Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
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2026-07-25 19:25 UTC · Community Announcements · Good Guy Dev
2026-07-25 : It has been 10 months since my last app update, and I have to say I'm not making any more updates currently. I was pretty satisfied where it is at, I had considered redoing the graphics and music, if I ever do I'll call it 2.0 and do another free update here i imagine. Truly I delisted the app in the 2 app stores today, Steam doesn't seem to mind leaving everything as is, I figured I would make a post so there's no question about the state of this app.I certainly had fun making it, and all manually, right before AI started taking over coding duties everywhere eh ;) I feel like I c
2025-09-21 23:07 UTC · Community Announcements · Good Guy Dev
Version 1.2.6 will be submitted for reviews Sunday September 21, Patch Notes Are Here Now! Even better than the previous sale, the base price across all 3 stores is now permanently reduced by 57%!! There's no time like the present to Start Healing! This update is small but exciting, with the usual background additions of course... But now, Crew Fits are unlocked for everyone even new players, with a new Halloween fit for scaring the patients! Look spooky while trick and treating! Other project has been moving forward, minus a lot of day job time creep... There are some pretty neat core systems
2025-06-21 21:02 UTC · Community Announcements · Good Guy Dev
Version 1.2.5 has been submitted for reviews, Patch Notes Are Here Now!HTS will be joining the Steam Summer Sale on June 26, with matching sales in the mobile app stores as well! Two exciting new updates to get you through the dog days of Summer! Ruff!This update is admittedly small, just something new and seasonal to go with the sale. In other news, The Next Game is 4+ weeks along now, I have been sticking to my training regimen, every day I try to learn or read something new about Godot, and also about Pixel Art, as well as make progress on The Game code and content. I even got the ok to go
2025-05-11 15:14 UTC · Community Announcements · Good Guy Dev
Version 1.2.4 is submitted for reviews, Patch Notes Are Here! This patch features tons of Unlock and Statistics data and information that was never available on screen before! Every percentage change, every tick of regen, every point of power in every tool, is now displayed on screen, either when Leveling Up or in the pause menu. I still didn't spell out which skill buffs which calculation, but the descriptions are meant to give you a clue (hint : beefcake increases Player Sleepiness (HP) max value). Even the Tool Evolutions show you how much power is added! As mentioned previously, this is th
2025-04-27 14:47 UTC · Community Announcements · Good Guy Dev
Version 1.2.3 is being submitted for reviews today, Patch Notes Now! This patch is all about Randos, in the form of new buttons and selections in almost every screen and menu, to add a bunch of Randomization to the game. Play random crew, visit random incidents, and let Nando choose your upgrades and levelups for you! In one week, it will be the one year anniversary of me starting this project. 6+ months to release, and 5+ months of biweekly upgrades, has made this game everything I ever imagined it would be and more. That Being Said... I am low on ideas that can be done in a couple weeks, I h
2025-04-13 15:13 UTC · Community Announcements · Good Guy Dev
Version 1.2.2 is now submitted for review, you get new patch notes today! This patch is all about in-game Achievements of all kinds, with some updates to the menu page to go with them. 75 new achievements to work on, from the very easy to the very hard to the where the heck is it?!? There will be at least one more regular patch, whose theme is in mind, and maybe another, before we reach our anniversary and start making new plans for summer... Heal The Survivors Patch Notes App Version 1.2.2 : Mega Cheev Mints 2025-03-31 - 2025-04-12 Achievements - added 75 new In-Game-Only Challenges to be ach
2025-03-30 14:38 UTC · Community Announcements · Good Guy Dev
Version 1.2.1 has now been submitted for review, that means new patch notes today! A little bit of here and there additions and fixes, some beefier than others... New pickups and things to do, lots of new themes and backgrounds, new audio and art, and lots of cleanup and triple checking things. Looking ahead, next round might have a more directed plan, if we can make enough work out of it... Heal The Survivors Patch Notes App Version 1.2.1 : Next Steps 2025-03-17 - 2025-03-29 Gameplay - Vacuum pickup iems created for the end of non Career games... since we seem to have the technology right! -
2025-03-16 14:45 UTC · Community Announcements · Good Guy Dev
As promised, four weeks of work has brought us Career Mode, a whole new way to play Heal The Survivors! Level and unlock each crew separately, same for maps, with 30 new in-game only Achievements to work on. New features like Room Effects, end-of-scene Vacuum All, and Special Patients are only found in Career Mode, so far... Heal The Survivors Patch Notes App Version 1.2.0 : Career Mode 2025-02-21 - 2025-03-15 Career Mode - new main menu item opening a huge new game mode! :O - level up each crewmember through a new gameplay experience - upgrade with coins, levels, and even other crew's levels!
