2026-06-30 22:03 UTC · Community Announcements · Trese Brothers
Welcome to so many new captains sailing the void with us during the Summer Sale! We've got an update coming out tonight to add a new enemy ship class, adjust the enemy's use of a specific boarding prow upgrade, rebalance appearance of Trait cards in Explorer, tweak crew combat levels in the Black Market card results, and fixing the bug with empty cards in explorer.If you are enjoying the game, please take a moment to leave a review and tell a friend! Our Save Game Policy and UpdatesWe are now including our saved game policy in all game updates so our commitment (to you!) is clear for all new a
2026-04-27 16:22 UTC · Community Announcements · Trese Brothers
Captain and officers, we've put some work into bug hunting and chasing player reports of issues for this late April update. There are all pretty detailed little fixes but each one responds directly to a bug report or suggestion put in by one of you - the captains that fly the void - so we're excited to bring this patch to the light.If you're out there helping us keep the flame alive in hope to reach Update #400, please share the game with a friend and be sure to leave a review to help us keep going! Spread the word about our new game to keep our studio going strong?We love continuing to add to
2026-01-17 04:32 UTC · Community Announcements · Trese Brothers
Captain and officers, word is going out through the clamor of the spice hall that another update has arrived, once again with new fancy updates, as well as fixing some bugs with XP allocation in orbital operations, improving AI ship builder use of autocannons again (fixing cases of "autocannon fever") and fixing reported crashes and typos. If you're out there helping us keep the flame alive in hope to reach Update #400, please share the game with a friend and be sure to leave a review to help us keep going!Love Deep Replay, Complex System, our kind of Games?Some major commonalities run through
2025-12-25 23:06 UTC · Community Announcements · Trese Brothers
Captains and crew, happy holidays and we hope you are making the most of the Winter Sale with the best prices of the year (50% off Star Traders: Frontiers and 34% off Cyber Knights; Flashpoint). To celebrate, we've got a new wintery update for you - Update #376! This update adds a new planet backgrounds for wilderness zones in ice worlds and wilderness zones in garden worlds. Also, we've added 2 new Level 10 Autocannons and improved the enemy AI's use of autocannons during ship building and combat phase to better match the meta that player's are using. Thank you for all your support over the y
2025-12-02 02:07 UTC · Community Announcements · Trese Brothers
Captain and officers, another update and some fancy new outfits are touching down at the starport. One of the new outfits is the matchy-match for the update released in #373, we've improved the Contact weighting tables to ensure all the new Contacts we have been adding show up fairly, we've buffed engine stats for Level 8 craft and tuned the maintenance cost for craft level 6-8 to make sure they didn't run away with the math.If you are enjoying Star Traders: Frontiers and our on-going support of this title, please take a moment to leave a review or consider the Supporter's Badge.Love Deep Repl
2025-11-19 20:06 UTC · Community Announcements · Trese Brothers
"Captain! Hark, it is another update from the team behind Star Traders: Frontiers.""What, are they crazy?"Yes! Eight years and 374 times certified!"We're excited to keep working through the backlog of art, balance improvements, bug fixes and minor improvements with Star Traders: Frontiers. Another update has arrived - this one with a new background for molten worlds, improvements by community request to how sorting goes when looking at ships in new game, a list of new things that enemy ship builder can access, tweaks to drop rates for rare gear, fixed typos and some ship component pricing corr
2025-11-10 22:11 UTC · Community Announcements · Trese Brothers
Captain and officers, a new update is touching down in the starport and the rumors are running out across the zone. With 2 new outfits, more ways to reach the Black Market, tuning for Void Engine Behemoth repair costs, fixes to the Pit Fighting storyline and adjustments to availability of late-game ship components, its a nice boost.If you are enjoying Star Traders: Frontiers and our on-going support of this title, please take a moment to leave a review or consider the Supporter's Badge.Spread the word about our new game to keep our studio going strong?We love continuing to add to Star Traders:
2025-08-27 20:15 UTC · Community Announcements · Trese Brothers
