Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
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2026-08-25 16:21 UTC · Community Announcements · Monsoon
This month is a lighter one, as we've spent a good chunk of our time working on new tech for the upcoming Forgotten Depths III.While we had promised more performance improvements for vegetation, our GPU occlusion culling implementation did not deliver the gains we expected. We will keep experimenting, but for now the feature remains disabled.Updates:Tooltip comparison for tools now shows you the currently equipped tool of the same type if available.Characters can now learn 3 professions at once without having to level them.Adjust chance of non-standard Blighted to spawn for Bulletin Boards.Add
2026-08-18 16:55 UTC · Community Announcements · Monsoon
August 18Fixed missing placeholder markers for NHV smugglers.Fixed rendering layers on rocks in the Redshore challenge.Fixed a tooltip formatting issue on macros.Fixed macro bar initialization issue.Fixed audio levels resetting when audio device changes.Fixed spelling error on Blackened set bonus.Comparison tooltips for tools now show the corresponding equipped tool.Level restrictions on professions are no more. You can now learn 3 professions at once if you so wish.
2026-08-04 16:07 UTC · Community Announcements · Monsoon
Small client only hot fixAdjusted motion vectors and rendering layer mask for various planks throughout the game.Fixed an issue causing harvestable plants to shrink as you approached them.Fixed weaken not requiring combat stance.Fixed an issue with non-subscriber hearth animations cancelling early.
2026-07-28 16:26 UTC · Community Announcements · Monsoon
This month is a little light on content as we've spent a good chunk of time diagnosing and working on a number of micro optimizations. The hope is that these micro optimizations add up for folks (especially on the lower end of our system requirements). We are working on a few more performance optimizations which we hope to have ready within the coming weeks!Updates:Added +Mental Damage to King's Potions.Increased Stoneclaw Scorpion spawns in Gimstone Canyon.Increased Stonecoat Extractors, Menders, and Seekers in Grimstone Canyon.Increased the drop rate of the tablet for the Alchemy quest.Remov
2026-07-21 14:33 UTC · Community Announcements · Monsoon
July 22Removed a number of unused shader references (reduced build size and memory footprint).Adjusted material for Halt's VFX.Set appropriate culling layer and static shadow casters on resource nodes.Removed out of date billboard rendering pass in our vegetation system.July 21Fixed a rare exception in the crafting UI.Fixed an exception on IKController on teardown.Fixed color on white scale vambraces.Increased drop rate for Alchemy Quest's tablet.Sentinel's Weaken no longer requires combat stance.Added mental damage to King's Potion.Updated Unity Engine minor revision to the latest version. Th
2026-06-23 17:34 UTC · Community Announcements · Monsoon
Every adventurer deserves a well-earned rest, and this month we're making that a little easier with a new gathering bank, a hearthstone-like ability, and rested experience, along with a number of fixes and minor updates.UpdatesKeyboard Character RotationAdded "Keyboard Turn Sensitivity" slider to the Controls options tab.The rate at which your character turns should no longer be framerate dependent.Sheathe Weapon after CombatAdded a new toggle to the Gameplay options tab which defaults to on.Added a new delay slider corresponding to how soon after combat your weapons are sheathed that defaults
2026-06-02 19:43 UTC · Community Announcements · Monsoon
June 17thFixed rested xp bar going blank after turning in a Bulletin Board Task.Ember Hearth tooltip improvements.Added Ember Hearth VFX & Animations.June 10thCharacter's have been copied over from live as of June 10th @ 9am central time.Fixed a number of rested XP bugs both server and client side.Ember hearth tooltip formatting fixes.Left or right clicking on your Ember Stone in the equipment UI will begin the hearth process if available.June 8thCharacter's have been copied over from live as of June 8th @ 11am central time.Fixed typo on Purple Trite Mushroom Oil recipe.Fixed missing gambeson
2026-05-26 16:28 UTC · Community Announcements · Monsoon
This month's patch is a bit lighter as our efforts have been focused on two separate water related activities. However, we were able to sneak in some updates along with a new challenge.UpdatesAdjusted LODs for rocks in Grizzled Peaks & Ibaxus.Added Arrows & Bolt projectiles for auto attack only. Enabling these for abilities is a bit more complex and may come at a later date.Added an Ember Ring to Redshore Island. It will show on the map with a down arrow to indicate that it is way off the map.FixesAdditional Skybox fixes for macOS. Fixed some rocks and wooden elements missing wetness and snow
2026-05-05 16:09 UTC · Community Announcements · Monsoon
Fixed a rare bug that could cause challenges to never reset.Fixed a bug with resource nodes preventing them from being looted if all loot was not removed on the first pass.Fixed missing snow textures on Ibaxus ruins.
