Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-28 17:48 UTC · Community Announcements · Vlad
ChangelogRestart Prompt now automatically shows up after a certain number of moves. The number will be either twice the opti or 30 moves if it's a short level, whichever is higher. For modded levels with no optimizations given, 60 is the default.Level Selection menu handles longer names better without display issues. It can now handle around 45-48 characters long name instead of 30-32.Fixed minor bugs in the Extra Levels menu when no mods are installed.A couple minor optimizations.Cerebral Puzzle ShowcaseThis week is the Cerebral Puzzle Showcase, a festival dedicated to puzzle game of all kind
2026-03-28 22:10 UTC · Community Announcements · Vlad
Snakeloop turned 1 year old today!To celebrate this, I released a pack of 12 new levels as a free DLC available directly on the Workshop:Those 12 levels feature late game mechanics for most of them and so are recommended to be played after finishing at least the Gone chapter of the game, with a difficulty range from the middle of the Gone chapter to the final levels of the game (especially with some of the optimal solutions).Other News - Snekoloop BundleA bit unrelated but a couple months ago, my friend from Blessed Sleep Studio released Snekoban, another Snake-inspired puzzle game where you c
2025-11-12 06:48 UTC · Community Announcements · Vlad
Not a lot of visible stuff in this update as except for the addition of an extra graphics quality settings, it's just some behind the scenes optimizations. While it probably won't be noticeable for 99% of people (as the game doesn't require much to run), it can still be nice for people playing on handheld devices as it means draw on battery. You can find the full changelog a bit further down.On other news, there's currently the Animal Fest on-going this week with the game being discounted at -40%. And I recently released another puzzle game named Rhombus which is a first-person puzzle game wit
2025-05-29 19:03 UTC · Community Announcements · Vlad
A new update is out making the game fully playable using only a Mouse or a Touch input (ie. Steam Deck's touch screen), making the game more accessible. Also, this week the Cerebral Puzzle Showcase takes place featuring lots of great puzzle games and Snakeloop is also getting its first sale with a 20% discount. You can check the event here : https://store.steampowered.com/sale/CerebralPuzzleShowcase Version d5 changelog Added Mouse / Touch input support to move Snakes. Click/touch & drag to move Snakes. Swapped the position of Undo & Restart prompts in the UI. Undo move / Restart input prompts
2025-04-21 16:30 UTC · Community Announcements · Vlad
The first update for Snakeloop is out, with mostly improvements to the workshop support and fixes some issues with cloud saving. Also, I released Snakeloop's Extra Levels, a collection of 60 levels made during the development of the game and that weren't kept. They can be found for free on the Workshop. And on other news, the game is part of Steam's Sokoban Fest running this week which features lots of puzzle games. Version d4 changelog It is now possible to update existing Workshop Levels. (through uploading again the same mod) First level of a mod will now be shown as the preview image in th
2025-03-28 17:17 UTC · Community Announcements · Vlad
Snakeloop is finally out! There is also a launch discount of 10% for the upcoming 10 days (until April 7th) to celebrate the release. Check out the Launch trailer:
2025-03-03 18:01 UTC · Community Announcements · Vlad
So, Steam Next Fest is coming to an end meaning it's the final stretch towards the release of the game. And it's also time for the game to get a proper release date, so here's the announcement: Snakeloop will release on March 28th. Next Fest went great and thanks to everyone who tested the demo. For some data, over 500 players played the demo so far, completing a total of over 10k levels, and also highlighting a couple points that needed improvement in the game. The demo will remain available until at least the launch of the game and it is also getting a slight update to improve a couple thing
2025-02-24 00:53 UTC · Community Announcements · Vlad
Snakeloop will be part of Steam Next Fest starting tomorrow. The demo is also getting a small update, bringing a bit of QoL based on feedback and fixing a couple minor issues. Demo Version b3 Changelog Level Selection can now be accessed through the Pause menu or Level Complete screen. Fixed the optimization of E01 (21 moves -> 19 moves). Fixed the optimization of E03 (13 moves -> 12 moves). Fixed the Levels' names not being localized. Quite a lot of optimization on levels loading, making it 2-3x faster for huge levels. Although this isn't something that will be noticeable on any of the demo's
Full appinfo as delivered by Steam PICS, changenumber 36172674. Also at /api/app/3336460/raw.
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