Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-08 13:45 UTC · Community Announcements · blueon
The default version has been updated to the latest version. For information about what has been added, changed and fixed, please take a look at previous posts about updates to the public beta.
2026-09-01 12:32 UTC · Community Announcements · blueon
This update to the public beta has few visible changes. However, the schedule viewer backend solution has been changed to simplify the development in the long run and also give better support for Linux via Proton.Also, the issue with stand numbers containing parentheses has been fixed so the file loads. However, it is still recommended to not have parentheses in stand numbers (a warning has been added when trying to save a file with stand numbers containing parentheses).Thanks for playing!Changelog:- Added warning if stand number contains parentheses (builder).- Changed schedule viewer backend
2026-08-25 13:19 UTC · Community Announcements · blueon
This update to the public beta mainly focuses on solving bugs so this version could also be used as default version soon. However, it also adds the possibility to assign arriving aircraft to any stand even if for example the stand already is assigned to another aircraft or the stand tag of the flight does not match the stand tag of the stand. While the "set assigned stand" command is active these stands will change between red and yellow and a warning will appear when hovering over them.Thanks for playing!Changelog:- Added outline to text on layout in builder for better readability (builder).-
2026-08-14 12:27 UTC · Community Announcements · blueon
This hotfix for the public beta is mostly to fix some bugs but also includes a change so aircraft slow down when turning. Also the error messages for instructions are now more detailed. So if there are issues there is more information that can be added to bug reports.Changelog:- Changed so aircraft slow down for curves.- Fixed airplane highlight circle following aircraft instead of staying with icon (when not using instant moving icons).- Fixed bug causing tag line to appear when selecting an aircraft even if there is no tag for that aircraft.- Fixed issue with automatic handoffs and inactive
2026-08-10 16:26 UTC · Community Announcements · blueon
This update to the public beta contains various bug fixes and three new functions.First, an instruction to ignore collisions has been added. This can be useful near stands or other areas where space might be limited. The instruction is "continue taxi, use caution" and can be activated both via voice/text and clicking. The aircraft icon will flash while it ignores collisions. The aircraft will stop ignoring collision automatically when arriving at a stand or at the end of the pushback. The aircraft will also go back to normal mode if given the "hold position" instruction.And yes, it is a bit ir
2026-07-31 13:29 UTC · Community Announcements · blueon
Update for public beta with mostly smaller bug fixes but two things worth highlighting are:Runway holding points can now have a value in the "hold short of" field. This makes it possible to both hold short of a runway (as before) and to hold short of a taxiway right after exiting the runway. It should also work on the default game version except it will cause the holding point text to not be displayed on screen.The "aircraft gets stuck on approach" bug which has been reported to appear sometimes but with no clear pattern might have been solved. So if you have experienced this bug please try th
2026-07-27 13:03 UTC · Community Announcements · blueon
This update to the public beta includes a reworked system for flight labels (also known as flight progress strips). It includes an editor for labels and bay layout which can be accessed in the main menu via the Radar tab in the Settings window. There many options which allows for a lot of customization but can also be a bit confusing so feel free to ask questions. I would recommend using one of the default options as a base to begin with.One of the new default styles is more detailed and therefore takes up more space. If you have more than one monitor available the recommendation is to run the
2026-07-09 14:21 UTC · Community Announcements · blueon
The default version has been updated to the latest version. For more info about the update see this post.
2026-07-03 13:01 UTC · Community Announcements · blueon
It has been some very productive weeks and this update to the public beta brings both improved functionality for crossing and taxi on runways and towing for the time schedule mode.Runways can now be part of a taxi instruction. For the route to work the requirement is that before and after a runway there are taxiways that are connected to the runway. It sometimes works even if the taxiways are not direct connected to the runway. Unfortunately it is not possible to make routes that goes from one runway to another without a taxiway in between.Airplanes now need a clearance to cross inactive runwa
2026-06-16 14:06 UTC · Community Announcements · blueon
Based on the feedback on last week update the issues with the runways have been resolved. The latest version is thereby stable enough to use as default version. This means the default version now get access to the following features:- moveable in-game windows.- runway radar.- approach separation option.- and other improvements and fixes.Also, the airport builder is now accessible on the default version. When pressing play there should be an option to start the game or the builder.Thanks for playing!
2026-06-13 16:10 UTC · Community Announcements · blueon
Changes have been made to solve the bugs with takeoffs and landings. As mentioned before I can't see these bugs myself so please let me know if the bugs have been resolved or still exist.
2026-06-10 13:18 UTC · Community Announcements · blueon
This public beta update is mainly for investigating runway bugs. There has been reports about arrivals not landing and departures not entering runway or not taking off. I was able to recreate and hopefully solve departures not entering the runway. The two other bugs I have not been able to recreate. Based on the reports it seem quite random when these bugs appear.By pressing the F4-key you can toggle some text that shows active runway movements and the queues for runways. Based on the reports it sounds like there is an issue with the arrival/landing queue. This info might help understanding wh
2026-06-05 14:41 UTC · Community Announcements · blueon
This update to the public beta contains a few bug fixes and some code changes to improve performance. There is also a change to the shortcuts related to path setting. All instructions that are path related (taxi, tow and pushback) now use the same shortcut key (by default the old taxi shortcut key). If you been playing for a while and therefore is used different keys I understand this might be a bit confusing at first. But hopefully you will get used to using the same key quickly.Thanks for playing!Changelog:- Changed parts of code for better performance.- Fixed bug causing radar tags for tugs
2026-05-27 14:27 UTC · Community Announcements · blueon
The taxi speed issue that was the main topic last week seems to have been resolved as it is no longer being reported. The speed issue did delay the update to the default version but the plan is that this update will also be used for the default version soon.This update contains a few bug fixes and a new option to select minimum approach separation. This option is found in the runway window and is specific to each runway direction. The default value is 5 NM which works well for runways with both arrivals and departures. The value can be lowered to a minimum of 3 NM which can be useful for runwa
2026-05-21 13:58 UTC · Community Announcements · blueon
There was still some speed issues to fix after last hotfix which this update should fix. This update also contains some other changes which can be found in the changelog.Changelog:- Added small delay before pushback starts to simulate communication between pilots and ground crew.- Changed parts of follow other aircraft logic to improve the follow path.- Changed so airplanes cannot do 180 degree turn after pushback.- Fixed issue with aircraft continuing to follow other aircraft after receiving its own taxi instruction.- Fixed issue with late departures not taking off.- Fixed so messages from ai
Full appinfo as delivered by Steam PICS, changenumber 38697197. Also at /api/app/3239550/raw.
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