Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
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2018-03-13 17:32 UTC · Community Announcements · Tom Johnson
New Game! I'm happy to announce that I'm developing a new game. If you liked Enemy, I hope you'll consider supporting Ecosystem. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/7774679/68c4179f09ca19787f991ad502088c767b17d49e.png Ecosystem is a game about life and its interactions. At its heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. A wide variety of different creature populations share a singl
2018-03-13 17:32 UTC · Community Announcements · Tom Johnson
New Game! I'm happy to announce that I'm developing a new game. If you liked Enemy, I hope you'll consider supporting Ecosystem. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/7774679/68c4179f09ca19787f991ad502088c767b17d49e.png Ecosystem is a game about life and its interactions. At its heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. A wide variety of different creature populations share a singl
2015-06-04 00:26 UTC · Community Announcements · Tom Johnson
Hello everyone! This is just a brief announcement to sum up the changes that I've made this past month. Several new features were added to the game: difficulty levels (including an easier difficulty level that allows saving), free camera rotation, making the hotels functional, and action confirmation (with a tooltip of how much time you will have after performing the action). There have also been more bugfixes, and there's now a free demo so people who are interested can try out Enemy, with saves that carry over to the full game. v1.05 6/2/2015 Enable free rotation of camera in addition to vie
2015-06-04 00:26 UTC · Community Announcements · Tom Johnson
Hello everyone! This is just a brief announcement to sum up the changes that I've made this past month. Several new features were added to the game: difficulty levels (including an easier difficulty level that allows saving), free camera rotation, making the hotels functional, and action confirmation (with a tooltip of how much time you will have after performing the action). There have also been more bugfixes, and there's now a free demo so people who are interested can try out Enemy, with saves that carry over to the full game. v1.05 6/2/2015 Enable free rotation of camera in addition to vie
2015-04-12 22:32 UTC · Community Announcements · Tom Johnson
Hello everyone! This is just a brief announcement to sum up the changes that I've made this past month. I've been pretty heavily focused on fixes, performance, and stability, but there's also some new music and some new ambient sounds, along with Steam cards and badges. Version 1.03 4/9/2015 Add Steam trading cards. Add lots of optimizations to visibility algorithms. Handle non-ASCII characters in the user's documents directory. Fix: characters take fall damage when they pick up a floating special block. Fix: fix bug where characters could be launched into the sky and then get stuck there. Fix
2015-04-12 22:32 UTC · Community Announcements · Tom Johnson
Hello everyone! This is just a brief announcement to sum up the changes that I've made this past month. I've been pretty heavily focused on fixes, performance, and stability, but there's also some new music and some new ambient sounds, along with Steam cards and badges. Version 1.03 4/9/2015 Add Steam trading cards. Add lots of optimizations to visibility algorithms. Handle non-ASCII characters in the user's documents directory. Fix: characters take fall damage when they pick up a floating special block. Fix: fix bug where characters could be launched into the sky and then get stuck there. Fix
2015-03-19 18:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
I haven’t played the recently released Enemy for anywhere near long enough to do a judgement but I’ve spent enough time with the game to burn down a gangster’s house and make a tree fall onto a skellington. I burned the house down in the first ten minutes after installing. Successfully Kickstarted last year, Enemy is a one-dev project with (original) X-COM style turn-based tactical combat. The game world is a procedurally generated mash-up of traditional gaming genres, which means your party might have a bomb-lobbing platformer hero and a monster-hunting Castlevania-type figh
Full appinfo as delivered by Steam PICS, changenumber 37433691. Also at /api/app/339570/raw.
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