0.7.3
Fixed: 1. Fixed board cards erroneously drawing other card types when randomizing skill cards 2. Resolved data cache persistence issue when returning to main menu mid-game
Lucky Lord: The Coin Pusher of Fate combines slot-machine-style random strategy with roguelike card enhancement mechanics, creating a unique gameplay experience centered around a coin pusher.
| App ID | 3408410 |
|---|---|
| App type | Game |
| Developer | Star Seeker Studio |
| Publisher | Star Seeker Ltd |
| Release date | 2025-05-30 09:00 UTC |
| Release state | released |
| Localized names | schinese 幸运领主:命运的推币机 tchinese 幸運領主:命運的推幣機 japanese ラッキーロード:運命のコインプッシャー |
| Store page | store.steampowered.com/app/3408410 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Lucky Lord The Coin Pusher of Fate.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:11 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18807804 | 2025-06-10 09:50 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3408411 | 1003.76 MB | 439.20 MB | 7718143163603946917 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18807804 | public | 2025-06-10 09:50 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed: 1. Fixed board cards erroneously drawing other card types when randomizing skill cards 2. Resolved data cache persistence issue when returning to main menu mid-game
Skill System Improvement 1. Added skill trigger count recording function 2. Fixed the issue where some monster skills did not take effect New Features 1. Added combat class tags: Mage-type, Warrior-type, Hunter-type, Priest-type 2. When scientific notation is enabled for damage preview, hovering the mouse will show the raw value Bug Fixes 1. Fixed UI display issues when there are too many arrows or cannonballs (UI shows up to 22 arrows and 18 cannonballs; excess remain in stock but are not displayed) Optimizations 1. Changed game font to: Source Han Sans Adjustments 1. Enhanced stats for orang
New: Added button in Card Reward screen Fixed: Corrected text error on card Optimized skill descriptions for select heroes
New Features: ▶Real-time display for Blue Score/Red Multiplier/Damage (hover for details) ▶Added option (game runs when tabbed out) ▶New button in system menu (access during gameplay) ▶Hero self-value now visible Fixes: 1. Fixed startup crash errors 2. Corrected card effect malfunction Changes: 1. ↑ Rare skill card drop rate from & 2. Hero : Trigger gold 500→800 / Price 4→9
New Feature: ▶ Added board zoom focus (Hold or Camera UI button) ▶ For values exceeding 10 million, use scientific notation Fixes: Fixed game-crashing bug when 【Heavy Nuke】 detonates Resolved permanent buff failure on card 【War Golem】 Corrected gravity anomalies for 【Basic Shell】/【Heavy Nuke】 Balancing: 【Basic Shell】 fuse time 5s → 3s 【Heavy Nuke】 fuse time 8s → 4s Hero 【Pyromancer】: Enchanted coins (3% chance) now explode 5s → 3s after landing v0.6.7 Optimizations: 1. Reduced frame rate drops when returning to main menu after game over caused by Gallery unlocks 2. Optimize the instantaneous f
Optimizations: 1. Reduced frame rate drops when returning to main menu after game over caused by Gallery unlocks 2. Mitigated instantaneous power consumption surges during coin value displays on Slot Machine panels
Optimizations: 1.Updated DLSS & FSR graphics libraries 2.Revamped coin logic: Stuck coins now respawn from screen edges 3.Improved performance of hero skill effect processing Fixes: 1.Fixed game-breaking bug when monsters rolled multiple minion-summoning skills 2.Resolved progress validation failure when using "Continue Game" 3.Patched save data loss after clearing levels without proper exit 4.Corrected "Continue Game" button responsiveness after post-failure restart
Fixed an issue where buttons in the game might become unclickable after clicking "Continue Game".
New Features: 1.Added text display for card types and rarities Fixes: 1.Fixed activation failure of hero under specific conditions 2.Corrected multiplier calculation for hero 3.Fixed bug where card mistakenly removed itself when eliminating skill cards 4.Fixed miscellaneous text errors 5.Resolved fireball VFX persistence issue 6.Attempted fix for unclickable buttons 7.Attempted fix for coin freeze bug 8.Restored missing text for
1.Optimized an issue where gold coins could get stuck in side channels, leading to a decrease in game frame rate. 2.Fixed an issue where some cards were not unlocking correctly. 3.Fixed an issue where the Hunter's +5 gold bonus to adjacent Beast cards was not applying correctly. 4.Due to some cards having excessively strong scaling that could cause players' computers to freeze, their values have been adjusted. Correspondingly, we have buffed some cards that were still underpowered: 【Farmer】 When adjacent to Farmland, Farmland's gold output +5 -> +8 【Swordsman】 Gold +10 -> +15 【Wolf】 Gold +3 ->
Full appinfo as delivered by Steam PICS, changenumber 38534779. Also at /api/app/3408410/raw.
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