1.4.5
Pulsar weapon damage reduced. Skyjacker weapon fires faster and has less heat but deals less damage per shot. Hammer projectile health reduced. Decker minimum velocity to deal damage increased. Fixed a couple missing textures.
Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.
| App ID | 334540 |
|---|---|
| App type | Game |
| Developer | Space Bullet Dynamics Corporation |
| Publisher | Space Bullet Dynamics Corporation |
| Homepage | http://www.voxmachinae.com |
| Release date | 2022-05-13 16:55 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/334540 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | vm.exe | windows | Play in Non-VR Mode | |
| 1 | vm.exe | -vrmode Oculus | windows | |
| 2 | vm.exe | -vrmode OpenVR | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:21 UTC | $29.99 | $29.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15933462 | 2024-10-04 20:51 UTC | ||
| stable | 6896968 | Stable build for commercial users | 2022-03-04 18:20 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 334541 | 0 B | 0 B | 7435174297297841629 | branches: stable | ||
| 334542 | windows | 13.50 GB | 9.33 GB | 4814429162104098492 | branches: stable |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15933462 | public | 2024-10-04 20:51 UTC | 3 hours ago |
| 6896968 | stable | 2022-03-04 18:20 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Pulsar weapon damage reduced. Skyjacker weapon fires faster and has less heat but deals less damage per shot. Hammer projectile health reduced. Decker minimum velocity to deal damage increased. Fixed a couple missing textures.
Our V1.4.0 content update is finally here with the freshly-minted Decked Out Update. Here's what to expect with this (literally) huge update: Features {STEAM_CLAN_IMAGE}/32651247/0e3b901b8dc3d481ebb66cb3a5a726c46abc651f.png Decker Grinder Decker, aka "Salvage, Dicer, or Last Boss," has been called many things in its various aliases within VOX, but none of those roles were ever player-controllable. That’s about to change with the Decked Out Update, where we’ll put you in the hot seat of this big beauty. Here's a taste of the unique awesomesauce Decker will bring to the table: Big Guns: 2 Large
Hostile Conditions Approach Beat the summer heat with today’s release of VOX’s Hostile Conditions Update. Now you’re in full control of where, when, and in what weather condition to battle it out in multiplayer. Sneak through the clouds during an overcast night on Serpent Plains or brave a frigid snowstorm on cryptic tundra. Weather and time of day will play a huge factor in your team’s plans for battlefield dominance, so strap in today and experience VOX like never before. Here are some highlights of what Hostile Conditions brings to the table: {STEAM_CLAN_IMAGE}/32651247/950b30c65dbf2c686e61
Balancing: Chainstorm: Takes less time to reach full spin-up, and it gains accuracy as it spins up. Heat cost has been reduced slightly, while projectiles were sped up a little. Aftershock: shells travel significantly faster. Spread has been tightened a bit, and delay between shots fired has been reduced very slightly. Finally, the total reload time has been reduced while the arming distance was increased significantly. Railgun: Reduced the heat dissipation upon firing. Mallet: Reduced reload time and heat cost. Projectile now accelerate from slow to fast very quickly, making it a little easie
New exit menu encourages players to join our Discord before quitting, and includes a QR code for convenience. Fixed servers not recognizing comrade/ignore list while in a match. Pulsar balance tweaks: Reduced heat cost and slightly increased fire rate Created a new "User Prefs" settings menu for enabling disabling various menu prompts. (eg. new exit menu) Added a "disable briefings" option in user pref menu to disable starting match briefing animations.
