Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-07-25 16:49 UTC · Community Announcements · Cabygon
Hey friends! Some of you might have noticed the sneaky patch a couple days ago and already started, but for official purposes, Episode 2 has set sail! All you have to do is download the update and you're good to goat. (We apologize to our fans that this has taken longer than intended to release due to personal/health problems that happened along the way.) http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7741657/dba24d44d6aaa4be60a86b5503a83c8e306ec92c.png Chubbs: o.o? ???: "Hi! I'm new here and I don't know what I'm in for." Donut: "Ruff ruff!" (RED BUTTON!) *press*...*clic
2016-07-25 16:49 UTC · Community Announcements · Cabygon
Hey friends! Some of you might have noticed the sneaky patch a couple days ago and already started, but for official purposes, Episode 2 has set sail! All you have to do is download the update and you're good to goat. (We apologize to our fans that this has taken longer than intended to release due to personal/health problems that happened along the way.) http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7741657/dba24d44d6aaa4be60a86b5503a83c8e306ec92c.png Chubbs: o.o? ???: "Hi! I'm new here and I don't know what I'm in for." Donut: "Ruff ruff!" (RED BUTTON!) *press*...*clic
2015-08-11 08:00 UTC · Community Announcements · Ryn
We encountered some more issues along the road of testing and thanks to the community we've been able to locate and resolve these! - An issue where rebinding inputs would sometimes cause an exception that would get you stuck in the menu has been fixed. - An issue where the cursor would disappear after backing out of a level selection item using a controller has been fixed. - An issue where PBR would not function correctly in certain situations has been fixed. - An issue where some menu buttons on a controller were not recognized has been fixed. - An issue where a player would be able to bind a
2015-08-11 08:00 UTC · Community Announcements · Ryn
We encountered some more issues along the road of testing and thanks to the community we've been able to locate and resolve these! - An issue where rebinding inputs would sometimes cause an exception that would get you stuck in the menu has been fixed. - An issue where the cursor would disappear after backing out of a level selection item using a controller has been fixed. - An issue where PBR would not function correctly in certain situations has been fixed. - An issue where some menu buttons on a controller were not recognized has been fixed. - An issue where a player would be able to bind a
2015-07-31 13:07 UTC · Community Announcements · Ryn
Hello again Bridgehoppers! Thank you all for supporting our game and providing us with all of your wonderful feedback! Because of your feedback we've been able to identify and address several more issues in Goats on a Bridge. We are providing a small update to hopefully resolve these to your satisfaction. Patch Notes - We have re-designed the input engine and now use a powerful back end to help identify and utilize many more game controllers. In addition to the new input engine, we have redesigned how rebinding inputs are handled behind the scenes. - You can now set a dead-zone for your contro
2015-07-31 13:07 UTC · Community Announcements · Ryn
Hello again Bridgehoppers! Thank you all for supporting our game and providing us with all of your wonderful feedback! Because of your feedback we've been able to identify and address several more issues in Goats on a Bridge. We are providing a small update to hopefully resolve these to your satisfaction. Patch Notes - We have re-designed the input engine and now use a powerful back end to help identify and utilize many more game controllers. In addition to the new input engine, we have redesigned how rebinding inputs are handled behind the scenes. - You can now set a dead-zone for your contro
2015-05-02 10:16 UTC · Community Announcements · Cabygon
Further fixes to the patch for version 1.2 have been added to the latest update: - An issue where Level 10 Easy would instead be identical to Level 10 Hard has been resolved. - An issue where coins collected where sometimes destroyed instead of being collected has been resolved. - An issue with segments in survival sometimes not spawning correctly has been addressed. Happy goating! :D
2015-05-02 10:16 UTC · Community Announcements · Ryn
Further fixes to the patch for version 1.2 have been added to the latest update: - An issue where Level 10 Easy would instead be identical to Level 10 Hard has been resolved. - An issue where coins collected where sometimes destroyed instead of being collected has been resolved. - An issue with segments in survival sometimes not spawning correctly has been addressed. Happy goating! :D
2015-05-01 07:57 UTC · Community Announcements · Cabygon
Hello Bridgehoppers! Thank you all for supporting our game and providing us with all of your wonderful feedback! Because of your feedback we've been able to identify and address several bugs and other issues in Goats on a Bridge. We are providing a small update to resolve several of these. Below are the patch notes: - The first two introductory levels have been overhauled to ease players into the game a little better and help get a real feel for the mechanics earlier on. - An issue whereby the 'The End' achievement would not be unlocked, even after completing the game in certain situations has
2015-05-01 07:57 UTC · Community Announcements · Cabygon
Hello Bridgehoppers! Thank you all for supporting our game and providing us with all of your wonderful feedback! Because of your feedback we've been able to identify and address several bugs and other issues in Goats on a Bridge. We are providing a small update to resolve several of these. Below are the patch notes: - The first two introductory levels have been overhauled to ease players into the game a little better and help get a real feel for the mechanics earlier on. - An issue whereby the 'The End' achievement would not be unlocked, even after completing the game in certain situations has
2015-02-13 14:13 UTC · Community Announcements · Ryn
Hi Goats! It's been one craaaazy week so far since our launch day, and we have watched some pretty interesting (and awesome) footage on YouTube and Twitch! It's great to have such a good reception for our first game. We're glad you're all enjoying it! While we were watching all your gameplay online we did happen to notice a few bugs! So that's what this patch and update is about. In this patch we have addressed the following issues and made some other minor changes: The corresponding keys are now shown on the How To Play screens in the Main Menu and Pause Menu. A bug was fixed in The Portal le
2015-02-13 14:13 UTC · Community Announcements · Cabygon
Hi Goats! It's been one craaaazy week so far since our launch day, and we have watched some pretty interesting (and awesome) footage on YouTube and Twitch! It's great to have such a good reception for our first game. We're glad you're all enjoying it! While we were watching all your gameplay online we did happen to notice a few bugs! So that's what this patch and update is about. In this patch we have addressed the following issues and made some other minor changes: The corresponding keys are now shown on the How To Play screens in the Main Menu and Pause Menu. A bug was fixed in The Portal le
2015-02-06 21:32 UTC · Community Announcements · Cabygon
Hi Folks, If the game has video options enabled, you're good to goat, if not please read on. Please exit and force an update on it in your Steam Library. We apologize as it seems we derped the depo numbers (causing you to have a version that's a little behind without some cool features >_>) when uploading the final version of the game and things went a little funny without us realizing. Enjoy the 1080p ;) Thank you for your understanding and we hope you enjoy the game!
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/335840/raw.
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