Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-05-04 19:06 UTC · Community Announcements · DragonMachine
With v3.2.0 we bring some great changes. Advanced mouse control, endless tower levels and additional rewards in the form of bonus upgrades for the towers. General Bugfix for a campaign achievement Multiplayer Bugfix for wave info synchronization Game Interface Speed button always visible and controllable with the mouse Towers Bonus upgrade for all towers added. Can be unlocked if you defend a map on higher difficulty. If you have already done this in the past you get the upgrade immediately. Bonus: Medium -> Bronze Upgrade: +3% Damage, +2% Range Hard -> Silver Upgrade: +6% Damage, +4% Range Ex
2017-05-04 19:06 UTC · Community Announcements · DragonMachine
With v3.2.0 we bring some great changes. Advanced mouse control, endless tower levels and additional rewards in the form of bonus upgrades for the towers. General Bugfix for a campaign achievement Multiplayer Bugfix for wave info synchronization Game Interface Speed button always visible and controllable with the mouse Towers Bonus upgrade for all towers added. Can be unlocked if you defend a map on higher difficulty. If you have already done this in the past you get the upgrade immediately. Bonus: Medium -> Bronze Upgrade: +3% Damage, +2% Range Hard -> Silver Upgrade: +6% Damage, +4% Range Ex
2017-04-18 11:10 UTC · Community Announcements · DragonMachine
Hi guys, we are working on the next update v3.1.4. Here are some infos: Bloom Effect Control It is possible to adjust the power of the Bloom effect via a slider. Advanced mouse control It should now be possible to control the camera only with the mouse. Camera Motion (Forward, Backward, Sideward) with the screen edges The camera can be rotated with the right mouse button (hold down) Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode back Camera Modes Camera rotates around itself (default) Camera rotates around the center of the screen (cool
2017-04-18 11:10 UTC · Community Announcements · DragonMachine
Hi guys, we are working on the next update v3.1.4. Here are some infos: Bloom Effect Control It is possible to adjust the power of the Bloom effect via a slider. Advanced mouse control It should now be possible to control the camera only with the mouse. Camera Motion (Forward, Backward, Sideward) with the screen edges The camera can be rotated with the right mouse button (hold down) Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode back Camera Modes Camera rotates around itself (default) Camera rotates around the center of the screen (cool
2017-04-15 16:57 UTC · Community Announcements · DragonMachine
General Added some tips on the load screen Interface Bugfix Versus Mode: The interface for base fortress and the mines are now displayed correctly Multiplayer Bugfix Versus Mode: The base fortress now has the desired damage
2017-04-15 16:57 UTC · Community Announcements · DragonMachine
General Added some tips on the load screen Interface Bugfix Versus Mode: The interface for base fortress and the mines are now displayed correctly Multiplayer Bugfix Versus Mode: The base fortress now has the desired damage
2017-03-30 18:57 UTC · Community Announcements · DragonMachine
Towers of Altrac have now 21:9 aspect ratio support. Resolution of 3440x1440 and higher is possible! User Interface User Interface rescaled 21:9 support added
2017-03-30 18:57 UTC · Community Announcements · DragonMachine
Towers of Altrac have now 21:9 aspect ratio support. Resolution of 3440x1440 and higher is possible! User Interface User Interface rescaled 21:9 support added
2016-03-16 21:44 UTC · Community Announcements · DragonMachine
General All tower textures optimized or replaced Graphical bugfixes Balancing Maps rebalanced (Hermatus, Tark, Mikonor, Tresha, Menusal and Gate of Direk)
2016-03-16 21:44 UTC · Community Announcements · DragonMachine
General All tower textures optimized or replaced Graphical bugfixes Balancing Maps rebalanced (Hermatus, Tark, Mikonor, Tresha, Menusal and Gate of Direk)
2016-02-23 20:29 UTC · Community Announcements · CDS
General Unique new bosses for every map Wave info extended with detail information Replaced dreoks campaign pictures with new video story (other nations will follow) Main menu background changed Dreoks shot effects made more visible New bulk waves implemented New background music on several maps Boss wave music added Textures optimized Maps Grintor bugfixes Grintor: New bomb target, one target less Balancing All maps rebalanced (except Tark, Mikonor, Tresha, Menusal, Gate of Direk which will follow in the next 2-3 weeks) Towers Bugfix for fast shot types (Speed mode no more influences accuracy
2016-02-23 20:29 UTC · Community Announcements · CDS
General Unique new bosses for every map Wave info extended with detail information Replaced dreoks campaign pictures with new video story (other nations will follow) Main menu background changed Dreoks shot effects made more visible New bulk waves implemented New background music on several maps Boss wave music added Textures optimized Maps Grintor bugfixes Grintor: New bomb target, one target less Balancing All maps rebalanced (except Tark, Mikonor, Tresha, Menusal, Gate of Direk which will follow in the next 2-3 weeks) Towers Bugfix for fast shot types (Speed mode no more influences accuracy
2016-02-14 08:32 UTC · Community Announcements · CDS
Dear community We are working hard on the next update to bring several new stuff for the game which improves again the gameplay, such as Unique Boss for every map Complete new enemy types New story with story videos Performance & disk space improvements New bulk waves to bring more enemy wave variety Whole game has been rebalanced ... Stay tuned!
