtrack, featuring 35 original tracks 🎵 The Official Digital Book offers an in-depth look at every tower, weapon, and hero, along with exclusive development sketches and never-before-seen lore covering the factions, biomes, and heroes that shape the conflict. 🏜️❄️🌲 The Origina
Full appinfo as delivered by Steam PICS, changenumber 37467610. Also at /api/app/3226530/raw.
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