2026-07-10 12:19 UTC · Community Announcements · NextPhase
Hello everyone, dear liminal space lovers! The teaser for our new project, Backrooms: Rogue 0, is now live — and we wanted to share the news with you! Rogue 0 is built on the liminal/Backrooms aesthetic, but unlike Liminal Shift, it's a much faster-paced experience — and this time, the Backrooms are not empty. Creatures are waiting inside... If that sounds interesting, you can learn more on the store page — and most importantly, you can support us by adding it to your wishlist and following the game. We are endlessly grateful for all the support you've given us from the very beginning. One of
2025-12-01 11:54 UTC · Community Announcements · NextPhase
Hello everyone! We’re excited to announce that the store page for Backrooms Rogue: 0 is finally live! Thank you for every bit of support you gave us during the development of Liminal Shift—none of this would have happened without you.With Rogue 0, we’re aiming to deliver something far more advanced in every way. Development is moving nonstop, and we’re pushing the project forward every single day. You can now visit the store page to add Rogue 0 to your wishlist, follow the game, and learn more about what’s coming. Every wishlist is incredibly valuable to us—thank you so much.We’re not ready to
2025-09-16 17:48 UTC · Community Announcements · NextPhase
📢 Update: New Playrooms Experience!Hello everyone, With this update, you can now experience the brand-new Playrooms!Here’s what’s new:General performance and stability improvementsThe Pinkrooms puzzle has been replaced with a more atmosphere-fitting puzzleA new obstacle has been added in Playrooms that you’ll need to overcome to progressFixed issues where the VHS setting could bug out in certain situationsWe’re incredibly grateful for all the support you’ve given us from the very beginning. Without you, we wouldn’t have made it this far. If you encounter any issues, please let us know through
2025-09-14 15:16 UTC · Community Announcements · NextPhase
✨ Surprise Update Announcement!Hello everyone,We’re thrilled to share some exciting news with you — a surprise update is just around the corner, and here’s what you can expect:🌀 Playrooms Chapter — Completely RemadeBased on community feedback that the Playrooms chapter felt more like a maze than a true liminal space, we’ve rebuilt it from the ground up. The brand-new version will be available in just a few days!It will fully replace the old chapter. Players who have already progressed can simply select Chapter 4 and continue from there.Staying true to our vision, interaction remains a key par
2025-07-24 14:34 UTC · Community Announcements · NextPhase
-Major performance improvements in Episode 2 -Some hints have been added for the first puzzle in Episode 2 -Certain design changes have been made in Episode 2
2025-06-28 21:40 UTC · Community Announcements · NextPhase
Hello everyone, -This hotfix fully resolves a long-standing issue where previously unlocked chapters would become locked again when returning to explore an earlier chapter. -Performance improvements have been made. -Several design flaws in the Pinkrooms chapter have been addressed for a smoother experience. -You can share your suggestions about the Pinkrooms chapter in our Pinkrooms Suggestions channel on Discord. -If you're stuck in the Pinkrooms chapter, feel free to check out the walkthrough video we shared on Discord. If you encounter any issues, please don’t hesitate to let us know. Is th
2025-06-24 17:27 UTC · Community Announcements · NextPhase
Hello everyone, with this update, Liminal Shift is leaving early access. First of all, thank you so much for your unwavering support from the very beginning! Without you, Liminal Shift would not exist. Now, let's get to the changes, new features, some notes I'll be leaving, and general problems and their solutions.Autosave has been removed and replaced with a progression system. The game will now secure and save your progress at specific points, and a notification will appear in the bottom right corner when this happens.You can access the new chapter from the Episode 2 section. Please don't fo
2025-06-24 00:22 UTC · Community Announcements · NextPhase
Hello Everyone!The full version of Liminal Shift, the new chapter, and the new VHS mode will be released on June 24th at 07:00 PM GMT+2! If it's not released, you can check the announcements on the Discord server. Thank you for this beautiful journey.
2025-06-04 23:25 UTC · Community Announcements · NextPhase
The new free chapter will be playable very soon in June, kitty is waiting at home.
2025-04-30 15:42 UTC · Community Announcements · NextPhase
Hello everyone, First of all, I want to apologize for the delay. A lot has happened, and those who joined our Discord server (currently around 100 members) are already aware of most of the news. If you'd like to support the development, share your ideas, or just stay in the loop, feel free to join us too. So, I’ll keep this announcement brief and to the point. Unfortunately, there is no longer a team behind the project. As many of you know, NextPhase was a small group of developers. However, due to financial constraints and life circumstances, NextPhase is now a solo-dev operation. There's no
2025-03-11 01:56 UTC · Community Announcements · NextPhase
Hello everyone, First of all, we apologize for the slight delay. We have some survey results, good news, and bad news to share. Let’s start with the results. 75% of players agreed that walking and running speeds should be increased. As a result, the character’s movement speed will be reviewed again. 82% of players voted for changes to the menu and progression system. In response, the entire menu has been redesigned, and a progression system has been integrated into the game. 68% of players wanted small puzzles and actions required to progress. Based on this, Episode 2 will be much more interac
2025-02-28 08:12 UTC · Community Announcements · NextPhase
Hello, With this update, we are quickly fixing a major bug that prevented new players from starting a new game. Enjoy your game!
2025-02-27 19:27 UTC · Community Announcements · NextPhase
Hello everyone, With this hotfix, we are addressing the save issue that affected some players and making changes to how the New Game function works. The New Game button will now completely reset all your progress and settings, giving you a fully clean start. Due to changes in the game's progression system, you will need to start over. However, if you absolutely do not want to restart, feel free to reach out to us on Discord, and we’ll do our best to assist you. Once again, thank you! If you encounter any issues, please let us know in the comments or discussions. Also, please remember that Limi
2025-02-26 22:38 UTC · Community Announcements · NextPhase
Hello Everyone! The long-awaited date has arrived! We apologize for the slight delay—it took us some time to resolve a few issues. But now, we have some huge news for you! Let’s dive right in! You spoke, we listened! One of the biggest problems and complaints during the early access phase is now completely resolved with this update! Introducing a fully dynamic free save and checkpoint system! Yes, from now on, every time you return to the main menu, you can simply press the Continue button and pick up right where you left off. Additionally, since Episode 1 is now complete, we have locked all c
2025-02-13 21:06 UTC · Community Announcements · NextPhase
Hello everyone! {STEAM_CLAN_IMAGE}/45274217/6a81a62848a920d8d5df91b0aed86255ca803d50.png Today, we're releasing a short survey to gather feedback from all our players. It's a very brief survey with a few yes/no questions and a text box for sharing your thoughts. If you'd like to be part of the development process and see your ideas come to life in the game, give it a try! Form: https://docs.google.com/forms/d/e/1FAIpQLScihaBru6InxMGDxrx22SQmybDHfvPo5oOmqL7MeudJDR_YeA/viewform?usp=header Thank you in advance for your participation and support! See you in the upcoming updates!
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