Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2017-11-02 16:05 UTC · Community Announcements · [BG] Claudia
Hi all, Time for a long overdue Distant Star update. We are happy to now make our BAFTA award winning game available to more users than ever before with our release on Mac and Linux platforms! Windows users - we don't wanna leave you out either! After listening to your feedback, we have also added 28 Steam achievements for you to get your teeth into. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7347230/6f269ed48787ea119837b8d5be773c9c156646e2.gif Achievements will now reward you for various challenges including: reaching gameplay milestones, successfully beating quest c
2017-11-02 16:05 UTC · Community Announcements · claudiafiorillo
Hi all, Time for a long overdue Distant Star update. We are happy to now make our BAFTA award winning game available to more users than ever before with our release on Mac and Linux platforms! Windows users - we don't wanna leave you out either! After listening to your feedback, we have also added 28 Steam achievements for you to get your teeth into. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7347230/6f269ed48787ea119837b8d5be773c9c156646e2.gif Achievements will now reward you for various challenges including: reaching gameplay milestones, successfully beating quest c
2017-10-25 14:01 UTC · Community Announcements · [BG] Ewan
Hi all, Just a quick note to say that we are working on achievements at the moment and hope to release the update very soon! You’ll find out about it here on Steam and on our social media pages when it’s available. :) The Blazing Griffin Team
2017-10-25 14:01 UTC · Community Announcements · [BG] Ewan
Hi all, Just a quick note to say that we are working on achievements at the moment and hope to release the update very soon! You’ll find out about it here on Steam and on our social media pages when it’s available. :) The Blazing Griffin Team
2017-01-24 17:05 UTC · Community Announcements · [BG]Kay
Happy New Year! We've been working on another Distant Star patch! Once again, after reading your feedback we made some adjustments to the balancing. We've also given you the ability to turn on or off VSync and squashed a bug. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help! https://media.giphy.com/media/26xBsPCCdcWaiRKY8/source.gif As
2017-01-24 17:05 UTC · Community Announcements · [BG] Tiveran
Happy New Year! We've been working on another Distant Star patch! Once again, after reading your feedback we made some adjustments to the balancing. We've also given you the ability to turn on or off VSync and squashed a bug. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help! https://media.giphy.com/media/26xBsPCCdcWaiRKY8/source.gif As
2016-11-22 13:44 UTC · Community Announcements · [BG]Kay
Thanks to a recent review, we've noticed that there was a bug that made the Rookie difficulty far too hard - oops! We released a hot fix for that today so it should now be back to normal. We've also took the time to make some small changes to the balancing based on other feedback. As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team V 1.1.3.0 PATCH NOTES Balancing Developer Comments: Rogue ships could use bombs too frequently and were able to achieve very high burst damage. So we’ve reduced their ability to fire b
2016-11-22 13:44 UTC · Community Announcements · [BG] Tiveran
Thanks to a recent review, we've noticed that there was a bug that made the Rookie difficulty far too hard - oops! We released a hot fix for that today so it should now be back to normal. We've also took the time to make some small changes to the balancing based on other feedback. As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team V 1.1.3.0 PATCH NOTES Balancing Developer Comments: Rogue ships could use bombs too frequently and were able to achieve very high burst damage. So we’ve reduced their ability to fire b
2016-11-04 14:59 UTC · Community Announcements · [BG]Kay
After noticing a few bugs and balancing issues from let’s plays on YouTube, we decided to pull together another patch! As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team http://i.giphy.com/3oriO605lz8hF21aHS.gif V 1.1.2.0 PATCH NOTES AI: • AI no longer wait for long periods without using attachments and should now activate their attachments more consistently. • AI should now activate their attachments in more relevant situations. • AI Pulsars should now prioritise the most relevant ships for their pulses. Balanc
2016-11-04 14:59 UTC · Community Announcements · BG_Kay
After noticing a few bugs and balancing issues from let’s plays on YouTube, we decided to pull together another patch! As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team http://i.giphy.com/3oriO605lz8hF21aHS.gif V 1.1.2.0 PATCH NOTES AI: • AI no longer wait for long periods without using attachments and should now activate their attachments more consistently. • AI should now activate their attachments in more relevant situations. • AI Pulsars should now prioritise the most relevant ships for their pulses. Balanc
2016-10-04 15:47 UTC · Community Announcements · [BG]Kay
Thank you all for the feedback on update V 1.1! We're delighted that so many of you are happy with the changes. Since the update we've been tweaking a few more elements to improve the difficulty balance as well as getting rid of a couple more bugs. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help. http://cdn.akamai.steamstatic.com/stea
2016-10-04 15:47 UTC · Community Announcements · [BG] Tiveran
Thank you all for the feedback on update V 1.1! We're delighted that so many of you are happy with the changes. Since the update we've been tweaking a few more elements to improve the difficulty balance as well as getting rid of a couple more bugs. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help. http://cdn.akamai.steamstatic.com/stea
2016-09-09 15:35 UTC · Community Announcements · [BG]Kay
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7347230/cd2530edb95fddef88fb5271e84d2db234c1eeaf.jpg It’s been a little while since our last Distant Star update but we’ve been really busy working on a big patch alongside the on-going development of The Ship: Remasted. After reading all of your comments and reviews over the last few months, this latest patch is designed to address as much of your feedback as possible. We’ve been working on everything from large scale difficulty balancing down to small sound bugs and we really hope you’ll feel a big difference. Below are the
2016-09-09 15:35 UTC · Community Announcements · BG_Kay
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7347230/cd2530edb95fddef88fb5271e84d2db234c1eeaf.jpg It’s been a little while since our last Distant Star update but we’ve been really busy working on a big patch alongside the on-going development of The Ship: Remasted. After reading all of your comments and reviews over the last few months, this latest patch is designed to address as much of your feedback as possible. We’ve been working on everything from large scale difficulty balancing down to small sound bugs and we really hope you’ll feel a big difference. Below are the
2016-09-08 15:33 UTC · Community Announcements · [BG]Kay
Hi all, This is a quick note to let you know that we will be updating Distant Star in the next few days! The update is a big one and unfortunately that means that old save files WILL be wiped when it is installed. If you want to keep your current progress, please ensure that you set the game to update only when launched and play in offline mode until you're happy to make a new save. Sorry for any inconvenience! Thanks - The Blazing Griffin Team http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7347230/cd2530edb95fddef88fb5271e84d2db234c1eeaf.jpg
Full appinfo as delivered by Steam PICS, changenumber 34828966. Also at /api/app/335830/raw.
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