2016-02-14 08:32 UTC · Community Announcements · CDS
Dear community We are working hard on the next update to bring several new stuff for the game which improves again the gameplay, such as Unique Boss for every map Complete new enemy types New story with story videos Performance & disk space improvements New bulk waves to bring more enemy wave variety Whole game has been rebalanced ... Stay tuned!
2015-12-13 13:31 UTC · Community Announcements · CDS
General New versus mode (PvP) in multiplayer Added a wave visualization system Campaign map interface redesign Mages spawn point adjusted Maps New map “Dracon Forest” added (PvP) Multiplayer Server location selection added Lobby bug fixes Campaign progress is now synchronized Balancing Ogek, Laros, Mikonor adjusted Several towers adjusted
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/333660/raw.
{
"appid": "333660",
"common": {
"name": "Towers of Altrac",
"type": "Game",
"oslist": "windows,macos",
"logo": "55114aded91cb277795c39ede41972c487ea9301",
"logo_small": "55114aded91cb277795c39ede41972c487ea9301_thumb",
"icon": "ab75df0254e02f6e3aa4b26614492dab34da5a1a",
"clienttga": "cb73e26a081e66867ffbae19c6eeff4c02b0adac",
"clienticns": "a9e41249384099a11fc3d4a20c48882458eb1e14",
"linuxclienticon": "b9d0a0e3558c45fafef3e46ba63cb2240598539e",
"clienticon": "1cfce48a8985802ac42caa6eb5ca8e3e99c91d11",
"releasestate": "released",
"restricted_countries": "DE",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1765411200",
"tested_build_id": "1800108",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-10.0-beta",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Towers of Altrac - Epic Defense Battles",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_86af9d68a32d4d7e01b05feb67ba19303d38a15c.jpg",
"store_asset_mtime": "1457275554",
"associations": {
"0": {
"type": "developer",
"name": "Jsmael Stieger"
},
"1": {
"type": "developer",
"name": "Manuel Stieger"
},
"2": {
"type": "developer",
"name": "Andreas Stieger"
},
"3": {
"type": "publisher",
"name": "Cybertron Design Studios"
}
},
"primary_genre": "2",
"genres": {
"0": "1",
"1": "23",
"2": "2"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_27": "1",
"category_9": "1",
"category_22": "1",
"category_23": "1",
"category_15": "1",
"category_29": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"german": {
"supported": "true"
},
"russian": {
"supported": "true"
}
},
"steam_release_date": "1420480315",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "333660",
"store_tags": {
"0": "492",
"1": "9",
"2": "1645",
"3": "1684",
"4": "19",
"5": "3859",
"6": "3810",
"7": "5395",
"8": "14139",
"9": "4191",
"10": "3839",
"11": "4791",
"12": "1662",
"13": "7926",
"14": "4182",
"15": "1685",
"16": "5752"
},
"review_score": "5",
"review_percentage": "57"
},
"extended": {
"gamedir": "",
"developer": "Jsmael Stieger",
"publisher": "Cybertron Design Studios",
"homepage": "http://www.towersofaltrac.com",
"listofdlc": "391470",
"dlcavailableonstore": "1"
},
"config": {
"contenttype": "3",
"installdir": "Towers of Altrac",
"launch": {
"0": {
"executable": "TowersOfAltrac.exe",
"description": "Launch",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Towers of Altrac.app",
"description": "Launch",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"333661": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "4877691833457400295",
"size": "4617595845",
"download": "2740600016"
}
}
},
"333662": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "2451600048095061764",
"size": "4572958940",
"download": "2712942928"
}
}
},
"391470": {
"manifests": {
"public": {
"gid": "23454851840327380",
"size": "24",
"download": "80"
}
},
"dlcappid": "391470"
},
"branches": {
"public": {
"buildid": "1800108",
"timeupdated": "1493924715",
"timebuildupdated": "1493914547"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "200000",
"maxnumfiles": "400",
"ignoreexternalfiles": "1",
"hidecloudui": "1"
}
}