2025-03-02 16:34 UTC · Community Announcements · Good Guy Dev
Version 1.1.4 has been submitted for reviews, patch notes while you wait! This smaller patch brings a whole new Main Menu item, the Jukebox! Now you can listen to every "song" and sound in the game, with controls to repeat and pitch shift it! Yeah Boy! Progress on the Next Big Thing is coming along well, hopefully ready in a couple more weeks, there are a few more mechanical things to set up before I start playtesting and balancing... as long as I can keep HoH2 and DRG at bay ;) It has definitely been "interesting" having 2 active branches, 1.1.4 got merged into 1.2.0 branch twice this cycle..
2025-02-16 17:43 UTC · Community Announcements · Good Guy Dev
Version 1.1.3 is now submitted to stores for review, patch notes right meow! This round of changes includes 2 powerful new pickups, some new art, and audio / UI fixes and improvements. The next scheduled update might be small, or posts only, as work on the next "minor" version 1.2 is about to commence! I may have some small updates/fixes, but most efforts will be going into something that might take more than 2 weeks to finish. :D Heal The Survivors Patch Notes App Version 1.1.3 2025-02-03 - 2025-02-15 Gameplay - new pickup : Snow, rare to find, but it will freeze all patients in their tracks
2025-02-02 15:56 UTC · Community Announcements · Good Guy Dev
This round of changes includes a couple Gameplay additions, some new art, a bunch more UI improvements continuing from last patch, and a ton of backend reworks and cleanups. This patch will go live early this week, as soon as all stores are ready to publish. Heal The Survivors Patch Notes App Version 1.1.2 2025-01-20 - 2025-02-01 Gameplay - once you get past the Pharmacy for the first time, random patients will leave sickness on the floor, that slows down anyone who stands in it! - once you get past the Doctor's Office for the first time, random patients will stop following you and go where th
2025-01-19 16:00 UTC · Community Announcements · Good Guy Dev
Guess what I updated this time... considering HoH2 came out this week, and D3/D4 seasons about to restart, we're lucky I got anything done at all, much less another feature update like this! This version will go live as soon as all stores are reviewed and ready (expected Monday 1/20). Heal The Survivors Patch Notes App Version 1.1.1 2025-01-06 - 2025-01-18 Customization : Themes - added Themes option to Customization menu, no unlock required - added 7 new Theme color choices besides boring old Blue - applied Theme standardization to most menu screen elements : titles, buttons, popups UI - fixe
2024-12-31 23:04 UTC · Community Announcements · Good Guy Dev
Version 1.1.0 will be submitted for release this coming weekend, with the major feature of a New Game Mode, initial tests and balancing are done! Details and patch notes will follow shortly, for now I leave you a few clues around this post... Sunday 1/5 : uploaded to all stores and awaiting reviews, v1.1.0 Ultra Mega Mode will go live this week! Heal The Survivors Patch Notes App Version 1.1.0 2024-12-16 - 2025-01-04 Ultra Mega Mode - added a new mode to start game menu, unlocked after Hospital @ BLS - added 12 upgrade extensions that only apply to this mode - added 5 new tracked challenges in
2024-12-14 22:20 UTC · Community Announcements · Good Guy Dev
These changes will be posted for review Sunday, and will go live as soon as all stores are ready for simultaneous deployment... a much larger update is in progress in another dev branch, hoping to have that ready for after New Years! Heal The Survivors Patch Notes App Version 1.0.1 2024-12-02 - 2024-12-14 Unlocks added Red and Purple options to Player Trail added unlock award for Triage Patients on gameover after finishing Concert @ Transport Audio added subtle siren reminder when your shift is over fixed effects volume not being applied to xp, coins, menus, ambulance sounds UI added a few new
2024-12-07 20:49 UTC · Community Announcements · Good Guy Dev
Fri 12/13 : I finally beat the other game and turned it off I promise... I should have lots of time to prepare v1.0.1 and get it out the door this weekend, I have a new branch for the first major new feature started too... I am guessing v1.1.0 will include that some time after new years. More added to 1.0.1 now, to be sent for reviews on Sunday.... Sat 12/7 : 1.0.1 is in progress, I may allow 2 weeks for this update, as I am at Aquilo trying to get a base started... productivity might return if I ever finish this playthrough rofl. Updates so far are minor, but at least one bug fix, so I won't
Full appinfo as delivered by Steam PICS, changenumber 34951350. Also at /api/app/3334330/raw.
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