2026-04-28 17:00 UTC · Community Announcements · Monsoon
This month we are introducing a new type of content to Embers Adrift we refer to as "Challenges". These are timed events held within sealed locations throughout the world, and represent our approach to brining instanced-style content to a non-instanced game world. There are also a handful of updates and fixes included!UpdatesDoubled the Chat and Combat queue message limit.Reduced Knave set count requirement from 5 to 4.Venom Strike tooltip now indicates that it does chemical damage.You can now hold shift while viewing an item comparison tooltip for items that have an alternate slot (earring, r
2026-04-07 16:20 UTC · Community Announcements · Monsoon
Fixed some navmesh issues in Ibaxus that were causing some mobs to spawn underground. Thanks again for the continued /reports!Fixed snow UV tiling issues for terrains. More work to be done here in a future patch.
2026-03-31 16:46 UTC · Community Announcements · Monsoon
This month's patch is a little lighter than usual as most of our efforts have been towards an upcoming feature. In the mean time enjoy a few updates and fixes!UpdatesUpdated line-of-sight animator culling algorithm to be more responsive.Buy-It-Now price is now more consistent when posting items to the Auction House.City Monolith duration has been increased to 5 days.Improved pet context menu interaction timing. Your character should no longer turn around when right clicking your pet in world space.Added VFX to Humanoid NPC heals.Added VFX to Bear Swipe attacks.Added Chemical Damage to King's P
2026-03-17 21:47 UTC · Community Announcements · Monsoon
To address some hardware failures with our live server we are currently in the process of migrating to a different host. We anticipate the game being down for 12-24hrs while we work though this. Whew that was a ride! We finally got all of the kinks worked out and have opened the servers once again. You need to grab the latest patch (~5mb) which updates the connection protocols on the client so that it can talk to the new servers. The server died yesterday around 3:15pm CDT. The new server uses data from 3:00pm CDT. This loss in 15m is necessary to ensure that the data is not corrupted during t
2026-03-10 16:22 UTC · Community Announcements · Monsoon
Fixed an issue with Central Ibaxus Buckler stats.Fixed an issue with grass textures in windy environments.Fixed over-the-shoulder camera zoom not saving between sessions or zoning.Fixed locomotion footstep audio playing while characters are jumping.Fixed wet/snow footstep audio playing while swimming.Fixed 1H weapons not replacing ammo when holding shift to equip (Strikers only).Fixed consistency issues with holding shift and right clicking to equip jewelry & armor. Any time you hold shift and right click to equip it should go always target the alternate slot.Fixed issue with not being able to
2026-03-03 18:59 UTC · Community Announcements · Monsoon
The latest patch introduced some performance regressions and issues that we are rectifying in this hot fix. Additionally, we were able to perform a shader optimization pass and free up about 2GB of RAM while the game is running; enjoy!Reverted Unity Engine to the previous sub-version to address a number of performance regressions, mainly:STP should again work on MacOS.Physics colliders should no longer cause framerate issues in certain scenes.Fixed shader compilation issues on macOS and Linux causing visual artifacts with some vegetation.Fixed an issue with the targeting reticle not showing on
Full appinfo as delivered by Steam PICS, changenumber 38738515. Also at /api/app/3336530/raw.
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