Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2026-06-04 01:51 UTC · Community Announcements · Mister_Teacup
Greetings, Maritime OperativesUpdate 1.3.15.1 is a major patch for Hell Dive. Now with our first step into localization, but also bringing new and improved settings and display possibilities, from windowed to 32:9. On top of that, a lot of general bug fixes and even more polish. Here at Teacup Games, we're nail-bitingly excited to see how you play."My goal with this update was to bring localization to our Brazilian players first - as a thank you for their support. Going forward, I'll do my best to bring even more players in. Update 1.3.15.1 makes Hell Dive an even more intense and memorable ex
2026-05-28 09:58 UTC · Community Announcements · Mister_Teacup
Greetings, Maritime Operatives from Brazil…This one's specifically for you. What started as a community moment — watching Alanzoka and his crew dive into the frozen depths aboard Old Porky, our beloved old sub — turned into something we couldn't ignore. The screams were there. The tension was there. But the words? They were missing. So we listened. And we got to work.Our next update is coming very, very soon. Some might even say Monday, June 1st. It's a big one, and it's got a little something for everyone:Brazilian Portuguese localization — for the amazing community that made this happenInver
2026-01-18 00:14 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers!It took time, but we're finally here. Update 1.3.0.0 is a major patch for Hell Dive, bringing new features, a large audio overhaul, general bug fixes and a lot of added polish. It’s been quite the ride. This update went several weeks beyond the original plan, due to extensive testing and iteration on the new audio, systems and design changes to get this update ready to ship. Sometimes development simply needs more time to brew. No matter how much it takes the breath out of you while getting there. In the end it's all worth it. The Teacup team is nailbiting excited to see how
2025-12-01 01:13 UTC · Community Announcements · Mister_Teacup
Greetings Damned Divers,We’re back with our eighth development log, a pivotal point for both the team and me. For a long time, I’ve been up at night, writing down ideas for the alternative ending and everything leading up to it for you to get the best experience. One night, I realized that the game itself was actually screaming for a completely new final ending. This felt like the best way to experience Hell Dive… enjoying and fearing it to the fullest.Together with my Level Designer and Game Designer, we’ve built a chain in the game that leads most of you to a new ending, along with some mino
2025-06-23 11:21 UTC · Community Announcements · MadsFS
This patch addresses an issue where memory cards loaded in power stations would disappear if the player left the facility without retrieving the card and returned later. With this update, memory cards will persist in power stations, ensuring they remain available for retrieval.
2025-06-04 10:52 UTC · Community Announcements · DuncanOToole
Greetings Damned Divers, We’re back with our seventh development log with some fantastic news. And a little hint. First off, If you aren’t following Teacup games on Linkedin or on X, we’re really excited to announce that Hell Dive has been selected to participate in DevGAMM awards 2025. The winners will be revealed on November 7th in Lisbon! So we’re already crossing our fingers now! {STEAM_CLAN_IMAGE}/45310266/b18989766404fb93532ef8f6e50d0042e547b517.png Secondly, on Saturday we took part in the Horror game Game awards - Summer Showcase. Wooh! {STEAM_CLAN_IMAGE}/45310266/82e0ff8c9b5a54c370126
2025-05-27 13:28 UTC · Community Announcements · MadsFS
This patch addresses a small issue where ladders placed were not properly shown after a save and load.
