Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
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2024-07-02 17:01 UTC · Community Announcements · mario.piedra
Adult Swim is no longer able to continue as publisher for this game and the developer is not interested in taking over as publisher at this time. As a result, Zenzizenzic will be shut down on July 15th, 2024 Thanks for playing, Adult Swim Games
2015-08-10 18:06 UTC · Community Announcements · bitHuffel
Last week was gamescom in Köln, Germany, from which I am still recovering (caught a bit of a virus there!). We had a blast there and got to meet some awesome people, but of course, work here doesn't stop! This patch is a real quick one to get a few crucial issues worked out. Classic: Fixed an issue where player 2 would get multiple Shoot Level Upgrades from a single powerup. Macro: Fixed an issue with the level 2 boss where it would infinitely spawn the 'Get Out!' message and lasers. Also adjusted the encounter slightly. Adjusted the keybinds for the usable items so that now they can be re-ass
2015-08-10 18:06 UTC · Community Announcements · bitHuffel
Last week was gamescom in Köln, Germany, from which I am still recovering (caught a bit of a virus there!). We had a blast there and got to meet some awesome people, but of course, work here doesn't stop! This patch is a real quick one to get a few crucial issues worked out. Classic: Fixed an issue where player 2 would get multiple Shoot Level Upgrades from a single powerup. Macro: Fixed an issue with the level 2 boss where it would infinitely spawn the 'Get Out!' message and lasers. Also adjusted the encounter slightly. Adjusted the keybinds for the usable items so that now they can be re-ass
2015-07-30 13:56 UTC · Community Announcements · bitHuffel
In a few short moments it will be exactly a week since Zenzizenzic was officially launched on Steam. Since then much work has been done to fix small things and adjust bits and pieces and today those adjustments are live in patch v1.02! Read on for the full list of fixes and changes. If you have any questions or concerns about these notes, feel free to drop a comment! Global: Typo fixed in the menu when choosing the Gauntlet mode. Fixed an issue with the Steam leaderboards for level 5 on Hard and Very Hard difficulty. Removed the Personal Best, Achievements and Leaderboards overviews from the w
2015-07-30 13:56 UTC · Community Announcements · bitHuffel
In a few short moments it will be exactly a week since Zenzizenzic was officially launched on Steam. Since then much work has been done to fix small things and adjust bits and pieces and today those adjustments are live in patch v1.02! Read on for the full list of fixes and changes. If you have any questions or concerns about these notes, feel free to drop a comment! Global: Typo fixed in the menu when choosing the Gauntlet mode. Fixed an issue with the Steam leaderboards for level 5 on Hard and Very Hard difficulty. Removed the Personal Best, Achievements and Leaderboards overviews from the w
2015-07-23 19:07 UTC · Community Announcements · bitHuffel
Today marks the day that the bullet frantic experience Zenzizenzic crawls out of its Early Access shell and joins the ranks of fully fledged Steam releases! Zenzizenzic is now feature and content complete. Published by Adult Swim Games, it can now be picked up on Steam for 7.99$ (20% discount for the first week!). Also, I'm streaming the game right now over at http://www.twitch.tv/bithuffel! Come hang out, chill with some great music, ask questions and WIN SOME STEAM KEYS! See you there! Best, Ruud Koorevaar - developer of Zenzizenzic
2015-07-23 19:07 UTC · Community Announcements · bitHuffel
Today marks the day that the bullet frantic experience Zenzizenzic crawls out of its Early Access shell and joins the ranks of fully fledged Steam releases! Zenzizenzic is now feature and content complete. Published by Adult Swim Games, it can now be picked up on Steam for 7.99$ (20% discount for the first week!). Also, I'm streaming the game right now over at http://www.twitch.tv/bithuffel! Come hang out, chill with some great music, ask questions and WIN SOME STEAM KEYS! See you there! Best, Ruud Koorevaar - developer of Zenzizenzic
2015-07-23 17:20 UTC · Product Release · Valve
Zenzizenzic is Now Available on Steam and is 20% off!* Zenzizenzic is a fast-paced, adrenaline-infused twin stick bullet hell shoot 'em up and open world roguelike. Featuring a beautifully abstract art style and a thumping, full throttle soundtrack, it's sure to get your thumbs sweating and your blood pumping! *Offer ends July 30 at 10AM Pacific Time