Fixes: - 🔉 Aftershock impact and whirling sound volumes reduced - Hangar geometry for the platform under grinder lowered on Quest2 so it doesn't clip things - Chainstorm impact/launch effects performance dramatically improved on Quest2 to reduce framerate issues when firing at nearby enemies - Accounts server having issues fetching player comrades lists - Overhaul's Aftershock vertical aim speed and limits now matches other grinders - Weapon selection menu no longer shows random large icons in the middle of the menu -💥Weapons with an arming time now play a dud effect when hitting an object u
Big Bang Update With 2022 slowly coming to an end, team Space Bullet have decided to kick things up with a bang. Today we’re releasing our Big Bang Update for Vox Machinae, and boy-oh-boy it’s a doozie. First of all we got 5 new weapons, yes indeed it’s the most new arsenal we’ve ever crammed into a single content update. Next we’ve overhauled our grinder and weapon selection menus to provide useful info and stats for your decision-making convenience. Finally we took some time to rework our physics interaction systems as well as solving some of the odd network connectivity issues folks were se
Hoverbrawl 2.0 is Here Today. June 29, 2022 Our latest content update is out now so let’s talk about it's main feature; Hoverbrawl 2.0. Yeah you read right, we’ve taken our frustrating soccer-style game mode and are making it tolerable great! Heck, even the bots weren't quite sure how to play the old one. That’s why we’re building out a whole new core concept to hoverbrawl and unifying the mechanics in an all-hands effort to make it the most fun mode in VOX. In the old version of hoverbrawl the ball wasn’t exactly the easiest thing to bat around. Not only did it hover frustratingly too high to
We've Finally Arrived at V1.0 Well, we’re finally out of early access and can now truly be called a V1.0 product on Steam’s storefront. Even though our campaign update was released well over a month ago, we took our time pushing the button for several reasons: We wanted to include trading cards as well as releasing several patch updates that helped iron out some of the rougher edges. So here it is, out there for all to bask in its final glory. What’s Coming Next? Though the game has finally received its stamp of v1.0 finality, we’re really only just getting started with our post-release roadma
Added Instructions on how to exit a seat for the first time a player sits. It is now possible to skip to the next Mission when in an intermission from the in-game menu. Default Smooth turning speed increased from Slowest to Medium. For in ship movement Remapping you aim settings no longer makes it not possible to turn in the ship Movement Input blocked while operating the floating menu in the ship The stampcard in "Clocking Out" is held less weird by the player. Fixed Issue where Neberu would be holding her hand out for the stampcard early after bringing the watch to Hans. Fixed a issue in "Bu
- Fixed a case where Donny could become stuck while jumping in Mission 1. - Diesel's diary no longer appears invisible when handing it to him in Intermission 1. - Added controller prompt for going to sleep in Intermission 1. - Added visual guide towards the briefing in Mission 2. - Changed default grinder in Mission 3. - Fixed incorrect default weapon grouping on Dredge loadout in Mission 4. - Fixed some AI oddities in friendly grinders in Mission 5. - Moved final checkpoint in Mission 5 to after the dialogue, to get back to the action quicker. - Added visual indicators to vents in Intermissio
Hello, Pilots! This patch fixes the now infamous bug where the player's head can end up inside their body, not fun! This could also sometimes be seen as the player standing on their seat in the hangar or cockpit. We had a lot of trouble tracking down this bug due to it being affected by loading time and therefor specific to certain hardware. Thanks for your patience while we worked this one out.
Our Biggest Update, Ever. We've just released our V1.0 update, featuring a brand-new singleplayer campaign. Here's what's in store: An epic story, with ~10+ hours of gameplay content. Uncover the mysteries of the Serus System as your ragtag crew planet hop to protect your mining company's assets. Board the Competence, a fully traversable ship, with lots of movement options. Fully voiced cast of colourful characters you'll interact with. Huge boss battles Witness the massive RIG, a walking beast of a mining machine. All new soundtrack sets the tone and compliments all the action. Vox Machinae w
Vox Machinae 1.0 = March 03, 2022 We will be releasing Vox Machinae's V1.0 update in just over a week. It's our biggest content release ever, and we'll be updating the product's price to reflect that upon release. Now is a great time to pick it up, as you'll receive the update free just like all of our existing customers the moment it's released. Oh and we're expanding to a new platform too! You can read all about it by clicking on the blue text and the magic of the internets will take you there ;-) We're thrilled to finally be taking Vox on the singeplayer journey it always deserved and we lo
Feb 03, 2022 - We hear people like stories... Ok so the truth is, we’ve been secretly developing an epic solar system-spanning singleplayer story campaign for Vox Machinae for over 2 years now. What a relief to finally get that out there, such a load to get off of the ol’ chest. What’s that? You want to know all the details of what you can expect to see from this new chapter of Vox Machinae and how we came to this point? Well you came to the right place, here’s the lowdown. Here's What We're Going for: Story Scale {STEAM_CLAN_IMAGE}/32651247/29f87a1da2a5c7ad99ea86126c948facbd621180.jpg The sca
Full appinfo as delivered by Steam PICS, changenumber 37859407. Also at /api/app/334540/raw.
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