Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2026-08-27 13:31 UTC · Community Announcements · Sidewalk_Spencer
For too long the mortals of Gravenville have known order.Step inside the rigid world of bureaucracy with two new locations: a Government Bank and a Town Hall. Designed for security and control, these buildings quickly become pressure cookers when mortals realize the rules no longer protect them. Tight corridors, public spaces, and fragile authority create the perfect environment for paranoia to spread. Watch calm routines collapse as whispers turn into panic and trust evaporates. The system is failing. Make sure they feel every second of it. The State of Panic DLC is available now. Go forth an
2026-07-30 14:00 UTC · Community Announcements · UIEnt_SpencerBoyle
Screams echo across the ice, celebrating victories and championships of years past.A massive industrial hockey arena has been abandoned for years. The lights flicker over empty stands and scarred ice. Mortals enter believing their greatest enemy is the polar vortex, however outside something far worse stalks the rink tonight. What looks cute can be just as terrifying. The officials are watching from beyond.In Canada, hockey is life—even in the afterlife. Something far worse than the cold stalks the rink on this winter evening. The rules of the natural and the supernatural can change without wa
2026-06-25 14:00 UTC · Community Announcements · UIEnt_SpencerBoyle
A shadow hangs over Gravenville Station Disrupt the trains to watch the mortals rageNot all places are meant to be destinations. The Train Station is a place of arrivals, departures, and fleeting encounters. Mortals pass through, never feeling safe, as though they are being watched. Platforms fade into the darkness. The tunnels echo with distant sounds from the past and the present. Panic spreads faster than the Phantom Train Conductor can operate his locomotive. Introducing a new Train Station level built upon crowds, open spaces, and relentless motion. No place ever feels secure. Introducing
2026-05-28 16:16 UTC · Community Announcements · UIEnt_SpencerBoyle
A plague has come to GravenvillePray it doesn't find youSome places are built to confine the body. Other places are built to attract strange, otherworldly spirits. The Walls of Judgment introduces two grim new locations:A prison where no one can hear you scream.The church where you may hide from your nightmares.Behind the iron bars and the locked doors, mortals wait, pace, and pray. Mortals are unaware they are prey.In the prison, isolation and routine can drive you mad. If you doubt this truth, ask inmate Kyle, who has been in prison serving a sentence extending into the afterlife.In the chur
2026-05-27 22:39 UTC · Community Announcements · UIEnt_SpencerBoyle
Today we not only released out newest DLC – The Walls of Judgement, we also have fixed a number of bugs, added animations that were missing, and made some overall tweaks to the game. Check all of it out below! Bug fixes:Fixing door closes when mortals enters across some levels The Carnival of Horror fix for out of memory crash during the time Ghosts T-poses fixes Scores and points for Faints will calculate correctlyFixed visual for bought powers Overlapping timer and mortal count on Carnival fixed Azrael cutscene bug with no Azrael coming out if skipped previous cutscene should be fixed now A
2026-05-27 20:00 UTC · Community Announcements · UIEnt_SpencerBoyle
Our DLC roadmap for 2026 is officially available!With our next DLC releasing tomorrow (May 28th, 2026) we wanted to share the rest of our DLC roadmap too. Every month in 2026 you can expect a new Ghost Master Resurrection DLC with an all new ghost and map. As the months go on we'll be unveiling and teasing updated versions of this roadmap so keep an eye on our social pages to see what's coming to Ghost Master Resurrection!Happy haunting!
2026-03-27 16:38 UTC · Community Announcements · evgenii.shevelev [GMR]
Today we’re excited to share that we have officially released the DLC 3 and DLC 4. We know these releases were delayed, and we truly appreciate your patience and continued support while we worked to get everything ready.Alongside these launches, we’re also introducing the Season Pass. This pass will grant access to a planned lineup of at least 10 DLCs, bringing even more content and experiences in the future.Thank you for sticking with us!
2026-03-25 17:37 UTC · Community Announcements · evgenii.shevelev [GMR]
Fixes for issues reported by players:Summoners Not Included - It shouldn't be possible anymore for mortals to stand on doors before basement opens.Reset Powers - popup to approve Powers Reset shouldn't cover powers window anymoreFix for some of learnable powers.Random Play allows to play with team of random ghosts if proper setting is setOcean Avenue - fix for conflicting collision channels, fixes for visuals on exterior meshes of the house, fixes for over-optimized meshes and lightingOnce used "Load Game", selected profile suppose to stay as the last one, to allow "Continue" on the next launc
2026-03-25 11:10 UTC · Community Announcements · evgenii.shevelev [GMR]
We're thrilled to announce the launch of DLC 1: Until Dawn and DLC 2: Ghosts Adrift — both available immediately and completely free for all players. Each DLC brings a new mission and game mode to expand your experience.
