Music Update
Updates Added new title and gameplay chase music by Yeol Music. Added fresh water detection so you can evade Nuckelavee in fresh water. Updated splash screen. Nuckelavee AI tweaks
You awake in the night to a foul smell. Your crops wilt, livestock perish. He has risen. Find the artifacts, break the curse, save your home.
| App ID | 3259240 |
|---|---|
| App type | Game |
| Developer | Peatfire Games |
| Publisher | Peatfire Games |
| Release date | 2024-10-28 00:04 UTC |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/3259240 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Nuckelavee.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:10 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24239047 | 2026-07-16 12:02 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3259241 | english | 457.71 MB | 214.42 MB | 6877386020635777247 | ||
| 3259242 | macos · english | 475.67 MB | 227.49 MB | 3316176324507108149 | ||
| 3259243 | linux · english | 469.39 MB | 229.79 MB | 3134963049442216595 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24239047 | public | 2026-07-16 12:02 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Updates Added new title and gameplay chase music by Yeol Music. Added fresh water detection so you can evade Nuckelavee in fresh water. Updated splash screen. Nuckelavee AI tweaks
Base GameUpdated engineAdded builds for all PC platformsLighting changesPlayerIncreased jump powerNPCsVarious NPC updatesNuckelaveeDetection now accounts for lantern state and crouching across all checks. Lantern on = spotted from far; lantern off = short range only; crouching reduces both, with a tighter always-detect bubble at close range.Added sound/light detection layer - if the player is moving (footsteps) or has the lantern on, Nuckelavee can hear/see them at medium-close range without needing to face them directly.Chase now persists after losing sight - Nuckelavee heads to the last know
The Christmas/Festive event has ended - with an extra week live. Happy New Year from Peatfire Games!
Happy Holidays from Peatfire Games! During the rest of the month, it will snow in-game and the statues wear little santa hats. Merry Christmas and Happy new year!
Fixed grabbable item not working bug Send bugs to: peatfiregames@outlook.com
Added sheep pile Enemy pathfinding improvements Send bugs to: peatfiregames@outlook.com
Enemy pathfinding and detection tweaks, updated enemy attack sounds effects Report bugs: peatfiregames@outlook.com
Added more compass markers Some visual changes Send bugs to: peatfiregames@outlook.com
Some minor UI bugs
Some major fixes that should improve the gameplay, hope you have fun and Happy Halloween! Improved enemy AI and teleporting Fixed player spawning issue Crouching now helps you hide better Visual and lighting changes Improved changelog Fixed seagull flying Fixed blueman doing no damage Send bugs to: peatfiregames@outlook.com
The wrong depot was selected when I added the game, it was a test repo with no files! That has now been fixed, please re-install or verify files, thanks
Fixed issue where the enemy gets stuck on thin trees.
A small update has been released that fixes some teething issues after release. Please report any bugs to: peatfiregames@outlook.com Thanks!
Hello! I've finally released my first game! I really hope you enjoy it. There will be bugs. I am continuing to work on testing, debugging and improvements, so please keep that in mind, and if you find anything crazy, please let me know: peatfiregames@outlook.com Initial release and first update: Initial release Improved enemy AI slighty Added controls/change log in main menu Improved particle effects Added main menu information
Full appinfo as delivered by Steam PICS, changenumber 37307569. Also at /api/app/3259240/raw.
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