Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-01-26 17:43 UTC · Community Announcements · Tilt Brush Team
Hey everyone! Tilt Brush is going open source! Head on over to our blog post to learn more! https://opensource.googleblog.com/2021/01/the-future-of-tilt-brush.html And be sure to check out the github repo: https://github.com/googlevr/tilt-brush Happy painting!
2020-04-28 20:36 UTC · Community Announcements · Tilt Brush Team
Bug fix: Clipping planes fixed on offline camera path renders.
2020-03-24 21:03 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fixed Poly uploads from 23.0 and 23.1 not rendering correctly in Poly. Existing data will be fixed; but if you run into this bug in the future, make sure you are using Tilt Brush 23.2 or later and re-upload your sketch. Fixed missing field-of-view when rendering camera paths. Fixed inability to load sketches if they used deleted or missing Poly assets.
2020-03-11 16:09 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix inability to log out of Sketchfab after manually revoking OAuth token Fix camera path interpolation if path is looped and contains an odd number of rotations
2020-03-09 18:04 UTC · Community Announcements · patrick_hackett
Hello friends, We've updated Tilt Brush with a few new features today. Specifically, a new Camera Path Panel, support for uploading your sketches directly to Sketchfab, and a beta version of Google Drive backup. The Camera Path Panel allows you to define a spline through your sketch and run a video camera along it, capturing a stable video without having to strain your arm or worry about tracking hiccups with the MultiCam video camera. Along the spline, you can define the speed the camera moves, the facing direction, as well as the field of view, or “zoom”. Uploading to Sketchfab works very si
2020-02-25 19:51 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix a rare crash on startup. Fix certain Poly models getting squashed.
2019-11-25 07:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Matt Cox)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. “Played” is a stretch, isn’t it? Tilt Brush is a VR paint ’em up where you enter a blank void and art till your heart’s content. Maybe you’ll do a tree. A campfire. Or, if you’re like, a proper artist, a giant luminescent fire-spewing dragon. I’ve spent most of my time in Tilt Brush looking at other people’s dragons. (more…)
2019-11-13 18:59 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix export and Poly upload "PATCH failed" issue in locales that use "," for the decimal separator. Fix export and Poly upload "Internal error creating upload data" issue with certain models.
2019-11-12 22:40 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix occasional problem if Media Library Images folder is modified while Tilt Brush is running. Add diagnostics to help track down the "PATCH Failed" issue.
2019-11-11 22:54 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Increase size limit of snapshots. Fix black screen after running for 3h14m11s. Fix Reference Videos not working in offline renders. Fix exports not working if a Reference Image is missing from your Media Library. Fix deleted Reference Images appearing in exports.
2019-11-06 21:54 UTC · Community Announcements · patrick_hackett
Hello friends, We've updated Tilt Brush with a few new features today. Specifically, the ability to Group selections together, the ability to import local videos for reference, and some broad improvements to our Export feature and the interplay with the Tilt Brush Toolkit. Happy painting! Release Notes
2019-06-19 22:45 UTC · Community Announcements · patrick_hackett
Hello friends, We've updated Tilt Brush to support the new Valve Index controllers. They're pretty great, you should check them out. Tilt Brush now also supports the Logitech VR Ink stylus. You can read more about that here. In addition, we've incorporated a number of performance improvements into this build, most notably that quick loading exceptionally large sketches won't allocate laughable amounts of memory anymore. Happy painting! Release Notes
2019-04-11 18:58 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix a compatibility issue loading assets from Poly.
2019-03-20 22:53 UTC · Community Announcements · Tilt Brush Team
Bug fixes: Fix a compatibility issue loading assets from Poly.
2019-01-07 21:26 UTC · Community Announcements · patrick_hackett
Bug fixes: Fix textures on Poly objects not re-uploading back to Poly correctly. That is, when a textured object was loaded from the Poly Panel, and then that sketch was uploaded to Poly, the texture wouldn't show. We fixed that. Thanks to Miguelangelo for the heads up!
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/327140/raw.
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