Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2026-08-16 11:21 UTC · Community Announcements · MrCowdisease
Hey everyone, this month I wanted to talk about something that I've been wanting to go into detail about for a while now; the history and creation of Relentless Expanse!Now, unlike many indie devs, Relentless Expanse isn't actually something I dreamed about making. I was very new (still kinda am) to game development, and I got the core gameplay idea from another free game on steam called Ruthless Conquest. You can probably tell that Relentless Expanse's name was inspired by it too! Me and my friends played it on and off randomly for several years, and I enjoyed the gameplay, but I always wishe
2026-07-17 12:44 UTC · Community Announcements · MrCowdisease
For this month, we have another Relentless Expanse update rather than just a studio update! For this update, we mainly focused on general maintenance for the game, but there's still a new map from last month's event, and we decided to get a little experimental with a new font (mwahahaha >:)ALSO, before I get to the exact changes, I wanted to let everyone know that we have a Ko-fi now! Our next game will be monetized, but Relentless Expanse isn't, and I've just been turning down donation requests for more than a year now... which feels a bit silly. So, I've set up a Ko-fi that we can accept don
2026-06-15 16:16 UTC · Community Announcements · MrCowdisease
Before I start talking about anything else, I first wanted to say that we’re hosting an event on our community discord server to celebrate the 1-Year Anniversary for Cowmera Games! Do you have a map idea that you’ve always wanted in the game? Now’s your chance to add it! Check #announcements for more details: https://discord.com/invite/ZjaBnbDVcU Now, I’ll have a long and hopefully interesting studio update below, but let’s first talk about the update! For this one, we REALLY wanted to finally fix multiplayer. We know that this has been a long-standing issue for quite a while now, and frankly,
2026-05-19 03:01 UTC · Community Announcements · Cowmera Games
Hey everyone, we're not dead! We've been hard at work on our next game for the studio (hint hint), although I can understand why you would think otherwise since we've been deathly silent since the 1-year anniversary update for Relentless Expanse. So, although we're not quite ready to announce anything, I wanted to break that silence!This will be the first monthly studio update for Cowmera Games, where I'll focus on telling you all more about the studio, what we've been doing, what we plan to do, and plenty more fun stuff! So, while we're not quite ready to tease our next game (more on that nex
2026-01-14 14:31 UTC · Community Announcements · Cowmera Games
WE'RE GIVING AWAY $100!!! Now that I have your attention: Hey everyone, it's time for the 1 Year anniversary update, which is possibly the biggest update we've ever had for the game! And, great news, the game is now P2W! I know you were all greatly looking forward to P2W, so I figured this was the best time to include it :) Alongside that, there's also multiple new settings, features, a new map, and some fixes for some very annoying, and sometimes longstanding, bugs. Thank you all so much for playing, and if you're not in our discord server then be sure to join and check #announcements for a c
2025-11-24 12:18 UTC · Community Announcements · Cowmera Games
Hi everyone, we're back again with an update that focuses on challenges and fixing lots of long-standing bugs! Good luck winning without any energy! I really want to say that the game is finally in a very stable place after this update, but not even I believe myself when I say that... so please report every bug that you see, even if it's been reported in the past! As much as I try to address each and every issue, it's difficult to keep track of them all, so I want to make sure that I'm aware of every bug or issue that's currently left in the game! Thank you so much for your support, and I hope
2025-08-31 19:46 UTC · Community Announcements · Cowmera Games
Hey everyone, I'm finally back with the first big update since we've become a studio, and this is a massive one! The new gameplay changes adds tons of new cool strategies, and the overall gameplay should be much more stable now that we've fixed a lot of long-standing annoying bugs! As always, I hope you all enjoy the update, and let me know if you run into any issues! Added new 5 new celestial bodies! Each of them has certain specialties, or new mechanics, surrounding them, which are:Red Giant: A massive star that produces lots of energy but very few shipsAsteroid Cluster: A collection of aste
2025-06-25 12:29 UTC · Community Announcements · Cowmera Games
