Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2020-05-26 00:24 UTC · Community Announcements · nivada
Another hotfix is out... This one contains improvements for what was released in Hotfix 9 (smooth spawning) Overall smooth spawning will make the game more stable. It loads the vehicles and world assets in a way that guarantees no lag spikes will occur. This only applies to vehicles spawned from other players and world assets that stream in as you move. We have done extensive testing for this one to make sure the properties bug is truely fixed, which is why it took longer then expected. Other then that we have updated the devkit project with better export features for world assets https://gith
2020-04-14 20:41 UTC · Community Announcements · Igniuss~
We've pushed an emergency patch to hopefully fix the tuner issues people have been facing introduced in the latest patch. We're not 100% certain this stops the bug from happening, but we've not encountered it happening again. So please make sure to update your game as soon as possible. Sorry again for any inconvenience this bug may have caused. Version 15.1 - 637224919994658326
2020-04-14 03:42 UTC · Community Announcements · nivada
We have had more reports on properties disappearing. More testing pointed out, this is a double layered bug. We found that it has something to do with building whilst in multiplayer. for now, build in single player, and save new copies of your vehicle to be safe! We are getting to the bottom of this issue, we will keep you posted on steam and discord.
2020-04-12 19:36 UTC · Community Announcements · Igniuss~
We've found a game-breaking bug in the current version of Homebrew, which can destroy properties/parts in vehicles. We're looking into this, and will upload a fix as soon as possible. We're sorry for the inconvenience this may have caused. In the meantime, we would highly suggest saving your vehicles as copies instead of overwriting existing files This bug has now been patched! Sadly the vehicles that suffered under this bug do not deserialize properly in the builder, so please load non-affected vehicles in the builder. Version 15.1 - 637223930770469227
2020-04-08 18:51 UTC · Community Announcements · Igniuss~
Another day, another Hotfix! This time, introducing the Generator https://i.imgur.com/mgd4Yce.png This part will convert a drive-shaft input to an electrical output, and you can totally play around with the efficiency to get just the amount you'd want. This update also includes a couple of other changes/fixes Changes Re-added ObjImporter Exposed ObjImporter.Export(Mesh, path); to Lua Added 'Max Clutch Torque' as a user-adjustable setting on Combustion engines with manual clutch Fixed 'Use Smooth Spawning' not working properly Fixed some memory leaks in Property saving/loading on parts As alway
2020-04-02 19:33 UTC · Community Announcements · Igniuss~
Thin Atmosphere Homebrew now calculates ambient pressure, and uses these calculations for parts! This affects the performance of wings, props, jet engines, ramjets, and internal combustion engines. Rockets, Solid Fuel Rockets, and Electric Motors remain unaffected by these changes. The shock-cone effect also takes the altitude and pressure in mind, making it less visible with altitude, and removing it entirely apart from trans-sonic, and hyper-sonic speed regions. Along with that, all engines now consider wind-speed in their thrust calculations as well! There's also some visual changes because
2020-03-25 17:51 UTC · Community Announcements · Igniuss~
Small Ammo Box https://i.imgur.com/krihXIt.png This new ammo box is a lot more ideal for smaller creations, especially compared to the regular one! Perfect for little RC destroyers, or popping a quick weapon on any of your creations. We can't wait to see what creations will pop-up with this new tiny part. As for the other changes, we've got quite a list, with a lot of fixes Changes Fixed issue where Steam Workshop item would pop up incorrectly on boot Changed /reload to call OnDestroy before awake more reliably Remember ZoneOut in builder when entering/leaving Test-Mode Driver-Seat is renamed
2020-02-19 21:02 UTC · Community Announcements · Igniuss~
Please welcome our newest part, The Weight https://i.imgur.com/F9Igrb2.gif Ever wanted to weigh down a creation, but didn't want to use the Ballast due to its size? Or maybe the minimum weight allowed by the Ballast was just a bit too much? Maybe you want a more "diverse" part to add some weight.. Well fear no longer! For the Weight has arrived! Modeled by our new intern, D-Licious! It scales completely based on the weight! So small weights will weigh a little, and lots of weights will weigh a lot! As you can see in the gif, the difference in size can be quite drastic, depending on how much yo