2015-07-22 22:45 UTC · Community Announcements · bitHuffel
Hi all, Here's a quick announcement listing the patch notes for this final patch before release. It mostly covers small fixes, nothing too major, but all to ensure that we have a smooth launch with a solid version of Zenzizenzic tomorrow! Read on for the full notes. Also, I will be regularly streaming Zenzizenzic over the next few days and handing out Steam keys over at Twitch.tv! Be sure to follow and come hang out when you get the chance. Global: Fixed issue with movement speed when gamepad and keyboard controls are mixed. Fixed issue with Exit button from Main Menu not responding. Mouse cur
2015-07-22 22:45 UTC · Community Announcements · bitHuffel
Hi all, Here's a quick announcement listing the patch notes for this final patch before release. It mostly covers small fixes, nothing too major, but all to ensure that we have a smooth launch with a solid version of Zenzizenzic tomorrow! Read on for the full notes. Also, I will be regularly streaming Zenzizenzic over the next few days and handing out Steam keys over at Twitch.tv! Be sure to follow and come hang out when you get the chance. Global: Fixed issue with movement speed when gamepad and keyboard controls are mixed. Fixed issue with Exit button from Main Menu not responding. Mouse cur
2015-07-10 11:29 UTC · Community Announcements · bitHuffel
The final major content patch before release is available! This time around you can completely go through Macro as all the content is in there. Furthermore, loads of small fixes and additions can be found in this patch. Read on for the details. Also, we have a release date! Mark the 23rd of July in your calendars as then the bullet hell will reign down on all! Do note that while the game is in Early Access you can still profit from the 20% discount as the final release price will be 9.99$, compared to the 7.99$ it is now during Early Access. Here are the full notes: Global: Fixed an issue with
2015-07-10 11:29 UTC · Community Announcements · bitHuffel
The final major content patch before release is available! This time around you can completely go through Macro as all the content is in there. Furthermore, loads of small fixes and additions can be found in this patch. Read on for the details. Also, we have a release date! Mark the 23rd of July in your calendars as then the bullet hell will reign down on all! Do note that while the game is in Early Access you can still profit from the 20% discount as the final release price will be 9.99$, compared to the 7.99$ it is now during Early Access. Here are the full notes: Global: Fixed an issue with
2015-05-20 22:19 UTC · Community Announcements · bitHuffel
New patch is live! This time around level 4 has been added to the open world, roguelike mode Macro. A bunch of smaller fixes have been implemented as well, most notably to the Gauntlet mode. A major change in regards to the game's mechanics is how pickups act. Read on for more info! Or check out the following video where I chat a bit about the new patch and play through some parts of the game. https://www.youtube.com/watch?v=qo1qai3TJcw The next major patch will contain level 5 for Macro, the final level! Expect it to arrive in about 3 weeks time from now at around mid June. Here are the full
2015-05-20 22:19 UTC · Community Announcements · bitHuffel
New patch is live! This time around level 4 has been added to the open world, roguelike mode Macro. A bunch of smaller fixes have been implemented as well, most notably to the Gauntlet mode. A major change in regards to the game's mechanics is how pickups act. Read on for more info! Or check out the following video where I chat a bit about the new patch and play through some parts of the game. https://www.youtube.com/watch?v=qo1qai3TJcw The next major patch will contain level 5 for Macro, the final level! Expect it to arrive in about 3 weeks time from now at around mid June. Here are the full
2015-05-01 15:58 UTC · Community Announcements · bitHuffel
The first major content patch for Zenzizenzic is live! The most extensive change is the addition of level 3 to the Macro mode. Be wary though, going through level 3 is not for the faint of heart as you'll be chased beyond what seems reasonable by enemies, bullets and all that can pose a threat to you (which is just about everything really). Here is a video from the livestream at Twitch in where I play through this patch! https://www.youtube.com/watch?v=KCNdKQvG3Uc (Be sure to follow the livestream to check out the latest changes and have a chat with me about them when I'm live!) In a few weeks
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