2026-07-15 00:11 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/aad0bfc06f74db1a361398d42e2cd37669f0d130.png We have expanded the Kingdom Explore Mode with new difficulties, a new boss type, an updated menu, and added optional Side Quests. The core Explore battle mechanics remains unchanged. {STEAM_CLAN_IMAGE}/7041285/4a6b2eb35e628facd992d02be5c966d2c9e2435d.png We have updated the Explore menu to use the Kingdom Map, matching the layout used by Quests. All Explore encounters will now appear as nodes on the Kingdom Quest Map. {STEAM_CLAN_IMAGE}/7041285/08261d5325289d2ef7e7a9a642e39f8ad906f519.jpg The right-hand panel is now alway
2026-06-03 00:05 UTC · Community Announcements · Jeto
Kingdom's blocked from levelling with Crystals despite meeting the Kingdom Population requirements Astral Spire bonuses not applying in PvP battles Soft locking at the start of Epic Trial battles, giving CLIFFY errors Tribute displayed in the Kingdom Info screen is incorrect Hoard bonuses displayed incorrectly Crashing when entering the Shop Incorrect Kingdom name displayed when collecting Kingdom XP from outside of the Kingdom itself. White box appears around Kingdom Level up screen UI is cut off on either side of the screen We are actively investigating and working on resolving all other iss
2026-05-19 23:57 UTC · Community Announcements · Jeto
For a detailed explainer on all the changes coming in 9.2, read through our Deep Dive blog. Please read through before asking any questions, as most are likely already answered within that blog or within the thread on our Community Forum {STEAM_CLAN_IMAGE}/7041285/c66c8161dd2ea93e8e5e7795608ad68db92db790.png In 9.2 we have streamlined the Kingdom levelling system. Removing Kingdom Power and Kingdom levels, and merging them into Kingdom Prestige! With this new system, we have also removed Deeds and Writs. To upgrade your Kingdom, you now complete Kingdom tasks to earn Kingdom XP or you can earn
2026-05-13 00:05 UTC · Community Announcements · Jeto
Just a heads up for everyone, this is an IMMENSE blog. There is a lot of information shared here about the upcoming 9.2 update. I have tried to anticipate what would be asked, with the help of our wonderful beta, and keep as simple as possible in the Overview section for anyone who doesn’t want to read this whole thing. There is a better formatted version of this blog available on the website. {STEAM_CLAN_IMAGE}/7041285/102feeef251cb79410353b4aa309f1c3694d9250.png We are just a week away from 9.2: Crystal Kingdom releasing! With this update we are refreshing our Kingdom upgrade system. Current
2026-03-17 00:01 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/3003f6204e234f17321b3999f2297a6e32f09e3d.png The Astral Spire is a new feature that gives players bonuses in battle, while also addressing some areas of frustration and imbalance that have crept into the game over the years. Astral Spire unlocks at Hero Level 50 and is accessed from the top of the World Map, replacing the Path button. {STEAM_CLAN_IMAGE}/7041285/9504e537fdf47189802c5f2999958e8ab30a03cc.jpg Astral Spire contains Constellation Boards that are made up of 4 types of star nodes: Bronze Silver Gold Capstone Constellation Boards are like Skill Trees in other
2026-02-23 23:26 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/533c0a0cf783fedb400b51159ac1144b6e5ad85d.png Hello everyone! We’re excited to finally tell you more about our next update, 9.1 – The Astral Spire! This update introduces a new system that allows players to unlock and upgrade account-wide bonuses that will apply to various systems and mechanics across Gems of War. It’s a major new feature that gives more opportunities for progress, each with a focus on different elements of the game. We’re also revamping the new game experience with the Library – a new early game progression system that replaces the Adventure’s Path.