2026-03-20 13:05 UTC · Community Announcements · evgenii.shevelev [GMR]
Version 1.0 Is Here — We’re Leaving Early Access!Today marks a huge milestone for us — Ghost Master: Resurrection is officially launching in Version 1.0 and leaving Early Access!While we’re incredibly excited to reach this point, this is just the beginning. We’re continuing development, and there’s plenty more to come.A full DLC roadmap will be revealed soon, outlining all the additional content planned for release later this year — stay tuned!👻 Launch Week Haunting — Save 20%!The spirits are loose… and they’re bringing deals with them.For one week only, Ghost Master: Resurrection is 20% off,
2025-10-30 14:04 UTC · Community Announcements · eyyohbee
Welcome back to Gravenville! Tis' the season for scares, ghouls, and ghosts, so our Halloween update is here to deliver all of that and more!Contained within the update you'll find new Haunters, new Missions (including 3 brand new levels, exclusive to Ghost Master Resurrection), a new playlist mode, a talent tree update, quality of life updates, and bug fixes!It's a big one, so we've got a new trailer for you with some highlights!Let's dive into everything you'll find!NEW MISSIONS & LEVELSInspired by content that was left on the cutting room floor all the way back in 2003, the brand new Act 4
2025-10-15 17:27 UTC · Community Announcements · eyyohbee
Hello haunters,It's been a while! Frankly, it's been longer than we intended without giving you an update. Let us start by saying that we sincerely apologize for the gap in communication. While it wasn't our intention to go this long between updates, we promise we've been working harder than we ever have to bring Ghost Master fans something special!With that being said, on October 30th, we're dropping a huge update! All treats, no tricks! What better way to celebrate Halloween than with ghouls, ghosts, spectres, and more?💀 Halloween Gets Extra Spooky So, what's coming? As always, the October
2025-04-12 20:24 UTC · Community Announcements · evgenii.shevelev
{STEAM_CLAN_IMAGE}/45292583/76048da049375786bd8afbfc8006b4344adebb21.png Fixes and changes: Various navigation system fixes across the levels Cutscenes system introduced More orders added Fainted mortals now create a sleep fetter Powers that require a specific fear to apply reaction now display it in the description Load Game is available to switch profile after “New Game” Intro sound is now pausable HUD is now hidden on cutscenes and ghost briefs Achievements fixes Various gameplay fixes Conversations tweaked to choose positions of participants more precisely Sounds volume for voices and radi
2025-03-26 01:47 UTC · Community Announcements · evgenii.shevelev
{STEAM_CLAN_IMAGE}/45292583/1073ebfb7d55ef6def74a0778308bf7df091240b.jpg Fixes and changes: Wierd Seance fix for trio in ritual, now suppose to work properly Arc Light fixes: reaction to Leak added; Mortals getting interested even if Rattle Chains placed in room with wall itself We included a crash reporter. In case of a crash, please post it in the Problems & Bugs section. Crash reports are created as a file in folder: Dream powers fixes Fix attempt for achievements caching Army Base memory overload fixes Tempest power suppose to work properly now Powers suppose to be activating properly whil
2025-03-17 02:28 UTC · Community Announcements · evgenii.shevelev
{STEAM_CLAN_IMAGE}/45292583/2d478d55e0385eaa80fc7a1a96a73ff22dc65bce.png Gameplay Updates: Changed save data structure due to fixes, this will require clearing save game data in folder: C:\Users\YOUR_USER\AppData\Local\GhostMasterRemake\Saved\SaveGames (Especially if you experience issues with buying ghost powers or powers not being assigned after purchase.) Achievements implemented We included a crash reporter. In case of a crash, please post it in the Problems & Bugs section. Crash reports are created as a file in folder:C:\Users\YOUR_USER\AppData\Local\GhostMasterRemake\Saved\Crashes\ Fixed
Full appinfo as delivered by Steam PICS, changenumber 38758029. Also at /api/app/3289090/raw.
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