2025-05-24 17:07 UTC · Community Announcements · MadsFS
Dear Damned Divers, We are excited to announce that we can finally release patch 1.2.5 for Hell Dive! This new patch is packed with improvements, bug fixes, and extra goodies. Here are the most relevant additions: Achievements - You asked, and we listened! The game now features 35 achievements to unlock, and some will be quite tricky. You’ll need to explore every corner of this cursed ocean to get them all! A New Ending - We heard your feedback that the original ending was underwhelming, so we went back to the workshop to build, test and sleep way too little. We think you're going to like what
2025-04-24 00:51 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! Welcome to the Sixth development log for Hell Dive! This one took some time to arrive. You are Making This Hell Fun Watching all of you play Hell Dive has been surreal. From the life-sucking, game-breaking bugs at launch in January to the disappointment some felt with our original Hell ending! That really freaked us out. We had been testing with players and doing soul-wrenching QA pretty much 24/7. And then we hit the market. CRASH and BURN! But now May is arriving. And we are having a game that brings screams, laughter, and small moments of pure chaos. Moments like falling
2025-03-05 02:36 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! Here is our first of two major patches for Hell Dive! This update introduces new features, expanded lore around the ending, and general bug fixes and polish. We’ve also added Steam Deck and controller support! It’s been a tough yet really, really funny round of testing and designing to get this patch ready, and the Teacup team is quite excited for this and the next update—it’s going to be electric! With so much new in this patch, here are the most relevant additions, fixes, and tweaks: Added Control - Camera Sensibility Control - Steam Deck mapping Control - Controller mapp
2025-02-06 00:09 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! Welcome to the fifth development log for Hell Dive! We're excited to share our journey and the latest updates with you. Tik Tik Tik Time moves fast, and putting together the ending is taking time, but it’s coming very soon. It’s an impatient process right now. Daniel is in for quite a surprise, and we hope you will be too! To make Hell Dive worth revisiting, we're adding a bit more action-packed fire fun and a few extra secret scares to keep your toes hot. {STEAM_CLAN_IMAGE}/45310266/56b5300506872d7ecced603402c862ce10cd0645.gif Something completely else While we wait for Da
2025-01-29 01:08 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! Here is our second regular patch for Hell Dive! This patch focused on making the experience deeper and darker. Maybe even adding a chilling new scare or two. Fixes Now with collider on that one Freedom wall in F9 Minor Audio issues throughout all Facilities Escape Menu camera movement disabled Minor loading bar issue Updates Visuals for Mouse 1 and G Better UI for Card Access System through all the facilities Leaving the chair will not turn of the Control System. Now use Key Added Key system to Control System in Old Porky Wiggle effect to being possessed in Facility 5 Levit
2025-01-22 13:51 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! Welcome to out Fourth development log for Hell Dive, where we share our journey and the latest updates with you! A Horrible Ending Seeing all you amazing people enjoying Hell Dive meant a lot to me personally. I loved it! BUT the sheer disappointment with the ending and the empty promises of a deeper lore, really frustrated me and the team. We heard you! In the end, I failed to deliver the unsettling horror experience I set out to create, and that is unacceptable. {STEAM_CLAN_IMAGE}/45310266/711e214f939dfccbee9f2e8776e46e068be8e739.jpg This is being corrected as we speak. O
2025-01-17 16:34 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! A minor patch for Hell Dive is now live, and here are the notes. The fixes are detailed in the patch notes below: Players can now exit the submarine and spawn outside it, without having to sail outside the facility area first. Updated: New 3D model for Decoy monster. Added footsteps sound effects to the Decoy monster. Updated: New audio for the introduction video. Adjusted scare elements in Facility 6 for improved impact. We’re diligently working on bug fixes, tackling those pesky critters wherever they may sneak in. If you encounter any issues, please let us know so we can
2025-01-14 00:36 UTC · Community Announcements · Mister_Teacup
Dear Damned Divers! The time has come for our first regular patch for Hell Dive! But we were surprised with quite the detour when we discovered a major memory leak in our submarine, the Old Porky. Thankfully, it’s been taken care of. Additionally, those forgetful volume and brightness settings are now a thing of the past. These fixes and more are detailed in the patch notes below: Fixed: Memory leak causing game crashes. Fixed: Volume and brightness settings no longer reset unexpectedly. Fixed: Bug in Facility 4 where players could get stuck between the generator and closet. Updated: Visuals f
Full appinfo as delivered by Steam PICS, changenumber 37737602. Also at /api/app/3250020/raw.
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