2026-07-27 18:58 UTC · Community Announcements · TheRealWlad
Patch NotesVersion v0.3.3: Yesterday I said no more patches and today there are more patches. Well technically I said no more content patches and this is just a bug fix :) Bug Fixes:Fix Achievement "Collect all Coins" -> Thanks Ruby FamgalDisable scroll for Settings Sliders -> Thanks DaPodato and Sl1meRole texts in Main menu could overlap -> Thanks DaPodato and Sl1me
2026-07-26 10:13 UTC · Community Announcements · TheRealWlad
Patch NotesHey Hey Hey we are getting closer to release and this will be the last content patch for the DEMO. There will be a BIG announcement soon :) As usual, a big thanks to DaPodato and Sl1me_y for breaking the game and giving me lots of amazing feedback. Most of this patch is dedicated to them.Gameplay/Visual Changes:Removed Steam Voice and implemented our own VoIP solutionWhen joining a friend you already played with, the password is skipped.Reworked all room visuals.Do not show the Roman cipher for Chapter 1 at the beginning.Added more hints to the central kitchen table.Added more hints
2026-01-20 18:03 UTC · Community Announcements · TheRealWlad
Patch NotesVersion v0.2.2: Gameplay/Visual changes:Don't Count the first wrongly pressed button on the generator.Disconnect button in the main menu is now smaller.Add papers with infos about the Generator types to make it a little bit easier.Add hint to pit way back, since it was too hard for new players.Make the anomaly room brighter (no need to change the brightness setting anymore :) ).Redo the anomaly room a little to make it look nicer.Rework the drop item system. Now the item will drop on the position you look at, if it is not possible it will drop by your feet as usual.Continues with de
2025-11-16 18:05 UTC · Community Announcements · TheRealWlad
Patch NotesVersion v0.2.1: Gameplay/Visual changes:Added two achivements to find 10 and all coins.Reworked the lighting.Replaced ugly floors.Change coin amount and buyable hint in real time when partner picks up a coin.Bug Fixes:Credits had a white outline. (Thanks to DaPodato and Sl1me_y)Buying the third hint was sometimes not possible. (Thanks to DaPodato and Sl1me_y)Reworked the input system to avoid multiple inputs in one frame (16ms @ 60fps). (Thanks to DaPodato and Sl1me_y)If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the gam
2025-11-15 13:37 UTC · Community Announcements · TheRealWlad
Patch NotesVersion v0.2.0: Getting Hints fast!Gameplay/Visual changes:Added a hint system.Added a speedrun timer. :)Add one more info to the geneator to help players. Rework the central cellar a little bit to make it look nicer.reduce the gpu memory for central by 70mb by moving textures to be streamed on demand.Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.Bug Fixes:Some puzzle parts where always loaded for calculations. Those are now loaded but not displayed untill the zone is loaded. This should
2025-11-12 11:58 UTC · Community Announcements · TheRealWlad
Patch NotesVersion 0.1.4Gameplay/Visual changes:When clicking on a container which already has an item, it will switch the items and drop the one which was inserted before.Made pit plafroms bigger so its easier to jump on them.Add cables about jump state to pit central to make the puzzle easier, since some players got lost.Improve central house visuals.Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.Bug Fixes:Fixed a bug where sometimes a player did not grab the window focus once the game is loaded. T
2025-11-05 18:28 UTC · Community Announcements · TheRealWlad
Patch NotesVersion 0.1.3 Gameplay/Visual changes:Added a new secret Achievement.Adapted colors of Generator icons from "#F6BD16" to "#B1C0FF". (Thanks @Taliko from Steam)Improving performance by decreasing many textures to 1K from 4k. This reduced the used gpu memory by alot.Add buttons to restart the game from beginning and from last checkpoint to the in-game help menu.Sync collision with animation for the breachable door. (Thanks @PS | Sl1me_y from Discord)Sync collision with animation for the thief sand elevator. (Thanks @PS | Sl1me_y from Discord)Renamed "Voices" to "NPC Voices" to reduce
2025-10-26 21:29 UTC · Community Announcements · TheRealWlad
Patch NotesVersion 0.1.2 Gameplay/Visual changes:Added Linux support.Added DirectX 12 support as a compatibility layer if Vulkan does not work.Removed unused and useless infos about the generator. Added "Help" button to the in game menu.Added utm source to the wishlists buttons. This is mainly for us to see where the wishlists are coming from.Added more infos to the log file. The log file can be sent to us if there are any bugs. It was also renamed to game.logRemoved warning symbols from the left generator to make the puzzle easier.Bug Fixes:Fixed a bug where the Game would crash if one player
Full appinfo as delivered by Steam PICS, changenumber 38784121. Also at /api/app/3387160/raw.
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