Captains, come gather round the spice plate for Update #372. With this update we've added another Zendu Contact and made a whole slew of changes to Fuel prices when they are affected by Rumors, Pox disasters and when certain types of stats align on zones. In addition, we've tweaked the price decay rules and supply delays for better balance in different sized maps.Thanks to everyone playing Star Traders: Frontiers and leaving a review!New Contact Type: Zendu SeekerThe Zendu Seeker has an eye for seeing the hidden truths of the world and is always interested in exploring more of these truths. As
2025-07-21 17:39 UTC · Community Announcements · Trese Brothers
Captains, we are calling you back to the spice hall for another Update! This notch is another on the long time to legendary Update #400 - so let's see what this has in store for us. With Update #371, we've added new contact features in the simulation to promote more behaviors with other friendly contacts, added 3 new contact types, and buffs the Trobaritz contact type to have the same option but on a local scale. As always, we are working to keep up with the highest priority bugs reported by the player based, so we've fixed a few issues, especially around Cloaking components and Cloaking vs. J
2025-06-10 13:57 UTC · Community Announcements · ElfWord
Captains, we're thrilled to share that our latest game, Cyber Knights: Flashpoint, is now fully launched on Steam!This is big news for Star Traders as well, as every bit of success we get from Cyber Knights helps our studio continue to grow, keeping Star Traders: Frontiers alive with updates and a strong possibility that our next game will be a new title in either the Star Traders or shared-universe Templar Battleforce series.If you're a fan of in-depth squad-based tactics (a.k.a. "XCOM-like"), with a strategy layer & story engine that takes Star Traders' contact system to a new level, I hope
2025-04-27 21:57 UTC · Community Announcements · Trese Brothers
{STEAM_CLAN_IMAGE}/30817993/97cac66848cd9cac0928af34e4ed869848c3c21a.jpg Captains, a new update is sailing out into the void tonight. Update #370 includes a whole package of new things under the Raptor theme - releasing a new ship hull, new Hull Plating ship component and new heavy pistol gear. Plus, we've fixed reported bugs as usual, so a huge thanks to everyone playing, posting and leaving reviews! Our new game is ending Early Access! Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, will launch out of Early Access on June 2nd! Featuring in-depth character builds, turn-based
2025-04-09 02:18 UTC · Community Announcements · Trese Brothers
{STEAM_CLAN_IMAGE}/30817993/f256df2cb13e0d4110e1a69dd7ffe4cdbd3239e5.jpg Captains! A new kind of captain has come to the Spice Hall - come on, you'll want to meet this one, maybe you'll want to try out these spurs yourself! Update #389 delivers the new Doctor Profession, 2 new officer annex medical component options, and 2 new stealth-focused boarding assault components for your ship. We're excited to keep expanding the already insane replayability of Star Traders: Frontiers, so thanks for your support, badges and reviews. Cyber Knights is coming to end of Early Access! If you haven’t checked
2025-03-18 14:58 UTC · Community Announcements · Trese Brothers
{STEAM_CLAN_IMAGE}/30817993/f4dcc4c60ca8b928d115b815f0b9d84235577fd7.jpg Captains! Come down to the spice hall, where we've got it all. Pass the plate, listen to the music and perhaps shop for a new set of spacer clothes. You might like this new bold space armor? Well, Update #368 has your new digs - 2 new outfits, adjustments to the maximum repair cost for high-cost components, fixes to some weapon sets that had extremely high repair times and some tweaks and fixes for the story arcs based on a wonderful "anonymous" modders assistance. Thanks to everyone checking out the game and leaving a re
2025-03-08 20:43 UTC · Community Announcements · Trese Brothers
{STEAM_CLAN_IMAGE}/30817993/30c86aa5501bbfcf444476ae87391fbaed9d7c80.jpg Star Traders - captains of the void - here we are again, kicking off another run of updates for Star Traders: Frontiers. Update #367 includes a new Contact type, new salvage gear, new rare Relic weapon, 2 new Explorer cards and a rebalance of how Trait mutation works out of Salvage and Explorer cards. We're excited to be welcoming new captains to the void and to Star Traders: Frontiers with a 50% off sale this week - so we hope you'll share the game with a friend or with your review to help us get the word out about this
2025-02-19 02:33 UTC · Community Announcements · Trese Brothers
{STEAM_CLAN_IMAGE}/30817993/bd4549e51822b52f8eb1c725e1cd3dc140fcc767.jpg Captains, welcome to the spice hall! Come, sit a while and let me tell you about the latest Star Traders: Frontiers update. This update features new salvage items and a heaping pile of ship components for boarders, pirates and raiders - 4 new Boarding Assault Systems and 3 new Reinforced Boarding Assault Systems. Thanks for your ongoing support, reviews and sending in suggestions and feedback on how we can keep improving STF. New Year, New Meme Community Event {STEAM_CLAN_IMAGE}/30817993/72aa1b67b919e0ede9c6e8f4b2302a3d8f
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