Death Ray Manta is an arcade game where you shoot lasers to kill bad guys, flash lights at yourself and move to the next screen to do it all over again. Sorry, no T-Rex.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:14 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
955886
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
338761
windows
50.11 MB
34.37 MB
6040115179395985036
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
955886
public
2026-09-11 21:14 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-03-12 21:22 UTC · Community Announcements · Rob-otron 2084
We're nearly six months out and in the spirit of 'proper' budget software, Death Ray Manta is now reduced in price to an eighties-tastic £1.99 / $2.99(USD) It's always been my intention to make good games at affordable prices, I hope this price drop makes it even more affordable to some. Enjoy!
2016-03-12 21:22 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
We're nearly six months out and in the spirit of 'proper' budget software, Death Ray Manta is now reduced in price to an eighties-tastic £1.99 / $2.99(USD) It's always been my intention to make good games at affordable prices, I hope this price drop makes it even more affordable to some. Enjoy!
2016-02-01 23:46 UTC · Community Announcements · Rob-otron 2084
I've just pushed the first of a few updates for this week. None of which should realistically effect anyone playing the game already but they're mainly prep work for anyone who needs to tweak things. Where we're up to Rather than just put a menu together and be done with, I've decided to move a lot of stuff into .ini files so that folks who want to tweak a bit more can do. Given how much I'm moving into those files, it's a not difficult work but definitely laborious and a fairly time consuming job so I'm pushing it out in increments as and when I get stuff done. Hopefully by the end of the wee
2016-02-01 23:46 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
I've just pushed the first of a few updates for this week. None of which should realistically effect anyone playing the game already but they're mainly prep work for anyone who needs to tweak things. Where we're up to Rather than just put a menu together and be done with, I've decided to move a lot of stuff into .ini files so that folks who want to tweak a bit more can do. Given how much I'm moving into those files, it's a not difficult work but definitely laborious and a fairly time consuming job so I'm pushing it out in increments as and when I get stuff done. Hopefully by the end of the wee
2015-11-23 04:21 UTC · Community Announcements · Rob-otron 2084
Hello! Right, so due to me hitting the deck with the flu for most of October and it bouncing back a few weeks back (huzzah!) I am *way* behind schedule. I'm starting to feel a bit better so I guess whilst I'm vaguely up and on my feet, I best get some of that stuff done I'm supposed to be doing on this game then. So to get me back into the swing of things I knocked out a small update tonight. It's nothing big or special but it was requested and a fairly easy thing to add in so why not, right? Someone asked for a way to just show the furthest room they'd gotten to rather than the high score and
2015-11-23 04:21 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
Hello! Right, so due to me hitting the deck with the flu for most of October and it bouncing back a few weeks back (huzzah!) I am *way* behind schedule. I'm starting to feel a bit better so I guess whilst I'm vaguely up and on my feet, I best get some of that stuff done I'm supposed to be doing on this game then. So to get me back into the swing of things I knocked out a small update tonight. It's nothing big or special but it was requested and a fairly easy thing to add in so why not, right? Someone asked for a way to just show the furthest room they'd gotten to rather than the high score and
2015-10-27 21:32 UTC · Community Announcements · Rob-otron 2084
Whilst I'm ploughing on with some other game-stuff (slightly held up by needing to rejig some stuff for the Steam Controller, soz) I've taken some time out to add trading cards, badges and emoticons for folks to collect. Please don't steal the duck. As usual, if there's any problems or anything like that feel free to drop a nod in our forums and I'll have a gander. Thanks again! -Rob
2015-10-27 21:32 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
Whilst I'm ploughing on with some other game-stuff (slightly held up by needing to rejig some stuff for the Steam Controller, soz) I've taken some time out to add trading cards, badges and emoticons for folks to collect. Please don't steal the duck. As usual, if there's any problems or anything like that feel free to drop a nod in our forums and I'll have a gander. Thanks again! -Rob
