Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2020-06-17 20:35 UTC · Community Announcements · Retrific
{STEAM_CLAN_IMAGE}/7721151/0ae168da83b91a4d6308dd9cde922ec76130d327.gif Hello Just Get Through Community! You might've missed me, but I am back with a new game! My greatest and most ambitious project so far! And you will be glad to hear that I am going back to my roots with a minimalistic roguelike game! This time it's a shooter though, and not a platformer. But if you've played Just Get Through you will find a lot of similarities between it and my new game: COLT CANYON All I am saying is procedural generation, dynamite, minimalistic color palette and a bunch of familiar traps! Colt Canyon is
2016-08-29 17:18 UTC · Community Announcements · Retrific
Hey Just Get Through players! my new game Beeftacular was finally released on steam and is now available! If you still enjoy platformers and you want a new challenge, with polished and smooth gameplay, many handcrafted levels and a level editor with steam workshop support, then go check out my new platformer! The controls are even better than in Just Get Through. The gamplay feels more direct, tighter and smoother. The character will do exactly what you want him to do. And now you don't have to use your mouse to aim anymore, Beeftacular can be played with both hands on the keyboard or using a
2016-08-29 17:18 UTC · Community Announcements · Retrific
Hey Just Get Through players! my new game Beeftacular was finally released on steam and is now available! If you still enjoy platformers and you want a new challenge, with polished and smooth gameplay, many handcrafted levels and a level editor with steam workshop support, then go check out my new platformer! The controls are even better than in Just Get Through. The gamplay feels more direct, tighter and smoother. The character will do exactly what you want him to do. And now you don't have to use your mouse to aim anymore, Beeftacular can be played with both hands on the keyboard or using a
2016-05-28 15:43 UTC · Community Announcements · Retrific
http://beeftacular.com/art/logo_full_tiny.png Hello! If you haven't followed me on twitter lately you will probably haven't heard from me for a long time. That's because I was busy working on new projects! One of which is now on Steam Greenlight :) Yea that's right, a new platformer by Retrific is about to get released! Wohoo :D Now that you all reached level 50 in Just Get Through it's time for a new challenge. This time you will get short and fast, handcrafted levels instead of long, slow, randomly generated levels. The trailer of Beeftacular: https://www.youtube.com/watch?v=y520uX5623U Chec
2015-12-22 18:06 UTC · Community Announcements · Retrific
http://retrific.net/images/u13jgtb.png Update 1.3 - Winter Update Hello folks, yes I know I said JGT won't get any big updates anymore, but I changed my mind. Update 1.3 is my Christmas present to you, on time for the big winter sale :D One of the biggest changes that comes with this update is the classic mode online leaderboard reset. This means that all previous made classic mode highscores will get lost :( But thats a small sacrifice that we are willing to take, right? Right. From now on the classic mode will get treated just like one of the other gamemodes, this means the classic mode now
2015-12-22 18:06 UTC · Community Announcements · Retrific
http://retrific.net/images/u13jgtb.png Update 1.3 - Winter Update Hello folks, yes I know I said JGT won't get any big updates anymore, but I changed my mind. Update 1.3 is my Christmas present to you, on time for the big winter sale :D One of the biggest changes that comes with this update is the classic mode online leaderboard reset. This means that all previous made classic mode highscores will get lost :( But thats a small sacrifice that we are willing to take, right? Right. From now on the classic mode will get treated just like one of the other gamemodes, this means the classic mode now
2015-12-07 12:40 UTC · Community Announcements · Retrific
Hey, I want to do another big Just Get Through Update. But before I start working on this update I need your opinion, because this update would need the classic mode leaderboard to get reset. I created a more detailed post in the community forums, please take a look at it: http://steamcommunity.com/app/338190/discussions/0/492379439687690315/ And then take part in this small poll: http://www.boll.co/3uDry5Hww9eKTfFGX
2015-12-07 12:40 UTC · Community Announcements · Retrific
Hey, I want to do another big Just Get Through Update. But before I start working on this update I need your opinion, because this update would need the classic mode leaderboard to get reset. I created a more detailed post in the community forums, please take a look at it: http://steamcommunity.com/app/338190/discussions/0/492379439687690315/ And then take part in this small poll: http://www.boll.co/3uDry5Hww9eKTfFGX