2025-12-10 00:00 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/ca24a06096b19ad4817c0bbe9b97f617716ebcda.png We have returned to the Underspire to add several new rooms for players to discover. We have also updated some Underspire menus to match the new UI style. {STEAM_CLAN_IMAGE}/7041285/54b8ea4af2d998181a09178d8ee010c95189fe5d.jpg The example above shows a defeated new Treasure Room, which has left a Treasure Chest, awaiting collection. {STEAM_CLAN_IMAGE}/7041285/60022372d142a65ca3895953893a604a3aa70d75.png We have updated the following menus with the new UI style: Underspire Main Menu Underspire Shop Deep Shrine We have chan
2025-10-30 00:05 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/f725aee7de61a956fb5e3f1e731aea02075b7c5d.png We have updated the 1 hour Pet Rescues, from Pet Gnomes to help players try to target the Pets they are missing. When players defeat a Pet Gnome (and there are no other Pet Rescues currently active), they will now get a new popup menu that will allow them to pick between 3 potential Pets to rescue. {STEAM_CLAN_IMAGE}/7041285/fd52ae0063de8d19baa73317f386a2e079ef47d2.jpg The 3 Pets will be randomly selected, and will not necessarily be from the same Kingdom, however there will always be the following: 1 Buff Pet (this is any
2025-09-18 15:15 UTC · Community Announcements · AnimatedAnt_505
The original Match-3 RPG is back! Puzzle Quest: Immortal Edition is the definitive Puzzle Quest, polished for a new era and featuring all the collected content from almost 20 years of history. Experience the original Puzzle Quest: Challenge of Warlords, Revenge of the Plague Lord, and The Legend Returns all together in a neat package. What's more, for a limited time, pick up Puzzle Quest: Immortal Edition and enjoy 20% off! OUT NOW ON STEAM! https://store.steampowered.com/app/3236710/Puzzle_Quest_Immortal_Edition/ Create a Hero who gains skills and spells Match-3 Battles with varied opponents
2025-09-03 00:44 UTC · Community Announcements · Jeto
Shout out to our wonderful little crew of beta testers for their time & efforts, this update. {STEAM_CLAN_IMAGE}/7041285/54889be41843de3e903656fe8c0882fdb98ad643.png Guild Keep Guardians are getting expanded in this update. Players will be able to give their Keep Guardian Teams a helping hand to improve their effectiveness! All Guild Members will be able to view the Keep Guardian and its current effect on the Keep menu. During the Guild Wars preparation, before the new event begins, players will be able to purchase boosts for their Keep Guardian. The Guardian Boost menu can be accessed from a
2025-08-28 23:19 UTC · Community Announcements · Jeto
Hello everyone! This is the first of what we plan to be an ongoing series, where we share the Quality of Life features and content ideas from the Community that we have in the pipeline! The intention of these blogs going forward is to share what is happening currently. Which QOLs are at the end of their review process. Review process: The Production team has read the request/suggestion and it has or hasn’t been approved. These blogs may also include features/requests we are currently not going forward with, whether that is ever, just for now or in a different way to what has been suggested. Th
2025-08-07 00:15 UTC · Community Announcements · Jeto
Hey everybody! Our first major Community survey came to a close on the 18th of July with over 1,800 responses! We would’ve been happy with 1000 responses considering the length of the survey, but really appreciate you all for spending your time and putting lots of great feedback into it. While we won’t post everything that was learned from the survey responses, we’re hoping this blog can be the start of a series of community updates we release as a step in the right direction in ensuring that your voices are being heard in future developments. {STEAM_CLAN_IMAGE}/7041285/15ddae7ce26c32d319f20cf
2025-07-16 00:10 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/f39ae11b9471fab43153ec12eb770e61a01337bc.png We have reworked the quest path that takes you from creating a hero to starting Broken Spire. They are now their own storyline called Dragon's Pursuit. We have rewritten the conversations, reworked the battles, reviewed the quest rewards, and added 3 new quests to the storyline. After creating a Hero, players are taken directly to the Dragon's Pursuit quest map, instead of selecting a weapon like before. The selection of a starting weapon has been included as part of the new storyline (as a reward for the first quest). We
2025-06-25 02:09 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/926a0bc3110203fc5629a1592bf56e4f4442c489.jpg We have given the Campaign system an update to allow players to focus more on playing the game, and less about completing a lot of side-tasks – similar to PvP Seasons. For a quick explanation, please check out our updated Campaign article, here! General Changes We have separated the Campaign Pass into 2 parts: A Reward Track, which requires “Stars” to progress 8 Campaign Tasks that can be completed in any order to Bronze, Silver & Gold level over the course of the 10-week Campaign. The Campaign Menu has received a visual u
2025-05-20 00:15 UTC · Community Announcements · Jeto
{STEAM_CLAN_IMAGE}/7041285/68144e3d49c2107676013966da37909f61ea64cd.png We have made several improvements to the opening 3 battles of the game, to improve how the puzzle game basics are introduced to new players. ● The opening 3 battles (The Stranger, The Knight, and The Dragon) now have short interactive tutorials that will walk players through the key parts of the puzzle game. ● We have also given the hub for the opening 3 battles a visual update. ● When a player starts a battle, it will run through the conversation and then will load new players directly into the battle. ● The load menu for
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