2015-09-25 01:26 UTC · Community Announcements · Rob-otron 2084
Well. Obviously, the game is out. You might have noticed that! Thanks to everyone who's picked up a copy either here or elsewhere, your support is massively appreciated. I'll admit, I didn't expect such an overwhelmingly positive reaction to the game and that's been especially cheering, y'know? Thank you all. Whilst I won't be expanding the game itself, there's still a fair bit of stuff around the edges that can be added in so I'm going to take a nice cruise around that. I've already put out a small update to deal with a few criticisms, it seemed a bit rubbish not to when they're faily easy fi
2015-09-25 01:26 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
Well. Obviously, the game is out. You might have noticed that! Thanks to everyone who's picked up a copy either here or elsewhere, your support is massively appreciated. I'll admit, I didn't expect such an overwhelmingly positive reaction to the game and that's been especially cheering, y'know? Thank you all. Whilst I won't be expanding the game itself, there's still a fair bit of stuff around the edges that can be added in so I'm going to take a nice cruise around that. I've already put out a small update to deal with a few criticisms, it seemed a bit rubbish not to when they're faily easy fi
2015-09-18 13:38 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
Indie (whatever that means, etc) stalwart Rob ‘RetroRemakes / OddBob’ Fearon, of War Twat fame (as well as an RPS comments regular), has just released his latest hallucinatory deathtrip shmup, Death Ray Manta SE. It’s a rebuilt, remixed, Steam-hosted version of his well-received 2012 title Death Ray Manta, which had the twin goals of being a sensory-overload arena shooter in the Minter tradition and trying to encourage a more open, co-operative approach to game-making by letting players fiddle with its data files. Hence the DRM jibe of the acronym, essentially. The new versio
2015-09-14 19:27 UTC · Community Announcements · Rob-otron 2084
Hello. Well, it looks like we're nearly there as after a fairly long-ish wait, Death Ray Manta launches this week. So hello! It's only a little game but it's my game and I like it a lot. I hope you like it too. If you like what you see on this page, please feel free to add it to your wishlist and/or pop back later in the week to see what's diddling. I've been very lucky to get to work with some talented folks as well as rope in half of the legendary Pickford Bros (Plok, Feud, Solar Jetman amongst other things) Ste Pickford to do the cover art. Thanks Ste. Thte. And with music by Mike Daw (Frut
2015-09-14 19:27 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
Hello. Well, it looks like we're nearly there as after a fairly long-ish wait, Death Ray Manta launches this week. So hello! It's only a little game but it's my game and I like it a lot. I hope you like it too. If you like what you see on this page, please feel free to add it to your wishlist and/or pop back later in the week to see what's diddling. I've been very lucky to get to work with some talented folks as well as rope in half of the legendary Pickford Bros (Plok, Feud, Solar Jetman amongst other things) Ste Pickford to do the cover art. Thanks Ste. Thte. And with music by Mike Daw (Frut
2015-09-13 04:03 UTC · Community Announcements · Rob-otron 2084
Hello! Nearly ready to launch, oh my. Whilst we wait I've wrote up a fairly thorough explanation of both the pricing and bundling/discount plan I've got for Death Ray Manta. Hopefully it'll go some way to helping explain why I've made the choices I have and what folks can expect when the game launches and on. In short, it’ll launch this week at an affordable price. It will be £2.79 full price and be discounted during sales when possible. I’m happy for it to appear in a Humble Bundle so that folks who want it very cheap can have it very cheap. http://futureofvideogames.co.uk/2015/09/13/pricing-
2015-09-13 04:03 UTC · Community Announcements · - ̗̀ OWLS! ̖́-
Hello! Nearly ready to launch, oh my. Whilst we wait I've wrote up a fairly thorough explanation of both the pricing and bundling/discount plan I've got for Death Ray Manta. Hopefully it'll go some way to helping explain why I've made the choices I have and what folks can expect when the game launches and on. In short, it’ll launch this week at an affordable price. It will be £2.79 full price and be discounted during sales when possible. I’m happy for it to appear in a Humble Bundle so that folks who want it very cheap can have it very cheap. http://futureofvideogames.co.uk/2015/09/13/pricing-
Full appinfo as delivered by Steam PICS, changenumber 34829063. Also at /api/app/338760/raw.