2026-09-11 22:27 UTC · Community Announcements · scott, exia
Another patch for Mr. President is available today:* Additional Crisis Cards (#122, #123, #124, #125, #126, #131, #132, #133)* Some typos and errors in game copy have been fixed* Some errors with the North Korean Cyberattack has been fixed* The description of result 6 in the Domestic Crisis table has been simplified to better represent the game action* An issue where the 'Stabilize' option was incorrectly unavailable in some Ally action lists has been fixed* The UK ally chit should no longer disappear from the board* Tensions should properly reset to half their count at the end of Nation Actio
2026-09-04 21:51 UTC · Community Announcements · scott, exia
Another small patch for Mr. President today:* More Crisis Cards added (#101, #102, #105, #107, #110, #111, #121)We hope you continue to enjoy the game, and wish everyone in the US a nice long Labor Day weekend!
2026-08-28 21:31 UTC · Community Announcements · scott, exia
More Crisis Cards and bug fixes today:* Crisis Cards added (#83, #84, #90, #91, #94, #97, #98, and #99)* The game properly handles the case where Tension Counters are exhausted and there is a penalty while reclaiming some counters from the board* A case where the 'Can't Increase' state for the missile track was being ignored was fixed
2026-08-24 22:19 UTC · Community Announcements · scott, exia
We have an additional patch today with some Crisis Cards and bug fixes: * More crisis cards have been added to the game. (#74, #76, #77, and #82)* Another bugged case in the FNI segment has been fixed.* The 'Arms Control Negotiations' option has been added to the Joint US/UN actions.* Missile track de-escalations have been added to Iran & N. Korea war loss actions. Thanks again for playing!
2026-08-19 21:48 UTC · Community Announcements · scott, exia
Thanks again for playing and being part of the Mr. President community!We have another patch today that adds some content and addresses some issues:* Several crisis cards have been added to the game. (#65, #66, #69, #71, and #72)* The FNI segment has been improved again. The earlier fix had been applied too narrowly.* What may have appeared as a game freeze during Civil War resolution has been tweaked to smoothly lead you to the next action.* Several places where there were typos or missing text have been corrected.
2026-08-07 18:18 UTC · Community Announcements · scott, exia
Thanks to everyone for playing Mr. President for the first week! We have a small patch today that addresses the following issues:* The 'Easier' difficulty settings have been completed, including the Auto-Victory case in the turn evaluation* The selection graphic for tokens is now consistently the more legible yellow pulsing box* The player can now select to stabilize a region that is already at 0 for a regional crisis, in order to gain other positive side effects* Similarly, Conflict Tracks with a value of 1 can be chosen for de-escalation * The 'Major Arms Sales to an Ally' Military Action wa
2026-08-04 20:05 UTC · Community Announcements · scott, exia
A few more fixes in a new patch today: * Fixed an issue in the Focused National Intel segment where a Terror group could incorrectly be downgraded to 'Gathering Intel'* Expanded the Legacy point display to show numbers larger than 99* Fixed an issue with helping Allies at War in the Focused National Intel segment so their relationship will now improve to 'Very Close'* Fixed an issue where the Relative Strength on the US/Iran conflict track was going the wrong way after a successful cyberattack.* Ensured a Rogue State was placed in Central South Asia at the start of 'Easier' campaigns.Thanks ag
2026-08-03 15:45 UTC · Community Announcements · scott, exia
Thanks to everyone for playing Mr. President and giving feedback this weekend!We've released a couple hotfixes in the last couple days to address the following issues: * Fixed a crash on Macs occurring in the Legislative Segment* US-Taliban war now correctly starts at the beginning of games at 'Normal' difficulty* Fixed some typos in the game's initial walkthrough
2026-08-02 02:23 UTC · Community Announcements · Vert
Livestream link: https://steamcommunity.com/broadcast/watch/76561197992770955
2026-07-31 14:45 UTC · Community Announcements · Vert
It’s been an incredible journey since we first started this project in October 2024. From our first playable demo during Steam Next Fest in June 2025 to our Early Access launch this past January, we couldn't have made it here without you. Thanks to our Early Access community, we identified and squashed hundreds of bugs over the last seven months to make this release as smooth as possible.Today, we are thrilled to say the core Mr. President experience is finally here in 1.0 launch! Picking up a copy is the absolute best way to support our team as we transition into our post-launch roadmap. Our
2026-05-27 17:00 UTC · Community Announcements · scott
Hello and thanks to everyone for participating in Mr. President’s Early Access! As May comes to a close we have a game update with new features and content. The Scandals and Chaos portions of gameplay have been added. While these may make the game more challenging, new features like Good Times and Exceptional White House Resources should help tip the scales back. We’ve also added more cards to the Crisis Deck for more variability in the gameplay. Please continue to report any bugs you find in either our Steam Forums or on the Discord. We check in there often and really appreciate your help! No
2026-04-30 21:02 UTC · Community Announcements · Vert
Once again, thanks to everyone for participating in Mr. President’s Early Access! We’re finishing April with more features and bug fixes. The Summit Player Action has been added, so you’ll be able to reach out to Russia and China to look for ways to meet mutually beneficial goals. On the opposite end of the diplomatic spectrum, Impose Sanctions has been added to your presidential toolkit. Will you use the carrot or the stick to accomplish your foreign policy goals? While you’re negotiating, the U.S.’s Allies and Adversaries are also taking more actions of their own during the Allies & Rogues G
2026-04-30 17:57 UTC · Community Announcements · Vert
Since we launched in January, your support has made the Early Access journey for Mr. President truly incredible. We’ve been listening closely, and your feedback on Steam and Discord has shaped our development process. We’re excited to share that the 1.0 release is arriving on July 31, 2026. Thank you for helping our small team polish this game into something special.
2026-04-09 01:42 UTC · Community Announcements · scott
Once again, thanks to everyone for participating in Mr. President’s Early Access! It’s April and we’re back with more features and bug fixes. We’ve added the State of the Union segment of the game so you can collect your laurels - and maybe sneak in a bill - at the beginning of each turn (well, Year 2 and later). Your Adversaries - Iran and North Korea - have brought their nuclear development programs on-line, and you’ll need to keep those ambitions in check. Iran has also started taking action in the game. Can your Iran policy succeed at maintaining open trade through the Straits of Hormuz an
2026-03-19 01:58 UTC · Community Announcements · scott
Thanks to everyone for participating in Mr. President’s Early Access! We’ve spent the first few weeks of March filling out the actions the President’s Peer Rivals can take during their gameplay segments, as well as streamlining the game’s setup experience and addressing some save game performance issues in the late game. Please continue to report any bugs you find in either our Steam Forums or on the Discord. We’re actively monitoring those channels and really appreciate your help! Now let's dive into the new features with 0.5.0:New FeaturesAdded more actions for Peer Rivals (Russia and China)
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