2020-02-11 18:15 UTC · Community Announcements · nivada
Hotfix number 7 is up. hot: added rpm output wire for wheels added suspension length output wire for wheels added is grounded output wire for wheels added rpm output for propellers expanded the world system to include assets placed in userdata/MyWorld added chat command "worldscanchanges" to scan for new assets in userdata (the game will automatically check for changes on startup) added world asset support for Warehouse (we can upload our world assets created in devkit or via other tools to the Warehouse) improved copy pasting logic boxes in the tuner, they maintain links within the selection
2020-01-30 15:03 UTC · Community Announcements · Igniuss~
Another hotfix ready to hit the shelves! Re-Added Steam Workshop import (now asks for import if it notices a change in files) World now automatically unhides when entering test mode FPS and Version display over UI items properly Fixed issue where chat would display messages twice/thrice in some instances Fixed Gun-Sounds looping in builder Fixed Error-spam with SnowMod on initialization (which slowed down execution) Added `Inventory.curGadget` reference (gameObject) Fixed Seat rebinding bug introduced in Hotfix 5 As always, we'll keep our eyes open on Steam, DISCORD and our other channels. DRE
2020-01-28 22:40 UTC · Community Announcements · nivada
Another hotfix, just a few more to go ^^ reverted helicopter rotor back to before the 2020 update so that our old helicopters work as before. ( a better rotor and propeller are in the works and will be released as a new line of parts ) updated server files to 2020 build, meaning you can host servers again. fixed seat rebind issues fixed issue where blimp had too mush drag fixed issue where seats could override global keybinds fixed Equation boxes not syncing trough MP removed Curly input on displays fixed issue where fuel tank could spam an error if it didn't have a cog component on it As alwa
2020-01-10 16:44 UTC · Community Announcements · Igniuss~
Here's a quick hotfix for a bug introduced in the last hotfix with outdated fuel-tanks. Fixed BuilderUtils bug where it would exit unexpectedly and break logic Fixed Weapons not turning off audio-loop when entering test mode As always, we'll keep our eyes open on Steam, DISCORD and our other channels. DREAM - BUILD - ENJOY http://i.imgur.com/L6EC09A.png Copybugpaste Team 15.1 - 637142695081698619
2020-01-09 19:51 UTC · Community Announcements · Igniuss~
Fixed Discord Rich Presence not updating properly sometimes Fixed pontoons becoming invisible at certain angles Removed weld-cubes from Fuel Tanks and increased min/max sizes Removed Weather-Prediction messages Removed Chat Hints Re-Added Health Sensor (accidentally missing from last update) As always, we'll keep our eyes open on Steam, DISCORD and our other channels. DREAM - BUILD - ENJOY http://i.imgur.com/L6EC09A.png Copybugpaste Team
2020-01-07 19:40 UTC · Community Announcements · nivada
fixed issue where driveshafts didn't transfer torque correctly after copy pasting driveshaft related parts fixed issue were unlinking a part that was linked to a copied part left the link intact in one direction fixed issue where gas turbines would consume less fuel with lower internal RPM fixed issue where strobe light source is in middle of the cube instead of the light bulb fixed issue where the previous maximum angular velocity fix broke some vehicles that were using a mod to change the angular velocity themselves fixed issue where if you kept copy pasting rotators they would eventually br
2020-01-03 17:18 UTC · Community Announcements · nivada
Fixed issue where vehicles using mesh remover got stuck in midair after saving them. Added a setting to turn snow on or off, found in the settings menu under Weather. fixed issue where max angular velocity was locked to 7 fixed issue where a part that was not meant to be released was found in the inventory fixed issue where helicopter rotor hub would cause a crash when auto stabilizing was turned on fixed issue where HBBuilder.Tuner.isOpen was not set to false when the builder closed fixed issue where networking handles rotators as hinges flooding the networking pipeline fixed issue where GGiz
Full appinfo as delivered by Steam PICS, changenumber 37191224. Also at /api/app/325420/raw.
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