2015-08-02 16:22 UTC · Community Announcements · Retrific
http://retrific.net/images/jgt_banner122.png Hello, I just updated the public branch to 1.2.2. This is not a huge update with tons of new content, because as said Just Get Through is pretty much complete and I want to focus on new projects. Anyway, I still tried to polish JGT a little bit more, because I watched some Just Get Through Let's Plays and read some reviews and that's where I found many things that needed to get changed. This means I fixed several bugs, improved many minor things, corrected various mistakes and tweaked several mechanisms. Originally I didn't want to publish a new gam
2015-08-02 16:22 UTC · Community Announcements · Retrific
http://retrific.net/images/jgt_banner122.png Hello, I just updated the public branch to 1.2.2. This is not a huge update with tons of new content, because as said Just Get Through is pretty much complete and I want to focus on new projects. Anyway, I still tried to polish JGT a little bit more, because I watched some Just Get Through Let's Plays and read some reviews and that's where I found many things that needed to get changed. This means I fixed several bugs, improved many minor things, corrected various mistakes and tweaked several mechanisms. Originally I didn't want to publish a new gam
2015-07-13 15:01 UTC · Community Announcements · Retrific
http://retrific.net/images/update121_banner1_2.png Time for another update! Update 1.2.1 is here. Probably many of you have already tried the betaversion of the update, therefore you can imagine the changelog. The probably biggest change that you will notice is the new vegetation system! Beautiful new dynamic grass and vines. I really love the new vegetation, but now pretty much all images and videos of Just Get Through are outdated...I will have to look if I can update some of them. At least the screenshots on the steam store page, but I would also like to update the steam backgrounds, but I
2015-07-13 15:01 UTC · Community Announcements · Retrific
http://retrific.net/images/update121_banner1_2.png Time for another update! Update 1.2.1 is here. Probably many of you have already tried the betaversion of the update, therefore you can imagine the changelog. The probably biggest change that you will notice is the new vegetation system! Beautiful new dynamic grass and vines. I really love the new vegetation, but now pretty much all images and videos of Just Get Through are outdated...I will have to look if I can update some of them. At least the screenshots on the steam store page, but I would also like to update the steam backgrounds, but I
2015-05-24 16:45 UTC · Community Announcements · Retrific
http://retrific.net/images/jgt_animBannerUpdate12.gif Hello fellow players! Today I have something really really special for you. This is, I'm not kidding, the biggest Update since 1.0! It brings almost everything what I, what we, always wanted for the game. Update 1.2 finally brings us Daily Runs! Yaaay :D But there is even more. We also get new gamemodes, steam leaderboards, new achievements, seeded runs, new effects, particles, animations, better gamepad controls, new sounds, bugfixes, new sandbox content, favorite custom levels and much much more. The full changelog can be found below, alt
2015-05-24 16:45 UTC · Community Announcements · Retrific
http://retrific.net/images/jgt_animBannerUpdate12.gif Hello fellow players! Today I have something really really special for you. This is, I'm not kidding, the biggest Update since 1.0! It brings almost everything what I, what we, always wanted for the game. Update 1.2 finally brings us Daily Runs! Yaaay :D But there is even more. We also get new gamemodes, steam leaderboards, new achievements, seeded runs, new effects, particles, animations, better gamepad controls, new sounds, bugfixes, new sandbox content, favorite custom levels and much much more. The full changelog can be found below, alt
2015-04-27 17:01 UTC · Community Announcements · Retrific
http://i.imgur.com/HcfAUpV.png It's time for an update. Update 1.1.6 is not a big one but I still has some new content, important fixes and improvements for you. 1.2 will be a bigger update. This month I didn't have much time to work on Just Get Through, that's why this update does not bring any big new features. Alright, here is the changelog: New Logo/Icon Art (Can take a while until it's visible everywhere) Added an Ingame Changelog Added Springs to the sandbox mode (A rotatable, wall-mounted spring and a normal spring, WIP) Added 7 new color palettes Adjusted some upgrades (e.g. Gripupgrad
Full appinfo as delivered by Steam PICS, changenumber 34829036. Also at /api/app/338190/raw.
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