09/05/2026 Update
This update includes more bug fixes, more Veldomon to recruit, gameplay improvements & balancing, more Veldomon fusion to perform, and more.
Fuse enemies into unstoppable allies. Outsmart every fight where one wrong move flips the battle. Hit a weakness, act again; miss, and your team's turn ends early. Explore six regions, craft gear, and fight to save a world already rotting from within, in this JRPG built the old way.
| App ID | 3426850 |
|---|---|
| App type | Game |
| Developer | Next Level Gaming |
| Publisher | Next Level Gaming |
| Homepage | https://nextlevelgamingstore.net/ |
| Release date | 2025-06-16 20:15 UTC · Early Access |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/3426850 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Chronicles of Veldoria\Game.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:02 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25147375 | 2026-09-06 01:22 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3426851 | windows · english | 1.27 GB | 1.10 GB | 7008253230365535768 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25147375 | public | 2026-09-06 01:22 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38805410 | 1 | 2 hours ago | first fetch, no diff |
This update includes more bug fixes, more Veldomon to recruit, gameplay improvements & balancing, more Veldomon fusion to perform, and more.
The date is officially set.Chronicles of Veldoria will leave Early Access and launch in version 1.0 on November 5, 2026!After a long development journey, the game is now entering its final stretch. Over the coming weeks, I’ll be focused on finishing the remaining work, polishing the experience, fixing issues, and preparing everything for the full release.Reaching this point means a great deal to me. Chronicles of Veldoria has changed and expanded considerably throughout Early Access, with new content, gameplay improvements, additional systems, story development, visual updates, and many other
After a long period of development, revisions, problem-solving, and pushing through some of the most difficult parts of the project, I finally feel like I’ve broken through.Chronicles of Veldoria is now entering its final stretch before I begin preparing the game for its full 1.0 release.There is still work ahead, but the project has reached a point where the path forward feels much clearer. Many of the major systems, story content, gameplay improvements, and other pieces I have been working on are now coming together, and I can increasingly focus on finishing, polishing, testing, and preparin
Thank you to everyone who has played Chronicles of Veldoria and supported its development.As an indie developer, player feedback means a great deal to me. If you've been enjoying the game, please consider leaving an honest Steam review and sharing what you've enjoyed about your experience.Steam reviews can make a meaningful difference for a small game like Chronicles of Veldoria. They help other players discover the game, understand what it has to offer, and decide whether it's something they might enjoy.And if you have suggestions or constructive criticism, please feel free to share those as
I’ve given the Chronicles of Veldoria Steam page a major refresh to better showcase the game and what it has to offer.The page now includes:2 new gameplay trailersUpdated screenshotsA revised feature listImproved and reorganized Steam tagsA rewritten long description with clearer information about the game and its systemsThe goal was to make the page more informative, easier to browse, and much better at showing the actual gameplay, combat, exploration, and features of Chronicles of Veldoria.If you’ve visited the Steam page before, take another look and check out the new trailers and presentat
This is one of the biggest updates to the game yet, bringing the full main story, new and improved graphics, more Veldomon, more quests, expanded equipment and skills, gameplay improvements, new features, stability improvements, and a large number of bug fixes.The Full Story Is Now Playable!The full main story can now be played from beginning to end, allowing you to experience the complete journey through Veldoria and see the story through to its conclusion.The game currently features 2 endings, with 2 additional endings planned for future updates, bringing the planned total to four.New & Impr
Please follow it here: https://store.steampowered.com/publisher/nextlevelgamingnlg.
Over the past weeks, development has accelerated significantly. The game now has a growing group of playtesters helping test mechanics, progression, balance, bugs, and overall gameplay flow. Their feedback has been incredibly valuable and is helping shape the game into a much stronger experience.A lot of work has also been going into improving the overall quality of the game — including gameplay systems, polish, balancing, content expansion, presentation, and overall pacing. Every update is bringing the project closer to the vision I originally had for it.There is still work ahead, but the gam
I have been working with various people now to update the new game file with new content and art. I am also having someone create a better trailer for me. And I am updating various in-game art, Steam images (like capsules), animated GIFs in the description, and screenshots. Additionally, I am learning new things, such as marketing and how to improve the Steam page to help this game. I am preparing for a new update around or after the 2026 Steam summer sale, and there have been many hours of work from me and others since the last update.
I have finished the main story cutscenes and have been working hard on the main battles. The game isn't nearing completion, but there is a lot more content in my project now, and after nearly 10 months without a game update, I am hoping to do this update. I just need some initial testing done first.This picture is from a playtesting battle from the database. What do ya'll think of it? Does it look good? Does it look like it is fun? Yes, I will be changing the character images.Also, there will be a new trailer
Hello, everyone!I continue working on the game. The main story cutscenes (all 3 ending) are already complete. And the cutscenes are far superior to the ones in the current version. I haven't updated the files in more than 6 months now. Do you guys think that it would be a good idea for me to upload a video showing an epic cutscene?Here is one cutscene screenshot:Here is a new (not yet implemented in this version) face of Ogre Muk:Good improvement, no?There will be more items, weapons, and armor and new images for some of them, too.
Chronicles of Veldoria – Development UpdateI want to share a quick update on the development of Chronicles of Veldoria.During 2025, I made significant progress on the game, and development has continued to move forward well in 2026. Although the public game file has not been updated in more than six months, that time has been spent improving many aspects of the project.My goal is to make the next release a major improvement over previous versions. The upcoming update is planned to include much stronger cutscenes, the full story, improved gameplay systems, and overall higher quality throughout
I haven't announced for a while now. I want to let you know that this project is not dead but is still very much alive.Since the last update, I have worked on it for tens of hours and have gotten a lot done during that time.I worked on the story for all 6 main acts during this time and have made good progress. There is always so much work for this, and I am planning to complete this game.Thanks so much for all your support!
There is a brand new Steam store trailer for the game. Please check it out and maybe tell me your opinion of it. It's been praised by the people I've showed it to. It was all made by me.Sincerely,Gene
Hi everyone!I wanted to share a quick but exciting update about Chronicles of Veldoria. Development is still moving forward steadily and strongly. I’ve already put over 100 hours of work into the game this year alone, and in total, I’ve been developing this project for about 2.5 years. Thank you all for your patience and support through this journey — it truly keeps me motivated.My mapper is also working extremely hard, and I’m thrilled to say that mapping is now up to Act 5 out of 6. The world of Veldoria is really coming to life, and every region is becoming richer, more detailed, and more i
Full appinfo as delivered by Steam PICS, changenumber 38805410. Also at /api/app/3426850/raw.
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