Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:17 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-28 03:12 UTC · Community Announcements · R E M B O T
1.0.41-4.5 - CRASH FIXUpgraded core engine to Godot 4.5 - Baked Shaders, faster and more stable.Silenced some benign warnings and errors with the dialog system (this might've been causing errors and crashes when starting up)This was a super quick fix directly influenced by a thread in the discussions section that i wasn't aware of for an embarrassing amount of time.In the future if you have any issues starting the game, or crashes:PLEASE CONTACT ME ASAP ON DISCORD
2025-12-08 07:26 UTC · Community Announcements · R E M B O T
1.0.39 - Christmas update! Added snow! (will get activated every December!)Added santa hats to NPC's! (will get activated every December!)Added santa hat cosmetic to playerAdded crown hat cosmetic to player for those who complete the ultimate gamer challenge (100% deathless)Made the first jumping section above ADMIN a little bit simpler (seemed to be a massive skill filter)Hopefully less chance of stutter when starting/ending dialogueFixed bug where player couldn't get the hidden achievementAdjusted a kill-box slightly to make it a bit easier to get to👑ULTIMATE GAMER CHALLENGE 👑 Santa hats �
2025-07-03 03:19 UTC · Community Announcements · R E M B O T
1.0.37 - Bug Fixes and Mossy BlocksFixed the aggressive stuck bug introduced by a recent patchAdded moss to the slippery blocks by the toilet (cosmetic change only, to help indicate that those blocks have different behaviour)Tidied up some geometry edges, especially in snakey sections
2025-06-30 04:25 UTC · Community Announcements · R E M B O T
- Can use the balls to snipe beaches again (I mean pools) - Skip outro now only skips the scene change instead of the whole boat ride 🚤 - Fixed weird behavior with menu close button on mp menu in pause screen - Fixed 100% Deathless achievement
2025-06-28 04:20 UTC · Community Announcements · R E M B O T
Thank you all for the positive reviews after the launch!It's always fun to watch people play through and get a hang of the controls for the first time! The main things I wanted to address with this update:I noticed some people playing multiplayer for the first time didn't get to experience the outro - this was due to the outro being skipped by default when in a multiplayer game. Solution? The outro is unskippable on first playthrough, just like the skip intro toggle. It wont care whether or not you're in a multiplayer game, it'll either play or not depending on the option.The any% world record
2025-02-16 05:41 UTC · Community Announcements · R E M B O T
v1.0.31 ● Moved Curly's end game requirement a step back to the Manager instead of Info #3 ● Extra skin - Happy birthday!! 🥳🎉🦐 ● Fixed focus issues when using online menu in pause menu, was especially noticeable while using a controller ● Tweaked the physics system to help better ignore internal geometry collisions (hitting "things" on flat ground) ● Adjusted overall brightness
2025-02-04 04:53 UTC · Community Announcements · R E M B O T
v1.0.28 ● Pause menu multiplayer UI (use this to connect and host now) ● Big multiplayer changes - not using IP address anymore, opting for Steam integration instead (join through lobby in game or friends list) ● Cosmetics, lean and wheels synced (turn on collision mode to enable skins) ● Fixed a gap in the rejections tunnel that sucked ass to fall into for new players ● Fixed FPS cam (again) ● Chat fades with inactivity (+ other chat fixes) ● Fixed timer not stopping in multiplayer once finished ● Manager has new dialogue if you arrive too early ● New player skin drip option in multiplayer ga
2025-02-01 14:13 UTC · Community Announcements · R E M B O T
v1.0.23 ● BETA Multiplayer! Hit F11 when in game (uses IP address connection, not steam yet) Port is 10277 ● Moved beach ball out of pool to avoid insta-setting of achievement on first play ● Auto-unstuck toggle in options (shouldn't count as a respawn when you do it out of a stuck position) ● Decreased sensitivity of stuck detection ● Ground / respawn point detection made more lenient + bug fix where back section of wheelchair wasn't being checked, leading to annoying respawns ● Fixed unreliable FPS Camera button ● New Skin ● Skins and cosmetics wont change between runs while the game is open
2025-01-28 15:01 UTC · Community Announcements · R E M B O T
v1.0.18 ● Added managers pool to list of pools able to snipe + achievement ● Fixed a massive bug, forgot to remove a line from testing that would open the manager door early lmao v1.0.19 ● Fixed POOL OF TRANQUILITY achievement {STEAM_CLAN_IMAGE}/45409418/ec2df4172b9f078bc448d03bbfd142d331f9b943.png
2025-01-27 23:32 UTC · Community Announcements · R E M B O T
● Fixed a bug where cheats would stay on when loading a game ● Added an extra rejections backtracking door ● Small geometry changes ● Added a force idle camera button (F10) ● Added a beach ball to the starting area ● Added a secret achievement :headstone:
2025-01-27 05:31 UTC · Community Announcements · R E M B O T
● Added "Hint Arrows" toggle in options to turn of pink flamingo arrows ● Moved some pink arrows around for more mystery ● Adjusted some geometry around the managers gondola to be less annoying with respawns
2025-01-26 20:32 UTC · Community Announcements · R E M B O T
● Speedrun timer wasn't stopping after game completion
2025-01-26 17:04 UTC · Community Announcements · R E M B O T
● Skip intro button added to options (unlocks after getting completed game achievement) ● Speedrun timer only starts once intro cinematic is finished. ● R.I.P Karen skip 😂
2025-01-26 06:19 UTC · Community Announcements · R E M B O T
New backtrack door half way through rejections tunnel - this is incase you missed anything in escalations, you don't have to go the whole way up to rejections and platform back (unlocks after speaking with escalations) Added flamingo paint markers pointing toward uncollected flamingos (they are removed once the corresponding flamingo has been liberated) Changed some geometry to more clearly represent the way forward and flamingo routing to new players Vibrations toggle in options menu @Cuttyflame Adjusted some of the music slightly Reduced GI quality to reduce GPU load - should run better on l
2025-01-23 16:01 UTC · Community Announcements · R E M B O T
LETSS GOOOOOO. It's time for exploring the island, liberating flamingos and no-scoping pools. How do I even describe the game? The game is in a lane of it's own, don't even compare it to anything else. Those games are cool but they're not this game. WE LOVE THIS GAME. Because it is not those games. James. Be James, become James and live as James. Hop, roll, dip, dive and.. hop your way to a claim approval. Or not? Tune in to find out! It's a blast from the past, presented as a unique, hilarious, nostalgic physics platformer. IT'S HARD. But it's not unfair. I believe in respawn points, and so s
Full appinfo as delivered by Steam PICS, changenumber 37632937. Also at /api/app/3419670/raw.
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