Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-04-29 03:25 UTC · Community Announcements · wishuretech
Gameplay Added 5 new treasures; Added new summon: Black Hole; Introduced an exclusive infinite mode monster (spawns only in Infinite Challenge); Reworked treasure "Diamond Pickaxe": "1. Damage to Brick 100%, 2. For every 2% of your Damage to Brick, Damage to Monster +1%"; Freeze effect rebalance: Now also slows enemy movement skills; AI upgrades: Normal monsters now exhibit more aggressive attack patterns; Art Completely revamped freeze VFX for monsters; Audio New thrust sound effects for the "Spear" summon; Program Performance boost: Optimized multiple VFX Dynamic UI scaling: Item effect text
2025-04-12 14:26 UTC · Community Announcements · wishuretech
BUG Fixed a issue of minion upgrading panel can be opened multi times.
2025-04-12 07:29 UTC · Community Announcements · wishuretech
Gameplay New button of "Finish Game" was added into system panel when player in infinite level; New treasure of "Scabbard" was added & New minion of "The Sword" was added; Increased the attack speed of "Spear"; Increased the damage caused by the reflect bullet of the minion "Petal"; BUG Fixed a issue where minion may exceed the level limit; Fixed a issue where sacrifices cannot drop special treasures;
2025-04-07 09:12 UTC · Community Announcements · wishuretech
Gameplay Support changing volume in battle settings; The effect of the treasure "Pen" has changed from "Fire Range -10%" to "Fire Range -10%" The reward chest in the first level can only obtain up to 4 treasures; Art Optimized the effects of the treasure chest, now there will be better performance in the "Infinite" mode; Add blinking material effects to the wings of the Monster Judge; BUG Fixed the issue where the smithing table cannot interact again after exiting; Fixed the issue of incorrect display of unlocking the Hero "Rocky";
2025-04-01 15:59 UTC · Community Announcements · wishuretech
Effect of Band-Aid was altered (Add: activates at most once every 2s).
2025-03-31 11:14 UTC · Community Announcements · wishuretech
Gameplay Change the key binding and mouse sensitivity during battles are supported; Slightly increased the health growth of normal and elite monsters; Slightly increased the explosion radius for players to cause explosions; Add a treasure "jam" to the initial hero; Art Added sky sphere and volume cloud effects; Remade the models of grassland and vegetation; Remade the terrain model; Optimized level lighting; Redraw some widgets in the main menu; Other Fixed some text errors in English localization; Fixed an error that occurred when players opened the weapon chests when they were full of weapon
2025-02-19 13:18 UTC · Community Announcements · wishuretech
Further optimized lighting and optimized the material of some terrain bricks; After obtaining the treasure through the ancients, a pop-up panel will appear; When monsters are spawned, collisions with players will not cause damage; The price for purchasing "Golden Carrot Potion" in the shop has been adjusted to 120 coins; Partial English text optimization;
2025-02-13 10:02 UTC · Community Announcements · wishuretech
Only for demo version Arts Remade the game logo on the menu panel; Remade all UI widgets on the battle panel and unify the panel's color scheme; Remade the texture of most of the terrain bricks and optimized the material performance; Optimized the lighting performance of some levels to avoid overexposure; Remade some font colors and styles to make the UI more suitable; Gameplay After upgrading, players will not immediately open the treasure selection panel, but will open after playing effects; Added level icons in the interactive panel of the portal; When the player is healed, play a health he
2025-02-11 13:15 UTC · Community Announcements · wishuretech
Only for official version Arts Remade all UI widgets of the main battle HUD; Remade the texture of most of the terrain bricks; Optimized the lighting performance of some levels to avoid excessive brightness; Remade font colors and styles to make the UI more suitable; Gameplay After upgrading, players will not immediately open the treasure selection panel, but will open after playing effects; Slightly reduced the player's collision box; When the player's health is healed, add a health healing sound effect; Program Added framework support for minion system; New treasure has been added for testin
2025-02-02 14:04 UTC · Community Announcements · wishuretech
Fixed a bug where the item "doll" may not be able to generate shields; In the settings panel, the full screen setting will default to windowed.
2025-02-02 03:01 UTC · Community Announcements · wishuretech
Fixed a bug where the BOSS chest cannot refresh valid treasures when luck is less than 0; Optimize player operations of the item selection panel;
Full appinfo as delivered by Steam PICS, changenumber 34956619. Also at /api/app/3422580/raw.
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