Hey everyone, just a small update for now to address many of the issues that players have encountered with the new multiplayer! After this update we'll focus on polishing multiplayer some more, before we finally move on to the next major content update, which will add new planet types and stars which will all have unique mechanics associated with them! I hope you all enjoy the fixes that come with this update!Added a way to investigate what's causing the multiplayer delay issue. If you run into the issue, then before you start another game, type %appdata% into your windows search bar, press en
2025-06-15 19:54 UTC · Community Announcements · Cowmera Games
Hey everyone, I have an exciting bit of news that will forever change the development of Relentless Expanse, and much more! Today, we are officially announcing the creation of Cowmera Games, our very own indie studio! Alongside this, we are already deep into development with our next game! I won't be giving any more details on that for a while still, but hopefully sometime in Fall of this year I can start teasing it!To accommodate these changes, you'll notice that the discord server has changed so that it's now focused on Cowmera Games as a whole, rather than just Relentless Expanse. Here's a
2025-06-08 17:56 UTC · Community Announcements · Cowmera Games
Wow, this one has been a VERY long time coming, hasn't it? Well, it's finally here! You don't have to worry about being limited to just 3 servers or about servers randomly crashing or going offline, you can create your own lobbies, and you can directly invite your friends through steam! This one took a LOT of code, both adding new code and changing old code, so we're really excited to finally have it out!With the release of this update, Relentless Expanse finally feels like it's in a fairly stable position, although there's certainly plenty of aspects that can and will be improved upon. Also,
2025-04-17 13:42 UTC · Community Announcements · MrCowdisease
Hey everyone, I've got lots of good changes and fixes for you all here, including a rework of how the defensive platforms calculate the cost per shot! First, let me go over some of the bug fixes and changes: Halved the speed of decay when planets are above the ship cap Adjusted AI numbers a bit to make sure they don't get stuck in niche situations where they get stuck trying to take over planets Fixed planetary defense not shooting in multiplayer (apparently this was related to them not being able to see how much energy players have, which unfortunately wasn't an easy fix, so while they still
2025-04-14 13:13 UTC · Community Announcements · MrCowdisease
Hey everyone, here's another update to help tide everyone over until the multiplayer rework! There's some pretty nice changes and fixes in here, so let me know what you all think about it! Good luck relentlessly expanding! (that sounds a little weird... oh well) Added 12 new achievements! Added 2 new galaxy shapes and a new "random" option that randomly selects from every galaxy shape Reverted some changes for AI so that they're much more aggressive again (and not so "slow" to react) Reworked defensive platforms so that they now consume 1 energy for every shot. This change has two main purpose
2025-03-11 23:40 UTC · Community Announcements · MrCowdisease
Hey everyone, it's been a bit, here's a big update for you all! The multiplayer update has been taking longer than expected, so I wanted to push out another update in the meantime! I hope you all enjoy :) You can now choose the shape of the galaxy that you want to play in! There are currently 7 options, and more can be easily added in the future, feel free to suggest new shapes! Heavily adjusted the decision-making for AI, they will now do a LOT of things differently, explore the new AI and let me know if you find any weird new behaviors! Added the ability to change keybinds in the settings Yo
2025-02-05 04:57 UTC · Community Announcements · MrCowdisease
I've got a pretty big update for you all today which comes with a LOT of fixes and new features that were requested! However, I would first like to address the state of multiplayer. The connection is inconsistent at best, and there are a lot of multiplayer-specific bugs and issues that haven't been fixed yet. The bad news is that these issues require basically a full rewrite of all of the multiplayer code. The good news is that we've been working on fixing it for a while now and have been making great progress! We expect to begin playtesting the new multiplayer system soon, and we'll bring it
2025-01-19 00:45 UTC · Community Announcements · MrCowdisease
Just a quick hotfix for some issues that were introduced in the last update! Here are the changes: Fixed an issue where planets weren't able to stop their continuous send orders in multiplayer Fixed a minor bug where 1 ship would get subtracted from player planets at the start of every game (inconsequential but very annoying)
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